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Old 02-21-2009, 12:15 PM   #1
the phantom
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Quote:
Originally Posted by Hansy
Oh, and there's more. They have a Ranger, so there's always one element on the team immune to the Black Queen attacks.
I forgot to talk about that- the idea of the Black pieces being at war with each other. Or not. Whatever it is they decide is the highest priority.

As far as I am concerned, were I a Wolf I would definitely not try to kill the Bear, but I would like to know who he is so that I could bump him off towards the end if necessary. That extra kill each night cuts the village down so quickly. Surely you can't pass that up. A Day 1 or Night 2 WereBear death would likely lead to a White Christmas. Er, victory.

My take on the Bear killing the Wolves- I would definitely try and kill Wolves once a certain point in the game had been reached. What point, you ask?

Well, if we're on Night 4 and no Wolves have died, I would say it's time to thin them a bit. But the Bear wouldn't want to attack them sooner as it might cause them to be wiped out too early, and he would lose their nightly kill.

However, perhaps the Bear will think it more important to completely control the night and end the threat of being slain at night? I don't know....

If that is the case, he will gun for the WereWolves from the start and will kinda sorta be an ally for us. But then again, if he cannot claim victory himself, is not the slaughter of the village his next greatest desire? Surely the Werebeasts are all servants of destruction, and would rather see evil win than good, even if they don't live to see it. If that is the method adopted by the WereWolves and WereBear, then they will be trying to avoid each other.

Though that is no easy task, for if the Werebeasts are able to identify each other with any success, one would think that the village would be able to do the same. So how possible to coordinate is it really? It almost seems silly to try. You could try and do the opposite and possibly do just as well.

Everywhere you look- interesting scenarios and layers of strategy. I love this set up!
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Old 02-21-2009, 12:24 PM   #2
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I would say the Black Queen HAS to kill the Black Bishop, for her own safety. Her life is doomed from the point the Black Bishop finds her - if he does, sooner or later, the Werebear will die. The White Bishop provides the same danger, in a different way - if they are revealed, and reveal the Black Queen at some point, she can be used as a "hired gun" for the innocents - actually, I just thought it can't happen, because if we tell the Queen who she kills, the Black Knight can just protect their target. Unless they're already dead.
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Old 02-21-2009, 12:47 PM   #3
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Hansy - that wouldn't work. A revealed werebear has no reason to bother trying to stay alive - threatening xem with lynching will do no good, the village can't control the werebear's kills. For that matter, the wolves can't, either. Once the werebear is known, xe is as good as dead, and xe knows it.

A werebear has only won, to my knowledge, once in werewolf history - and had to impersonate a gifted who wasn't in the game to do so. Of course, with the mysterious "white queen" role, that's a possibility for this bear, too, although it takes more than a little luck to make it work We should be very cautious about any "white queen" who reveals, at any rate.

Eomer's new persona is interesting... he was always cryptic and condensed, but seems to have increased the level of compression and encryption. The prejudice against day ones seems to remain intact, though.

Has everyone posted by now? Perhaps I'll try making a list (I may even start another spreadsheet) Day 1's honor has been attacked, it must be defended...
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Old 02-21-2009, 12:55 PM   #4
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Quote:
Originally Posted by Fea
I can give you my dead honest word that I will not be dreaming of you.
And I do likewise.

Quote:
Originally Posted by Hansy
And I thought PM conversation was banned here... but then what stops the Black Bishop (or a teammate) from PMing their findings and misleading them?
The rules of the game. PM'ing is only allowed between players under the circumstances specified by the mod. Normally, the wolves can PM each other during the night phase, and sometimes gifteds are given permission to PM as well, when certain conditions are met.
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Old 02-21-2009, 12:55 PM   #5
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It would work if they want to try second place instead of third, if they care. And if numbers are tight enough, they actually might get a shot at winning... but we don't want that so in that case there was no possible deal.

Last edited by Hansy; 02-21-2009 at 12:56 PM. Reason: x'd with Rikae
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Old 02-21-2009, 01:00 PM   #6
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Yeah, the wolves can PM each other, but in a game like this I don't think it would be fair for the Black Bishop to let the White Bishop PM the other innocent roles, as it's cutting them out on a possible strategy of pretending to be the White Bishop - and that actually applies to other games, just like in last one... now I'm thinking of what chaos would happen if the Cobbler decided to PM guess the Ranger or something
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Old 02-21-2009, 01:04 PM   #7
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What do you mean, "PM guess"?
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Old 02-21-2009, 01:12 PM   #8
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Quote:
Originally Posted by Rikae View Post
What do you mean, "PM guess"?
I meant that they could talk to the ranger saying they were the seer. Ignore the fact that it would require massive amounts of skill/luck to ever work, it was a really random thought, but my point is that if you're allowing the gifteds and only the gifteds to PM each other (again, besides wolf team), they're proving their roles to each other, and that kind of goes against the spirit of the game... "informed minority against uninformed majority", if the gifteds know each other for sure, they are just like a wolf team, with the advantage of having lots of plain innocents on their side, and the disadvantage of not having a night kill.
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Old 02-21-2009, 01:04 PM   #9
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phantom's analysis of wolf/bear dynamics seems mostly sound. Which doesn't mean anything.

