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Old 10-27-2010, 09:01 AM   #1
Pitchwife
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Quote:
Originally Posted by Agan
Quote:
Originally Posted by Volo
Even though the BW isn't too harmful now, and can even be really useful later on, it is in our nature to banish all evil, be it harmful or not.
I agree with this. If the Barrow-Wight isn't on our side, she's (potentially) against us, and I'd much rather we didn't have to worry about her in the later stages when it really matters whether she plays for us or for the wolves.
Agreed that who isn't with us is against us, but what exactly do two you mean with "the BW can even be really useful later on" (to whom?) and "whether she plays for us or for the wolves"? The BW's stunnings may happen to work in favour of one party now or the other next, but xe wins if xe's the sole survivor, so xe wants all of us dead in the long run.

As for Agan's idea to vote on who Tom goes after, I think it'll distract us too much from finding the wolves, even if we could rely on Tom picking the person we chose. As for the thing with the people who've been stunned coming out, the claims can't be verified (unless the narration would mention somehow who was stunned, which I don't remember reading anything in the rules about, and if it would, the coming out would be redundant).

(x-ed from #48 down)
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Old 10-27-2010, 09:09 AM   #2
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Whoa!

Apparently the game has started.

However, it's a Day 1, so I don't feel all that terrible about letting it slip my mind--I also have substantial chunks of the Eastern Daylight savings Timezone afternoon to flit on and off this thread while I pretend to do homework.

In the meantime, though, I have errand-like things to run.

P.S. Eomer, dear, you can't kill BOTH Kath and me--not in the course of one day, anyway. How about you flip a coin for us--I'll be Heads.
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Old 10-27-2010, 09:11 AM   #3
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Quote:
Originally Posted by Agan
Quote:
Originally Posted by Me
Now, going back to the Cobbler issue, is there any way we could use Agan's little plan there to oust the Cobblers? I know it would be much more difficult seeing as there is no one at Night gunning for them.
What exactly do you mean?
I knew I forgot to end that with a proper thought/idea.....yay for sleep deprivation....

Okay, so to continue my thought process on that, I was trying to figure out if there was anyway that we could use your voting plan to try help us oust the Cobblers, but now that I think about it, it would be quite redundant as we could just lynch cobblerish looking people.

And to clarify what I said about the 'no on at Night gunning for them' bit, I was referencing Tom and TBW. Seeing as at Night Tom is gunning for TBW and that's what your voting plan was based on, my idea to use it for the Cobblers is pretty much null and void.

EDIT: X'd with Formy
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Old 10-27-2010, 09:36 AM   #4
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'Nother note on Bombadil, with regards to this part in the Admin thread...

Quote:
Bombadil may be lynched or night-killed by the wolves and he may never reveal.
If Bombadil is killed, his role will be revealed to everyone. However, Bombadil himself, under no circumstances can reveal his role.
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Old 10-27-2010, 09:39 AM   #5
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Yowiebowiedavidglowie!

Finally I'm home to concentrate on the game. Unfortunately I'll be needing my sleep and will probably quit in four or so hours.
I gave some more though to BW's role and motives. Although it has already been discussed for long lengths while I was absent and there has been a voice in favour of putting the discussion aside, I'll say what I think.
1. Contrary to Agan's idea of having a common vote for BW extermination, sponsored by TB, I think it will be more sensible to not to anger BW at Day. If BW is in danger of being lynched, xe will most likely start revealing things in favour of the Wolves, such as xis mildly educated hunches about the identities of the Gifted. As long as TB is alive, it is better not to make an open enemy out of BW. Ok, xe is be against us, and we against xim, but there is mutual benefit in not concentrating too much in the demise of the other party. Instead, the Wolves.
2. The BW needs to be the last wight standing, so it is in xis favour to keep at least one Wolf alive, for the game to progress faster. Now if(when) we manage to lynch two Wolves, BW will be quite the Cobbler, though not as self-sacrificing as one. At that point especially it would be beneficial not to have xim reveal what xe knows openly.
Thus I believe it is in favour of the innocents to leave BW to TB, for until we know of either's demise.

