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Old 07-22-2017, 08:23 AM   #1
Lalaith
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Nerwen was, as one would expect, very clever in trying to use the Visitor role to rid herself of a wolf that NIGHT. Unfortunately, that could not be done to Legate. That is part of why Legate's play in this game was so brilliant. He did exactly what he needed to do to seal the win for his team. He got attention focused on himself, who was invulnerable, and kept the Good Team from winning.
Right...so if she'd known that Legate was the wizard (through the failed lynch) she could have tried to use the visitor role on someone else instead, possibly Brinn who she clearly suspected. Which could have given us an extra day...ah well.

So neither wizard knew of each other's identity?
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Old 07-22-2017, 09:26 AM   #2
Brinniel
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Originally Posted by Lalaith
Right...so if she'd known that Legate was the wizard (through the failed lynch) she could have tried to use the visitor role on someone else instead, possibly Brinn who she clearly suspected. Which could have given us an extra day...ah well.
Yep, as long as our kill was still blocked, this scenario would've provided another Day. Plus by making me (or Sally) the visitor that leaves, my role would pretty much be exposed since if I were innocent, the game would be over. Legate's role would be known to the three gifteds, and considering they also knew each other innocent, it probably wouldn't have been too difficult to find the remaining wolves. So while the game does look maybe slanted a little into our favor, the good side could've also easily won had a few things gone down differently.

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Originally Posted by Lalaith
So neither wizard knew of each other's identity?
By the last Night, we guessed the GW was most likely Nerwen, but we never knew for sure. And it appears the other side didn't find out about Legate until the last Night.
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Old 07-22-2017, 10:23 AM   #3
Kuruharan
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Originally Posted by Lalaith View Post
So neither wizard knew of each other's identity?
Technically I should have notified Nerwen that Legate was the Evil Wizard but when I knew all the outcomes of the NIGHT, I knew the game was over so there was no point.

Nerwen never thought Legate was the Evil Wizard (obviously).

Legate never mentioned Nerwen in his correspondence with me at all.

So at no point in the game was a Duel possible.
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Old 07-22-2017, 03:45 PM   #4
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Originally Posted by Lalaith View Post
Right...so if she'd known that Legate was the wizard (through the failed lynch) she could have tried to use the visitor role on someone else instead, possibly Brinn who she clearly suspected. Which could have given us an extra day...ah well.
I remember thinking it through on the Night and it would've been pretty close. We'd narrowed down to Legate, Brinn, and Sally as the most likely wolves/EW, so, either Brinn or Sally would've gotten Visitored, and assuming the wolves made the same pick, Shasta would've luckily saved himself again.

However, then with the Wizards' Duel and us hopefully convincing the remaining ordo to vote non-visitored one of Brinn/Sally, we'd be down to a hunter, a ranger, an ordo, and a wolf; which would probably be even more stressful than the actual last Night of this game, since no-one would be able to communicate. And if we did make it through the Night then the Visitor would be able to return and talk and vote...

Part of me is glad it didn't get to that, but it definitely would've continued being exciting/stressful.
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Old 07-24-2017, 01:00 AM   #5
Nerwen
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I remember thinking it through on the Night and it would've been pretty close. We'd narrowed down to Legate, Brinn, and Sally as the most likely wolves/EW, so, either Brinn or Sally would've gotten Visitored, and assuming the wolves made the same pick, Shasta would've luckily saved himself again.

However, then with the Wizards' Duel and us hopefully convincing the remaining ordo to vote non-visitored one of Brinn/Sally, we'd be down to a hunter, a ranger, an ordo, and a wolf; which would probably be even more stressful than the actual last Night of this game, since no-one would be able to communicate. And if we did make it through the Night then the Visitor would be able to return and talk and vote...

Part of me is glad it didn't get to that, but it definitely would've continued being exciting/stressful.
You and Shasta would have "unofficially" known each other's identities, and you would have known exactly who to hunt- I think you could have brought it off, as long as you got the last ordo's trust. Ah well.
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Old 07-24-2017, 09:15 AM   #6
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Originally Posted by Legate of Amon Lanc View Post
I think the Visitors were a great idea but they should be made more significant. Especially because the knowledge is really so scarce in this game. Maybe they should be independant of the GW. Maybe they should be a hidden role that exists since the beginning. Or one of them: i.e. make the GW create one Visitor, but another Visitor would exist regardless of that. Something. I don't have a clear idea about this, but I am pretty sure this would help the game, the balance, and the flow of information a lot if done right.
That is probably a good idea.

Although the difficulty might be in how does the hidden Visitor go to the Dead Thread. If we just wait for them to be lynched, it may not happen again.

Perhaps the Visitor would go to the Dead Thread when it hits a certain population.
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Old 07-24-2017, 04:13 PM   #7
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That is probably a good idea.

Although the difficulty might be in how does the hidden Visitor go to the Dead Thread. If we just wait for them to be lynched, it may not happen again.

Perhaps the Visitor would go to the Dead Thread when it hits a certain population.
That sounds reasonable. If so however, it should not be known when exactly, or what exactly is the trigger (or combination of triggers), so that it doesn't pull too much focus (and doesn't prompt phantoms to start pulling schemes how to kill the Visitor. Although then again that might be interesting).
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