The huge thing about phantom is that he sounds basically the same whether he's innocent or not. He always sounds smart and reasonable, which makes him really really dangerous to whatever side is opposite him. So he often gets Night-killed fairly early in the game. If he doesn't, he's usually evil: (phantom: "I don't understand why I haven't gotten killed yet! Probably they're hoping to waste a day-lynch on me..." *cackles madly*).

So if phantom is still alive, especially with this double-kill system we've got, by Day 4 I say we lynch him.

Other Old Player dynamics: if everyone suspects Fea, she's innocent.

If nobody suspects Fea, she's guilty.

Now, these theories were based on when these were all still young and callow players like me (though I don't think phantom has changed much), so they ought to be taken with a grain of salt.

But I'm still going to keep them in mind as the game goes on.
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Old 02-21-2009, 02:28 PM   #10
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Quote:
Originally Posted by Hansy View Post
The White Bishop provides the same danger, in a different way - if they are revealed, and reveal the Black Queen at some point, she can be used as a "hired gun" for the innocents - actually, I just thought it can't happen, because if we tell the Queen who she kills, the Black Knight can just protect their target. Unless they're already dead.
How would that work? The wolves would killer xer immediately.
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Old 02-21-2009, 02:32 PM   #11
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Not to mention that there is no second place in werewolf.
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Old 03-02-2009, 07:36 PM   #12
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A little something I found:

Quote:
Originally Posted by the phantom View Post
I forgot to talk about that- the idea of the Black pieces being at war with each other. Or not. Whatever it is they decide is the highest priority.

As far as I am concerned, were I a Wolf I would definitely not try to kill the Bear, but I would like to know who he is so that I could bump him off towards the end if necessary. That extra kill each night cuts the village down so quickly. Surely you can't pass that up. A Day 1 or Night 2 WereBear death would likely lead to a White Christmas. Er, victory.

My take on the Bear killing the Wolves- I would definitely try and kill Wolves once a certain point in the game had been reached. What point, you ask?

Well, if we're on Night 4 and no Wolves have died, I would say it's time to thin them a bit. But the Bear wouldn't want to attack them sooner as it might cause them to be wiped out too early, and he would lose their nightly kill.

However, perhaps the Bear will think it more important to completely control the night and end the threat of being slain at night? I don't know....

If that is the case, he will gun for the WereWolves from the start and will kinda sorta be an ally for us. But then again, if he cannot claim victory himself, is not the slaughter of the village his next greatest desire? Surely the Werebeasts are all servants of destruction, and would rather see evil win than good, even if they don't live to see it. If that is the method adopted by the WereWolves and WereBear, then they will be trying to avoid each other.

Though that is no easy task, for if the Werebeasts are able to identify each other with any success, one would think that the village would be able to do the same. So how possible to coordinate is it really? It almost seems silly to try. You could try and do the opposite and possibly do just as well.

Everywhere you look- interesting scenarios and layers of strategy. I love this set up!
I AM WHITE

He posted this Day 1, and yes I did catch it right away.

I'm assuming you put that there after seeing Fea's secret little hidden message? Perhaps so that when you revealed her message we'd go back and see your's? Or was there some other motive?

Well it fooled me.....sadly. Though I don't know why I ever believed anything the phantom said, especially something so obvious given on Day 1, haha, an innocent phantom would be far more discrete.
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Old 03-02-2009, 07:38 PM   #13
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You found my clue, Wilwa! You've made my day!

But if you were to continue on to my next post after that, take a look at what the first thing I say is after my hidden message.
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Old 03-02-2009, 07:41 PM   #14
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Quote:
Originally Posted by Fea
Phantom, darling, did I leave my platter with you when I left? I can't seem to find it now...
Still licking it clean, dear. I suspect as it is your platter that it may have come into contact with your lips at some point.
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Old 03-02-2009, 07:45 PM   #15
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Quote:
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You found my clue, Wilwa! You've made my day!

But if you were to continue on to my next post after that, take a look at what the first thing I say is after my hidden message.
I bloody love you.


Also:

Quote:
Originally Posted by Phantom
Here's what we know so far-

Sally- Black Rook
Durelin- White Knight
Mnem- WereDuck
phantom- Sauron
So Shasta PM'd me on the Night that I killed Fea and said "do you want the good news or the bad news?" Once we actually got around to 'yes, hun, you're dead, but you fulfilled your role' I asked him what Fea was. He replied, "Sauron, of course." I about had a heart attack, because I wouldn't have put it past him. Heh.



Fea, you homewrecker!!!!!!
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Old 03-02-2009, 07:46 PM   #16
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Fea, you homewrecker!!!!!!

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Old 03-02-2009, 07:47 PM   #17
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Oh wow, confession day one and no one saw it, haha....if I wasn't so mad at you I'd really love you right now, .


x'posted with Sally, twice, haha
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Old 03-02-2009, 07:49 PM   #18
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Oh wow, confession day one and no one saw it, haha....if I wasn't so mad at you I'd really love you right now, .


x'posted with Sally, twice, haha

*snickers*
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Old 03-02-2009, 07:58 PM   #19
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Fea, you homewrecker!!!!!!
I've been called worse.

Good game, everybody. I lost fair and square. That was fun.
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Old 03-02-2009, 08:11 PM   #20
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Quote:
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if I wasn't so mad at you I'd really love you right now,
My exes all used to say that.
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Old 03-02-2009, 08:13 PM   #21
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My exes all used to say that.
Before he ate them, that is. Can't leave witnesses after all.
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