More thoughts on other subjects after I get myself something to eat.
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Old 10-27-2010, 09:46 AM   #6
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Quote:
Originally Posted by Volo View Post
If BW is in danger of being lynched, xe will most likely start revealing things in favour of the Wolves, such as xis mildly educated hunches about the identities of the Gifted. As long as TB is alive, it is better not to make an open enemy out of BW. Ok, xe is be against us, and we against xim, but there is mutual benefit in not concentrating too much in the demise of the other party.
How will the BW have these "educated hunches"? Xe will know who xe decided to stun, but not necessarily whether xe hit a wolf or a Gifted. How could xe know if xe hit the Seer and caused the loss of a dream, or caused Ferny to be unable to spy for the Night? The only concrete information the BW could get from xer stunning actions is if two wolves are gone already and there isn't a kill during a Night, meaning xe nailed the remaining wolf.
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Old 10-27-2010, 10:00 AM   #7
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Oh well, have to leave now. I'll vote Aganzir simply due to the fact that she's posted so much when there's nothing to talk about yet. Trying to muddy the waters, obviously. Guilty as sin.

++ AGANZIR
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Old 10-27-2010, 10:05 AM   #8
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Bolding votes is all that is required Eomer, not highlighting. But if you've already departed, as it is it'll count.
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Old 10-27-2010, 10:25 AM   #9
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Silmaril

One more question for the ModGod about the Barrow Wight.

Since he needs to be the last one standing, I'm just trying to figure out how that's possible. Like if he's left standing with a wolf and an ordo, and then they lynch the wolf, well it would be the BW and an ordo left and that's not him being the last standing, so does he win along with the village? Or if the ordo is lynched than it's the BW and the wolf left standing, so that's not him winning either, so how can he be alone at the end? Unless he just has to survive the whole game?

Quote:
Originally Posted by Agan
Ah but they will. The ordo gets a PM that says she was stunned (see the rules). That's why telling it to the rest of us does no more than eliminate a potential BW, thus making it easier for Tom & us to find her.
I missed that. Still though, it would be very hard to be sure the person is even telling the truth, and what if the person he blocked is the one that gets night killed? Then the BW could just say he was the one who was blocked, no one would be around to refute it, and then Tom would never go for him. It just sounds like so many things could go crazy here.

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Old 10-27-2010, 10:13 AM   #10
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Quote:
Originally Posted by Inziladun View Post
How will the BW have these "educated hunches"? Xe will know who xe decided to stun, but not necessarily whether xe hit a wolf or a Gifted. How could xe know if xe hit the Seer and caused the loss of a dream, or caused Ferny to be unable to spy for the Night? The only concrete information the BW could get from xer stunning actions is if two wolves are gone already and there isn't a kill during a Night, meaning xe nailed the remaining wolf.
The hunches won't be much more educated than a basic Ordo's, but the ability to stun might give more insight, nothing certain, of course, but nevertheless, if we could kill a Cobbler quietly during the Night, it would surely be an advantage.
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Old 10-27-2010, 10:24 AM   #11
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Kath posted on D1!!! Whoa!

Form said D1's are crap... a big surprise.


Anyway, I suggest we call off this discussion as to which baddie should be our priority to something like D3 or 4 when we might actually have a possibility of speculating whether X looks more wolfy, Y more B-Wightly and Z more cobblerish... Without any total blunders from their side we're going more or less on some general "bad hunches", at least toDay; that someone doesn't feel genuine, that someone is too excited / too reserved, that someone just doesn't sit right.

Quote:
Originally Posted by Inziladun View Post
The only concrete information the BW could get from xer stunning actions is if two wolves are gone already and there isn't a kill during a Night, meaning xe nailed the remaining wolf.
Although if the ranger is alive she wouldn't know even that...

Which brings to my first worry of the Day. My Cobblerometer (TM) flashes red and is overheating with Aganzir.

She comes up with the idea that those who have been stunned should come forwards eg. the seer and the ranger should reveal? With innocents it would be a more delicate matter: on the one hand we'd get a "known innocent" - but on the other it would also tell TBW that she didn't get it right. But looking at the options and confusion that kind of deal would leave to the cobblers, but also to the wolves and gifteds - or even good thinking innocents (*rememberingSkip*) - I'd say we should be very careful in trying to establish any such "rules" among ourselves. A lot of confusion indeed - what a cobbler would love to see as that is their work-description.

Also the idea of making a vote on whom TB should go for - and the requirement of total consent that kind of arrangement needs to work - would mean hours and hours on focusing only on a) the suggestion, and b) on who the BW is - thus nicely blocking all the reasonable talk about the wolves which should be our top priority; for the time being (see what people have said about how hard it is to pin down a lone baddie with no ties to anyone).


So even if one can argue for the procedures Aganzir has made, they both require more or less common consent and would thus require more or less all our efforts. Meanwhile the wolves can just entertain themselves and take sides as they see fit because it's not talking about people but procedures. So Days wasted.


EDIT: X'd with Eomer, Boro and Volo
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