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Old 07-07-2009, 12:26 AM   #1
Eönwë
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So either one kill / Night, or two kills / Night (up to a certain number of wolves around or something - or all the time, as soon as there is a rule we know why it was so). So not that you just decide whether there will be multiple kills or not on a Nightly basis - unless that's the twist you wish to bring in this time (but then I'm afraid many people will just not come near this game looking at how some reacted to the last one).

I'm easier with the double-lynches. If it's said we have two, then fine - meaning it's the first two and there will be no nitpicking over it aterwards eg. everybody knows and understands the rule. If it will be random when a double-lynch happens you may need to kiss goodbye to a number of players once more.
How? Couldn't we just decide (while playing) when to use our double lynches?
And couldn't the wolves just decide to use their double kill (as long is it isn't past a certain stage in the game)?

I may be able to play, so put me down with a question mark.
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Old 07-07-2009, 03:49 AM   #2
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How? Couldn't we just decide (while playing) when to use our double lynches?
And couldn't the wolves just decide to use their double kill (as long is it isn't past a certain stage in the game)?

I may be able to play, so put me down with a question mark.
On the plus side, at least most of this discussion is happening pre-game instead of wasting Day One time. Heh, right....

Oh, and a possible welcome aboard, dearie.
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Old 07-07-2009, 05:05 AM   #3
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What if each team only got one double kill/lynch up to a certain time in the game? That is, because having smaller teams and suffering a double kill/lynch would make it almost unfair.


And welcome to the Downs Tum!!
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Old 07-07-2009, 12:24 PM   #4
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There's no "each team" about it. Everyone in the village participates in the same lynch. So how the village decides to use its double lynches is up to the village.

And I've nixed the double kills, anyway. Much easier for wolves to decide on two people to kill because they know who they are.
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Old 07-07-2009, 12:44 PM   #5
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Besides, the chance for the village to catch two wolves in a double-lynch is rather slim anyway, isn't it?
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Old 07-07-2009, 06:25 PM   #6
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Old 07-07-2009, 06:58 PM   #7
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Originally Posted by Pitchwife View Post
Besides, the chance for the village to catch two wolves in a double-lynch is rather slim anyway, isn't it?
That would be just super, but I'm afraid that has never happened.

There are I think two kinds of double-lynches: intentional and unintentional ones (denoting to the vague idea of "common consent" of the villagers).

The intentional double-lynches tend to be those where there is a commonly shared belief that someone is acting too weird / non-participatory to raise concern etc., but none would like to "waste" a lynch on them. So with a double-lynch people can both aim at a baddie and to remove a problem hoping to get at least one from two - or at least to get some information. Sadly the wolves surely love betting on this game...

The unintentional ones tend to be those where someone just goes on with her own idea being confident her candidate is the one to lynch and she brings in the crucial vote, or someone miscounts the votes at the last minute and produces a double - or a wolf who claims to have miscounted the votes and lynches two innocents... or whatever.

They can be good to clear out some suspicions, especially looking at the relations of the lynched one to some other suspects on the next Day when the roles are revealed, but it has it's downsides as well.


Welcome Tum!
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Old 07-08-2009, 08:19 PM   #8
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Alright, I said Brinn's game would be the last for the summer, as I have tons of reading and prep to do for next semester, but can't hurt to sneak in one more.

As an advanced warning though, my activity will be pretty minimal (compared to my usual) and I will definitely have my roommate making sure I won't spend too much time here and will get to the work I need done by August.
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