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#1 |
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Ghost Prince of Cardolan
Join Date: Jun 2005
Location: Lurking in the shadows.
Posts: 711
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I must agree with Nilp and others: no multiple lynching and no retractable votes. The game is complicated enough without them, and many people will die without giving the village that additional power.
Four wolves or more should allow for two kills a night, while more than six wolves should allow for three (surely we'll not let it get that far?). I think that by allowing the GW to bless three gifteds from the beginning, you already fix a lot of the balance issues we had last time. The game may even be swayed too much in favour of the good side, so I think a limit on the amount of regiftings is a good idea. Will the Hunter be an ordinary Hunter, by the way? Have we yet decided on communication (sorry, it was a lot to read)? I remember from last time that the GW had difficulties because there was not enough time to discuss crucial choices with his team members. |
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#2 | |
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Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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I think I'll be just a bird-tamer in general. So, breeding and training birds, whether they're aquatic or not, although preferring a certain aquatic bird species... Sally (with her duck interest) can be my assistant, Kath may be her father's follower in the sandwich "business"... ![]() Sorry, I can't say anything smart about the rules right now, will do that later...
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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#3 |
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Leaf-clad Lady
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Nilp, dear son-in-law, do you make smřrrebrřd as well?
Bird-taming sounds honourable enough. I wait to see what my son has chosen for profession...
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"But some stories, small, simple ones about setting out on adventures or people doing wonders, tales of miracles and monsters, have outlasted all the people who told them, and some of them have outlasted the lands in which they were created." |
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#4 | ||||
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Hauntress of the Havens
Join Date: Mar 2003
Location: IN it, but not OF it
Posts: 2,538
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(To Mordor: ++Daylight Savings Time) Quote:
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Last edited by Lhunardawen; 05-14-2008 at 07:07 AM. |
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#5 | |
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Flame of the Ainulindalë
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Should we open a hard-core rule-thread so that no one gets frustrated with the need of ironing out the rules?
![]() Celuien sent me a PM saying she will be playing. So that's true and confirmed. Great to see her for a long time! Bad news is that Boro will only have one day/week time to play in the coming weeks and is forced to stay away from the game. ![]() I'd say in this kind of game the hunter should be of the classical variety eg. posting a name of one person s/he is hunting and that one will die whether innocent or wolf. As the good team has the advance of sharing GW's and seer's pssible knowledge there must be this risk-factor included. Quote:
The late deadline might be a bit inconvenient for some Europeans (us Finns and possibly Legate) but that makes it possible for Lhuna and Nilp to be there at the deadline - and eases the situation of the Americans who have day-time occupations. So I think it's a good compromise. I wouldn't set any internal deadlines to the communication during the Night from outside as they just tend to complicate matters and are hard to define as so much would depend on who the people involved are. The wizards themselves surely are free to impose deadlines to their minions if they see it fit. If the EW calls her wolves and says fex. "if you wish to make points on who to kill, please do it before 6PM GMT as I will not take later contributions into consideration"; or if the GW tells her gifteds that "all the suggestions as to your targets toNight should be with me at 8PM GMT the latest or I will decide it for you" then it's fine for me. So it's also a question of the wizards telling their minions when they are able to receive information the last time before they send their decisions to me/submod. And in the end active minions can approach their master enough-many times a Night - and an active wizard may give the feedback as well many times a Night. So I wouldn't be too concerned about this question.
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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#6 | ||
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Silver in My Silent Heart
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)I think 4-> Wolves=2 kills. How about the beginning? A situation like Loki's, both Wizards choose the same player before the game even starts. Wouldn't it be unfair if the player died? Noggie, could I be your father? edit: and when I was younger my profession was being the guy who knows everything about staying alive. |
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#7 | |
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Reflection of Darkness
Join Date: Jun 2002
Location: Polishing the stars. Well, somebody has to do it; they're looking a little bit dull.
Posts: 2,983
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Nolite te bastardes carborundorum |
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#8 |
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Beloved Shadow
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Okay, so I've got parents, a sister, a fiance, a grandmother, an aunt, an uncle, and cousins. Now I need a job.
Legate- that's a big herd you have for just one person to take care of. Perhaps we are best buddies and are in the sheep business together. We've been raking in a good little bit the last few years, but these Werewolves are threatening our business.
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the phantom has posted.
This thread is now important. |
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#9 | |
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Flame of the Ainulindalë
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And if Volo would like to be my father (as he says) then I could sit in my right place as the big-brother of Lalaith and possibly the husband of Roa or Celuien? (don't worry my friends, I will be dead after Night1 ).That would still leave open the possibility of morm being the actual patriarch if Volo is a weak gamling and morm is my brother (and the other child of Volo's and husband of either Roa or Celuien - with this scenario I'd say I would have to be tha husband of Roa... just thinking of our shared history in WW... ).I'm going to see how it would work - tomorrow. And if you people have any preferences let me know about them. Feel free to disagree or to suggest better options!
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... Last edited by Nogrod; 05-14-2008 at 04:47 PM. |
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#10 | |
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Flame of the Ainulindalë
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![]() I think there is a consensus now that both wizards will scry at least five people and then the mod is going to partly sort them out (so that those called for by both of the wizards will be let alone and a wizard can't scry another wizard ) and in the end the mod will randomize the eligible ones to both wizards from those left. So they will never know why they were assigned just those people in the beginning: was it because the other wizard had gone for them as well or was it just pure luck. They can sure make their own inferences from that "lottery" but that's already playing the game! On other Nights than Night1 the one scried by both wizards will die for it. But not on the first one before the game actually starts.
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... Last edited by Nogrod; 05-15-2008 at 09:18 AM. |
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#11 |
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Riveting Ribbiter
Join Date: May 2005
Location: Assigned to Mordor
Posts: 1,767
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I like all of the options... particularly the one involving morm, given our old werewolf history.
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People assume that time is a strict progression of cause to effect. But actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly, timey-wimey... stuff. |
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#12 |
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Silver in My Silent Heart
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