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Old 01-13-2016, 08:20 PM   #1
Boromir88
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Quote:
Originally Posted by Zigūr View Post
Battle for Middle-earth II was a fun game but things like summoning Bombadil were pretty bizarre. I think the evil forces (Mordor, Isengard and Mountain Goblins) could summon giant burrowing worms in much the same way, perhaps foreshadowing Peter Jackson...
I'm rereading The Hobbit now and I'm never surprised there's still so much to learn every time I pick up the books again...or maybe I'm just a forgetful person and I'm actually just relearning each time I read something again. Anyway, there is a reference to were-worms in The Hobbit:

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"Tell me what you want done, and I will try it, if I have to walk from here to the East of East and fight the wild Were-worms in the Last Desert~Bilbo; An Unexpected Party
It sounds like one of those "Sasquatch/chupacabra" type tales...some mysterious and nasty monster in a far away land, but Jackson had to go and take away all the mystery.

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The thing I find odd about these efforts to "solve" what Bombadil is that they seem to show an incomprehension of the possibility that the meaning of some things is that they don't have a clear or obvious meaning.
Well, this admirer of history loves the unknown and unsolved mysteries. I agree with Tolkien, every story needs their Tom Bombadils and I'm glad Jackson left him out of the movies.
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Last edited by Boromir88; 01-13-2016 at 08:27 PM.
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Old 01-13-2016, 08:27 PM   #2
Zigūr
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Originally Posted by Boromir88 View Post
I'm rereading The Hobbit now and I'm never surprised there's still so much to learn every time I pick up the books again...or maybe I'm just a forgetful person and I'm actually just relearning each time I read something again. Anyway, there is a reference to were-worms in The Hobbit:
Yes I know. It was this line from The Hobbit that they turned into an entire special unit/ability in the game. My point was that, like PJ, they extrapolated a single line of dialogue which is very seemingly a reference to some kind of legend into an entire element of battles.

Bombadil's inclusion in the game seemed like the biggest stretch, however, because they turned him into a character whose dances damage the enemy.

Even though Tom could free the Hobbits from Willow-Man and break open the Barrows, he doesn't seem like a violent character to me, or one who would have much power against enemies outside his own land. In this case it was, of course, just a game, but even so it seems like they were stretching the narrative to breaking point with that inclusion.
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