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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#1 | |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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Quote:
That's just my two cents, which probably aren't worth much, but there you go. ![]()
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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#2 | |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,651
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Quote:
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“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
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#3 | |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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Quote:
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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#4 |
Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
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Is somebody preparing a final draft for the glossary right now, by the way?
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#5 |
La Belle Dame sans Merci
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It's a Tolkien website. We should be playing Tolkien games.
That said, it's really not difficult to come up with creative ideas within constraints. The very first game, introduced and modded by His Wightness Himself, was 'Tolkien'-ish just by having werewolves be the bad guys. If you want a pirate game, just call them corsairs from Umbar. Evil horsemen? Nazgul. Talking animals? Set it in the Shire, where there's Hobbitish precedence for talking foxes. Or in Dale, where the birds chat with folk, if you know the language. It does not constrain the types of roles a mod may choose to include, it merely constrains the types of story lines of the narratives. And really, it doesn't do that much either. As a sign of respect to our admins and to the website that we're on, a literary discussion forum that's dedicated to J.R.R. Tolkien, I quite firmly think that games, whether traditional or experimental, should be Tolkien-oriented. I mean, you could stretch it to calling the ordos 'linguists' and calling the werewolves 'publishers' and it would still relate to Tolkien and the spirit of the website. We should at least be making a cursory attempt to pretend like we care about the TOLKIEN website whose resources we are utilizing.
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peace
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#6 |
Messenger of Hope
Join Date: Jun 2005
Location: In a tiny, insignificant little town in one of the many States.
Posts: 5,076
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I have a question that doesn't really pertain to the immediate conversation (whether or not games should be Tolkien-based):
Do the badguys have to turn to werewolves in the night, or can they just be bad? Like supposing there was a game based around dwarves, and in the night instead of some of the dwarves turning into some creature, the badguys are just a group of evil dwarves who mean everyone else harm and meet together? -- Foley
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A young man who wishes to remain a sound atheist cannot be too careful of his reading. - C.S. Lewis |
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#7 | |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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Quote:
![]() Anyway, to the rest.... I'm not saying we shouldn't have Tolkien based games. I was just making sure that we wouldn't be disallowing elements that weren't tied to Tolkien. Repeat, elements, not necessarily themes. I personally think we can bring in elements or references to other things and still have Tolkien-related games, and vice versa. I'm not saying you disagree with this, of course, because it's totally possible to pull it off. I'm just expressing this here so that new players or mods who read this don't think they have to be tied to werewolves devouring hobbits or elves coming in to save the village from baby-stealing Gollums. (Although....) I think each game should have explicitly Tolkien themes inherent in its construction, but we also can reference other things as well. I'm not saying you're trying to shove out anything that's not expressly Tolkien related, because I know you and I have both modded games that didn't have explicit Tolkien themes, but I want to make sure that we can be as unpredictable and wide-based in our game ideas as possible. In short, I agree. Let's make sure we at least try to have something of a Tolkien nature. Whether it's Phantom's pub game, my Denethor seer, or Brinn's Downs itself related game, there should be at least an attempt to include a Tolkien theme. Even if you have a non-Tolkien theme there should be at least Tolkien-tied roles or characters. It is a Tolkien board. Even the craziest theme can involve a Rings role or make references to Tolkien's life or works. We don't have to be tied to wolves or rangers or palantirs, but we can at least try to involve Tolkien somewhere. As you said, we owe it to the board we're on. Then again, the day we start having Tolkien characters in Mario world, we know we're in trouble. But as long as everyone is creative but sane we should be fine. Now here's hoping this post doesn't give anyone any ideas. ![]() EDIT: x'd with Foley
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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