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#1 |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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I've messaged a handful of other wights in hopes they might join us. I've so missed you all! <3
As for the deadline, I have no horse in the race, as I can vote whenever. I love this game idea, and the application of the dead thread is fantastic. Three cheers to Nogrod and company! I do have one question on the dead thread, though perhaps I missed it: Does this mean roles will be revealed upon death, or will that remain secret? On the topic of U/L, I think an additional goal for the quarantined would be fun. However, if we never who she is, or if she's one of the first killed, it doesn't affect the game too much, so it wouldn't be an unbalancing factor by any means. And of course we always need a cobbler, regardless of how frequently people assume it's me. ![]() Tomorrow can't come soon enough! x'd with our lovely Pitchwife
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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#2 | |
Blossom of Dwimordene
Join Date: Oct 2010
Location: The realm of forgotten words
Posts: 10,495
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Quote:
Yes, the idea is to reveal roles so as to not overcomplicate things on the Game Thread.
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You passed from under darkened dome, you enter now the secret land. - Take me to Finrod's fabled home!... ~ Finrod: The Rock Opera |
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#3 |
Ghost Prince of Cardolan
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Hey sorry for the late check-in, but had to refresh myself since it's been several years.
I've never played a game with a cobbler role, but I do enjoy the idea of it in this set up. Maybe to help balance out the ordo to wolf ratio? Echoing Legate's concerns about the numbers per role. We may have quite enough players to set it at six? Or just add a cobbler to keep it balanced in the sense that they could inadvertently help wolves or do nothing to tip the scales. Just to be clear, the voting deadline is settling on 9PM GMT for the game and 7PM GMT for the QT? Either time works for me, I'd just not like to be late being in the Pacific. Thank you again for letting me join, hopefully I survive this time. ![]()
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Vinur, vinur skilur tú meg? Veitst tú ongan loyniveg? Hevur tú reikað líka sum eg, í endaleysu tokuni? |
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#4 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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There's a distinct lack of Nerwen, but I'd like to join in, if you'll have me.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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#5 | |
Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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Quote:
As for the U/L, my first reaction was "please no more compliations, plus it isn't such an interesting role" but ehhh... I guess it doesn't matter much either way? ![]() Okay so we're now at 22. Does that mean cobbler time? ![]()
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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#6 | ||
A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
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The Innocent Child is a very interesting concept, never heard about it before. But the original idea, if people do not have a problem with it, is okay too as an extra objective. Just if it doesn't make an already huuuuuuge game too much bigger and more complicated and lenghten the already long thread by another five pages of discussing whether to care about U/L at all on Day 1 alone.
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"Should the story say 'he ate bread,' the dramatic producer can only show 'a piece of bread' according to his taste or fancy, but the hearer of the story will think of bread in general and picture it in some form of his own." -On Fairy-Stories |
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#7 |
Flame of the Ainulindalë
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Good to see you too Shasta!
And we're up to 22... with this number we'll add a cobbler. any more signing in's on these last hours before the game starts will lead to a consideration of exchanging that cobbler to a one more Infector ("wolf"). What I thought about telling the player whom I'd designate as "narration's U/L" (one more way of making the distinction) was just to give one player more pressure aka. fun - and maybe give the QT one more issue to mull over (I liked hS's idea that it would be especially up to the QT to save her). Now we might just make a ruling that with this quite special role (being a "secondary winning condition" for the villagers - or just QT - or "consolation prize" for the baddies) there could be a special rule also: that the person made to be U/L is not allowed to reveal or claim it. Or we could go with the Innocent Child -idea because that is nothing anyone would try to fake. Although in that case (with practically one free Seer-dream, albeit a dangerous one for the secondary winning condition), I think we might do well to think of the balance once more. But that is something we need to think anyway, a least if there are any more people joining (looking forwards to seeing Nerwen entering the Thread). We need some time to decide on the final ratios of different roles, and I need some to make thorough enough randomization of the roles. So let's decide here and now, that the latest hour for anyone to join the game is 6PM GMT/UTC today (aka. three hours before Night1 begins). So that's more or less like 7 hours from now. Meanwhile, please let me know your thoughts on any of the matters we have discussed thus far. We need to fix them before Night1.
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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#8 |
Flame of the Ainulindalë
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Two hours to the DL to join the game!
I have added three sections to the Rules (in the first post), concerning voting, technical things and then the relation of narratives, characters and players. Please go and check. Any more rules you think we need to state? Open questions - depending also on the final number of players - are the number of Infectors, using the Cobbler and/or Innocent Child (or a version of it). Depending on the last one, we need to define the kind of "secondary goals" (or the lack of them). Any others that come to mind?
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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#9 | |
Overshadowed Eagle
Join Date: Nov 2017
Location: The north-west of the Old World, east of the Sea
Posts: 3,959
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![]() I have no opinions on the Infector/Cobbler question (not enough experience to form one). For U/L, my vote (or non-vote?) would go first to 'anyone sent the QT before she dies has a secondary goal to keep her alive'; after that I don't think I have a preference. hS |
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#10 |
Laconic Loreman
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I am uber pumped and excited. Thanks Nogrod for organizing this and everyone who has joined.
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Fenris Penguin
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#11 |
Flame of the Ainulindalë
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So here we are.
22 players. ![]() 1 Seer 1 Ranger 1 Hunter + 5 Infectors + 1 Innocent Child 1 Cobbler + 12 Innocent (healthy) Villagers Thinking behind this: Innocent Child and Cobbler kind of "cancel each other out" (in the end they can benefit either side but their purpose is to benefit opposite sides) That would leave a ratio of 5:20 aka. 1:4. Interpolate that and it means the same as 3 wolves in a 12 player game or 4 wolves in a 16 player game. That's a wee-little bit heavy ratio from the villagers POV, but then again the QT might actually help the innocents in the later stages of the game, so I'd say that's just the right ratio. I'm now going to check everything and then go randomizing the lists in my favorite random.org. -site. Whether it is true or whatever it means, I just love their description of what they do on their website: "The randomness comes from atmospheric noise, which for many purposes is better than the pseudo-random number algorithms typically used in computer programs". So you are being exposed to atmospheric noise! ![]()
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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