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#11 | |||||
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Okay, fine, Inzil's an ordo. Fair enough. But you aren't allowed to suspect someone for thinking you were claiming something when you were acting like you were claiming something (and don't try to deny that, Inzil, it's all over your D1 actions.)
Moving on - Quote:
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From my point of view, the Acolyte had killed someone N1, along with the wolves. And do not give me that rubbish about "oh it might have been a modkill, Nerwen said she wouldn't tell us." If it were a modkill, she would have told us. I don't think I've ever seen a mod not tell us if someone was modkilled, let alone the person themselves apologizing for having to drop over on the admin thread. It was an Acolyte-kill, end of discussion. Now then. If the Acolyte killed on N1, to my mind that meant they were at least some form of Werebear, and would more likely than not be killing again. Given the high number of wolves in the village, it meant that the game would end that much faster if there were consistenly going to be more than one kill per night, unless the Bear happened to start hitting wolves. I didn't want to take that chance, so I wanted to remove the possibility of more than one kill per Night. I genuinely don't know how to make it any clearer than that. If after reading this you still suspect me for it, then I'm never going to get through to you. Quote:
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Most of the rest of this post is the exact same point, reiterated ad infinitum, that I want (and still would like, actually) the Acolyte dead and that I couldn't be 100% positive it was Inzil. I've gone over and gone over this point and I'm done with it.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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