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Old 01-11-2010, 08:50 AM   #1
Inziladun
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Now Cat knows his Kitty's been untrue
And that she left him for a city dude
But she's so soft, she's so blue
When he looks into her eyes
He just sits back and sighs
Ooh, what can I do, ooh, what can I do?


Poetry, innit?
Not much going on yet, to say the least.

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Originally Posted by Morsul the Dark View Post
I'd suspect me too if I'd posted a bunch of songs... If history tells us anything it's verse writers tend towards evil or lovers... hmmm
Well, I don't know about all of that, but I think it's safe to say Lottie is indeed a Lover. What do you mean about 'suspecting you if you'd posted songs'? You don't like Lottie's song?
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Old 01-11-2010, 09:12 AM   #2
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So I won't try the whole IC thing because I suck at RPG and know nothing about Springstein, haha.

This game will definitely be interesting. Most games have 2 teams, the wolves and the village, this game has those same 2 teams but then also all these little mini teams of Lovers. It changes the entire dynamic of the game and so we can't go into this the way we normally would. The goal is the same, kill the wolves, but we can't forget that these wolves have lovers as well so this changes the goals of the wolves and the dynamics of how the wolves' lovers play as well. It makes everything way different then what we're used to, and we have to all keep that in mind.

Wow, this whole thing will get confusing.

x'ed with Nog
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Old 01-11-2010, 10:03 AM   #3
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What Wilwa said. Heh.


Anyway, Lottie's an innocent because she did a shiny parody (which I was halfway through before I realized I was humming with it lol) and Shasta's cheating on me apparently so he and his precious must be wolves. *nods* Now, to find the other one. Oh, of course! Lottie's right. It must be Nerwen!


Okay, folks, I've discovered the three wolves. We can all go home now. ^_^
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Old 01-11-2010, 10:30 AM   #4
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Originally Posted by satansaloser2005 View Post
Okay, folks, I've discovered the three wolves. We can all go home now. ^_^
Okay, who's got the booze? I have the shotgun. So let's just wrap it and ride the cars into the sunset then.


To be a bit more serious, I think Wilwa raises a good point about the different dynamics this time around. But do we face three baddies as a team and their lovers attached to them individually (where lovers would be of secondary interest to the wolves), three pairs of baddies somewhat independent of each other (working foremostly as a lover pair for themselves), or wolves and their lovers forming a band of six baddies (okay, then we've lost already )...?

Knowing that would make our speculation easier. Gwath!

Although probably not toDay. Today I'll suggest getting rid of a submarine unless something worth trying out comes to the fore. The least damage and a possible jackpot rather than lynching a person who could be of real help or get her/himself caught by talking a lot. An original idea, isn't it?

I'll be back a little later with hopefully some more particular thoughts on things.
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Old 01-11-2010, 10:33 AM   #5
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I'll be back a little later with hopefully some more particular thoughts on things.
Well, on people I mean...
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Old 01-11-2010, 10:36 AM   #6
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Sorry about the triple-post...

Thanks Gwath! Nice timing!
(see disc. thread)
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Old 01-11-2010, 11:05 AM   #7
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I forgot when the game was starting and almost missed day one. Doesn't look like I've missed much of substance, though: some IC posting (which is nice to read, but I can't participate - not really my kind of music),Loslote making what look like random accusations, Wilwa wondering about lovers, Nog calling for a submarine-lynch? In principle, I agree, if nothing better presents itself - but let's get this discussion rolling and see, shall we? I'm a bit confused about the lover roles myself - in fact, I'm going to take another look at the admin thread, since as I understand it the setup seems a bit lopsided in the wolves' favor, but maybe I'm misunderstanding it.
Back in a few minutes. Everyone accuse me while I'm gone, ok? Except you, alona.
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Old 01-11-2010, 10:54 AM   #8
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Quote:
Originally Posted by Nogrod View Post
To be a bit more serious, I think Wilwa raises a good point about the different dynamics this time around. But do we face three baddies as a team and their lovers attached to them individually (where lovers would be of secondary interest to the wolves), three pairs of baddies somewhat independent of each other (working foremostly as a lover pair for themselves), or wolves and their lovers forming a band of six baddies (okay, then we've lost already )...?

Knowing that would make our speculation easier. Gwath!
Goodness, hadn't even gone that close into it. I'm assuming their role as a Wolf would come before their role as a Lover, but without putting their Lover in harms way in the process. So their priority is a wolf win, but they would not harm their love in the process of obtaining that goal. But it could be the other way around as well...

because the traditional Lover role is that all they want is to be standing alive at the end of the game together, no matter which side wins. So wouldn't that make the goal for all of us, since we are all Lovers at this time, to be left standing at the end with our love? If that is the case, which I'm undestanding it to be, then it all depends on individual pairs, a wolf-wolf pairing, a wolf-innocent pairing, or an innocent-innocent pairing would all have different goals in attempting to survive til the end. So we may all at this time have the same primary goal (survive to the end with our love), but our secondary goals (which side we want to have win) is all dependent on what our role is and what our Lover's role is. Unless those two goals are intended to be the other way around and our Lover role is not intended to take priority, that's something Gwath needs to clarify I suppose....

Though once people start dying then Lover pairs will be torn apart, changing the goal of the Lover left behind from wanting to survive to the end -> to wanting their side to win, since now their role's goal is all that matters and their Lover goal is insignificant.

