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#1 |
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Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
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Hello all.
![]() Well, I'm initially in favour of no-lynch today. I see some arguments against this posted already, but they only seem applicable to normal games imo. A lynch today would be even more random than normal games - at least in those we can presume some level of cooperation between the baddies and look for the tiniest hints. Here it just seems like a shot in the dark, and killing off a gifted would have a greater impact at this stage than killing a wolf (if these roles have indeed been filled yet). I'm not convinced that vote-and-lynch analysis on Day 2 would be of any help considering it would be done without any idea of nightly activity.
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Los Ingobernables de Harlond |
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#2 |
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Ghost Prince of Cardolan
Join Date: May 2004
Posts: 3,448
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To be fair with the mechanic of wolves being created at random times by the evil wizard we have no real knowledge of how many wolves we have at any given time plus people who were once considered iron clad innocent could be evil the next day. While I understand looking for sudden changes in behavior it seems to me we'll never have a clear grasp on who the bad guys really are because we won't even know how many.
Every day will be day one with a lot of information from the previous day being suspect at best. In my opinion in this type of game no lynch for the sake of information gathering isn't the most helpful strategy. And as Boro said we're straight out of the gate saying do nothing...
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Morsul the Resurrected |
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Gruesome Spectre
Join Date: Dec 2000
Location: Heaven's doorstep
Posts: 8,039
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Did we ever clarify if the Wizard and the newly-created wolf have communicated? I would still lean toward the negative. Quote:
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Music alone proves the existence of God. |
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#4 | |
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Wisest of the Noldor
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EDIT: x'd with Morsul.
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"Even Nerwen wasn't evil in the beginning." –Elmo. |
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#5 | ||
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A Voice That Gainsayeth
Join Date: Nov 2006
Location: In that far land beyond the Sea
Posts: 7,431
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That said, I actually believe the first kill is going to be something more relevant to our observations, because that is going to reflect at least in some way on how the baddies think here. Which goes back, again, to the same thing as in every Day 1 discussion: the chiefly cited reason to wait is that on Day 2, you already have some evidence on who's been killed and all that. EDIT: x-ed with Zil
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"Should the story say 'he ate bread,' the dramatic producer can only show 'a piece of bread' according to his taste or fancy, but the hearer of the story will think of bread in general and picture it in some form of his own." -On Fairy-Stories |
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#6 | |
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Gruesome Spectre
Join Date: Dec 2000
Location: Heaven's doorstep
Posts: 8,039
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Ordinarily, they'd be mainly looking for the Seer. But in this situation the Good Wizard has that capacity. Is there anything in the Rules about what happens if the kill-choice happens to be the Good Wizard? He can only be taken out by the Evil Wizard, but how would an aborted kill on the Good Wizard look to the wolves? Could they figure his identity that way?
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Music alone proves the existence of God. |
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#7 | ||
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Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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The Victory Tally is compiled at the beginning of each phase. If the evil side equals the number of remaining goodies then evil wins at that moment. The Dead Thread Vote Empowerment is something that happens within a phase that could impact the outcome of a vote for a lynching candidate. EDIT: And I suppose I should further clarify that victory is determined in the Living Thread.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... Last edited by Kuruharan; 07-11-2017 at 11:54 AM. |
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#8 |
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Laconic Loreman
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No one throws a party like a party at Kuru's...I'll give the dwarf credit for that. There's quite a collection of folks I've lost touch with over the last couple years and it's just nice to have us back together...even in these unfortunate circumstances. This is not a nice place to meet.
The good thing about these dueling wizards game is you can even stay involved and participate after death. Sometimes it's rough to decide the first one to go, because you want to give everyone a chance to participate and play...but someone's got to go first. At least now no matter who or when you die, everyone can still influence and participate beyond the grave. I fully intend to vote today. Call it luck, a Fool's Hope, or what have you, I don't see any reason to think taking a shot in the dark is going to be a devastating risk.
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Fenris Penguin
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#9 | |
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Gruesome Spectre
Join Date: Dec 2000
Location: Heaven's doorstep
Posts: 8,039
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Music alone proves the existence of God. |
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#10 |
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Flame Imperishable
Join Date: Dec 2007
Location: Right here
Posts: 3,928
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Ok, so what do we have?
Morsul the Dark - Posted first, therefore obviously evil. Inziladun - Waited for Morsul to post first to be less obvious, therefore obviously evil. Loslote - Discusses Evil Wizard tactics, therefore obviously evil. Boromir88 - Mostly in-character, therefore obviously evil. Brinniel - See Lottie. Nerwen - Clarifies the rules in her first post, therefore obviously evil. Legate of Amon Lanc - Too helpful and involved in the discussion to be a clueless innocent, therefore obviously evil. Thinlómien - Tries to use the 'talks about Evil Wizard tactics' argument to cast suspicion on Lottie, therefore obviously evil. Eomer of the Rohirrim - Quiet, therefore obviously evil. Eönwë - Well, obviously I'm not evil. Shastanis Althreduin - Hasn't posted yet, so obviously evil. satansaloser2005 - See Shasta. Lalaith - See Shasta. Mithalwen - See Shasta. Nogrod - See Shasta. Pervencia Took - See Shasta. Ok, this is going to be harder than I thought... edit: x-ed since Kuru's last post.
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#11 |
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Ghost Prince of Cardolan
Join Date: May 2004
Posts: 3,448
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Ok. So I'm voting.
Now it's time for me to say that weird thing no one likes. I honestly think the bads have a lot more to lose than us. Not going to lie... gifteds to me, anyway, are less than helpful. You get reveals and counter reveals and a seer in a game where characters can change roles? I'm just not convinced losing them is entirely game breaking. Getting the evil wizard though destroys the baddies chances. Especially if we get lucky and get him day one.
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Morsul the Resurrected |
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#12 | |
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Gruesome Spectre
Join Date: Dec 2000
Location: Heaven's doorstep
Posts: 8,039
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Music alone proves the existence of God. |
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#13 |
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Flame Imperishable
Join Date: Dec 2007
Location: Right here
Posts: 3,928
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Ok, onto serious discussion then.
First of all, as most most people seem to agree, I think that a no-lynch Day 1 is a Day wasted. More importantly, it's a free headstart for the wolves (and the EW this game) on kills. Even in the (extremely) unlikely scenario that the EW didn't turn a wolf last Night, that still gives the Dark Side a free pass. So definitely up for a lynching today. In terms of actual suspicious behaviour, while my last post was intended as a joke, Lommy's comments on Lottie's "[eyebrow-raising]" behaviour could actually be a classic case of the "this seems suspicious but I'm not actually suspecting you" wolf-tactic to sow distrust early on and have evidence of early suspicion to fall back on if necessary. While I do agree that it's best practice not to discuss the evil side's tactics too much, I also think Lottie was right to point out that it's not necessarily the case that a wolf will be added each Night. Though, ok, talking about how this might differ from the GW and what strategies might underpin these differences might be a bit much. Anyway, seems like a quiet Day so far, so I'm going to reread the thread.
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#14 | |
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Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
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Los Ingobernables de Harlond |
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