Goodness......

x'ed with Nog, going to check out discussion thread...
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Old 01-11-2010, 10:59 AM   #9
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Silmaril

Ok....so my last post is for the most part pointless now.

So basically we want our side to win foremost above all, but if we can survive to the end with our Lover that would be a just like an added bonus, not something we shouldn't necesarrily strive for? That's how I'm getting it anyway.

Alrighty then, glad for the clarification.
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Last edited by wilwarin538; 01-11-2010 at 05:34 PM. Reason: typo
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Old 01-11-2010, 12:31 PM   #10
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Quote:
Originally Posted by wilwarin538 View Post
Though once people start dying then Lover pairs will be torn apart, changing the goal of the Lover left behind from wanting to survive to the end -> to wanting their side to win, since now their role's goal is all that matters and their Lover goal is insignificant.
My thoughts are pretty much along the same line. For the innocent-innocent and wolf-wolf lovers, the goals will pretty much never change - even if their lover dies, they'll still want the same side to win. The interesting dynamics will come into play when a wolf-innocent (we have that in this game, right? I'm terrible at counting sometimes) lover pair is torn apart. That could shift the balance either way. And let's not forget about our dear Ranger, Hunter and Seer. Imagine if their lover were anything other than dearly innocent!

Quote:
Originally Posted by Rikae View Post
Just went to the admin thread - so, lover roles don't mean much in game terms, then. That's what I thought, before Nog confused matters above. A trick? Ciould be a wolfish sort, intended to turn innocents against each other, or an innocent's attempt to trick the wolves as well... Nog? Or just another of your patented Wild Theories?
From what Form told me about lovers roles, they originally started out as a Romeo-Juliet type thing. Both fighting to survive to the end, even if they were on different sides. I'm still fairly new to this...so do we think we can apply this same logic to this game, being that there are only 12 of us, three guilty, three gifted, six innocent?

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By the way, the Wereduckling points at the screen and says you're a "kit-kat". We don't have werecats in this game, right?
Your little darling wasn't talking about me again, was she?

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Originally Posted by Shastanis Althreduin View Post
Also, Sally, if I'm cheating on anyone, it's Alona.
No kidding, dear. I'm about ready to ask for a divorce.


Side note: For those not at Bostonmoot, my last two comments above will make no sense whatsoever, apologies. Nor will Shasta's previous post.
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Old 01-11-2010, 01:05 PM   #11
Inziladun
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All right, so apparently there was some confusion about the Lover Pairs and their loyalties regarding Romeo/Juliet (wolf/innocent) pairings. But that's cleared up now? I too had thought of what it might mean if Lovers turned their backs on the village and dedicated themselves to aiding the wolves. Not that something so hideous could ever happen.
It's good to have that clear, however.

So...still not too much going on, apart from the aforementioned discussions about the Lovers.

Let's see....Nog wants to get a submarine, Sally brings a Monty Python parody, Rikae makes me nervous just by being here...wereducklings....Shasta's quiet and enigmatic....in other words, a typical Day 1.
And I have to figure out who to vote for based on this. Fun stuff.

x/d with Alon
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Old 01-11-2010, 01:31 PM   #12
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Quote:
Originally Posted by Morsul

Quote:
Originally Posted by Me
This was going to be an interesting Day.
Billy was wrong
No, Billy was right!! Billy is actually quite happy to have returned to see all of these posts of chat and discussion rather then Noggy's usual Day 1 rants!

Okay, so no more in character/RPG style writing...although it was entertaining to write like that again.

I really have nothing much to say except that I do rather enjoy Wilwa's and Nogrod's thoughts and ideas on this whole Lover twist. Rather informative...perhaps a little too informative? Why try and delve further into it? Yes, I agree, it's good to actually recognize these things, but with all that information in it?? Hmmmm.....

Quote:
Originally Posted by Shasta
No, but Kit-Kats are something you eat... so the Wereduckling wants to eat Sally? So the Wereduckling is pointing out a kill for her wolvish mother! Dun dun dun
We've found our Wolf!! Lynch her, lynch her!!

Quote:
Also, Sally, if I'm cheating on anyone, it's Alona.
And what am I, chopeed liver!?

SIDE NOTE The two quotes above are in reference to Bostonmoot, so I apologize if you don't get them.
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Old 01-11-2010, 02:26 PM   #13
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From what Form told me about lovers roles, they originally started out as a Romeo-Juliet type thing. Both fighting to survive to the end, even if they were on different sides. I'm still fairly new to this...so do we think we can apply this same logic to this game, being that there are only 12 of us, three guilty, three gifted, six innocent?
Yeah, that would be a normal lovers role, but the admin thread indicates these lovers are different... I've actually never played with roles like this before (can PM, not necessarily on the same side) and I'm not sure how it's going to work. Certainly any innocent who suspects their lover is a wolf should come out and say it, right? I mean, we're not necessarily on the same side as our lovers, and we shouldn't necessarily trust them... I suppose when some roles are known, though, lovers might have useful information (if we trust that they are actually the lovers of the person with the known role... and aren't evil...).
It sounds to me like a situation where leaving a trail, leaving hints that can't be detected until after the fact, could be especially useful... nothing obvious, of course... so our lovers can really be useful to the village in the event of our deaths.
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