![]() |
![]() |
Visit The *EVEN NEWER* Barrow-Downs Photo Page |
|
![]() |
#1 |
Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
![]() ![]() ![]() |
![]()
Grimoire thread, post #190
Chances of lynching wolves, based on the first 31 games played: Day 1: 29% (sample size: 34) Day 2: 31% (36) Day 3: 43% (40) Day 4: 35% (34) Day 5: 34% (29) Day 6: 29% (17) Day 7: 55% (11) Day 8: 0% (3) All better than the random 25% we have, and it looks even better considering that most villages have a smaller wolf ratio than ours. Now I'm itching to turn these into confidence intervals. ![]() ![]() Last edited by Macalaure; 06-02-2015 at 01:24 PM. Reason: punktshooayshun |
![]() |
![]() |
![]() |
#2 | |
Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
![]() ![]() ![]() |
Quote:
Actually I think ours might even be the usual ratio. The average game I remember is something like 16 players, 4 wolves or 12 players, 3 wolves. Still, slightly better than chance. It is known! |
|
![]() |
![]() |
![]() |
#3 | |
Dead Serious
|
Quote:
So even if past games had a bearing on the chances of this game, we're still in a situation where past frequency predicts that we're better-than-70% likely to lynch an Ordo on Day, leaving me firmly in the camp of preferring that we not lynch anyone at all on Day 1. The only exception to that would be if someone could correlate the frequency of lynching a Wolf on Day 1 to the likelihood of lynching a wolf on Day 2 (and 3, 4, etc). If, for example, lynching a wolf on Day 1 meant a 50% or greater chance of lynching a wolf on Day 2 vs. lynching an ordo on Day 1 meaning a less-than-50% chance of lynching a wolf on day 2, then there would probably be arguments to be made--but my own training in Statistics reaches no further than the ability to say that 25% chance of getting a wolf is the same as a 75% chance of getting an ordo. Now, even with this preference for not lynching anyone, I realise that lynching someone today, at the very least, gives us SOME useful information to analyse tomorrow. What I'm not sure about yet is whether or not it's more useful to have that information or more useful to have that extra Innocent vote. EDIT: X-ed with all posts since Morm #95.
__________________
I prefer history, true or feigned.
|
|
![]() |
![]() |
![]() |
#4 |
Flame of the Ainulindalë
|
So Form, do you suggest we'd let the baddies kill each other first and not try lynching any of them? Just sit back as sacrificial lambs and wait whether they kill us all or whether they happen to kill each other first, or whether our gifteds save the day or tell us what to do?
Playing this game kind of means we villagers play it as well - and not only those who have roles will play it.
__________________
Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
![]() |
![]() |
![]() |
#5 | |
Odinic Wanderer
|
Quote:
|
|
![]() |
![]() |
![]() |
#6 |
Odinic Wanderer
|
![]()
I apologise for the successive posts.
I do really have to leave, and so will have to vote. I can either vote Formendacil, since he volunteered, or I could vote for Greenie, since I do not care for the buddying up her and Nog is doing (also she mentioned Kant). ++Formendacil Yup... I don't want to see Form gone, and I would be deeply saddened if this lead to his demise. Though I spoke ill about Greenie, I would hardly say that her actions merits the label "suspicious", "annoying" would be more fitting. Last edited by Rune Son of Bjarne; 06-02-2015 at 02:40 PM. Reason: Cross posted with Formendacil |
![]() |
![]() |
![]() |
#7 |
Everlasting Whiteness
|
I have read through the thread and what I have mostly come away with is a vague feeling of horrible nostalgia for my dissertation results section from years back thanks to all these statistics. I am with Greenie, English please!
I am unconvinced about our ability to communicate with the Dead Thread at all. Indeed apart from those roles with the ability to come back and therefore report about what is going on in there, I can't see how we would get any information between the two threads. But I also hadn't realised what aganzir said about Dead Thread voting not starting til Night 3 anyway, which means the fewer people sent there the better really, excepting wolves. Therefore I am happy to throw my two pence in for this tied lynch toDay. Deadline is late on a school night so this is it for me. Am on mobile so can't check and see how the votes are going but Form volunteered for the position so: ++Formendacil Hoping that highlights ... EDIT: It worked. Also fixed an accidental capital letter.
__________________
“If more of us valued food and cheer and song above hoarded gold, it would be a merrier world.” |
![]() |
![]() |
![]() |
#8 |
Scion of The Faithful
Join Date: Apr 2003
Location: The brink, where hope and despair are akin. [The Philippines]
Posts: 5,312
![]() ![]() |
![]()
Well, at least the 'nap' worked.
I wasn't planning to post at all, was just reading up on my mobile while trying to recapture sleepiness (bad idea), but some people haven't really caught up to the true implication of the three-party dynamic here. Maybe because I spent the first few days after joining pondering on the metagame of this specific village (before being captured by work, my other work, my other-other work, and Kousaka Reina, you beauty, you. Oh, and some piano/violin cartoon thing.) Have only caught up to Form's (Hi! ![]() So... Even if the Dead thread does gain a Baddie majority, it is highly likely it's a disparate majority. Again, there are two Wolf Packs. They don't like each other. They don't know each other, except through the mechanism of the Dead thread's NIGHT vote or Seer dreams. They're as interested as us Goodies to find out about Wolves, because all the information they have access to is the knowledge of the roles of two other people (their Packmates). If one Wolf Pack does gain a majority in the Dead thread, then we'd be well on our way (if not already there) to getting just one kill per NIGHT. I think that's a good thing, yes? That is all.
__________________
フェンリス鴨 (Fenrisu Kamo) The plot, cut, defeated. I intend to copy this sig forever - so far so good...
Last edited by Nilpaurion Felagund; 06-11-2015 at 11:11 AM. Reason: Apparently, the second link is wrong. Not that anyone cares... |
![]() |
![]() |
![]() |
#9 |
Scion of The Faithful
Join Date: Apr 2003
Location: The brink, where hope and despair are akin. [The Philippines]
Posts: 5,312
![]() ![]() |
![]()
So mistress Rikae has already addressed the exact same points I have in post 90, just in a more succinct and understandable manner.
I should be going back to sleep, I guess.
__________________
フェンリス鴨 (Fenrisu Kamo) The plot, cut, defeated. I intend to copy this sig forever - so far so good...
|
![]() |
![]() |
![]() |
#10 | |
Dead Serious
|
Quote:
What I'm trying to say is that, unlike the villagers, the wolves HAVE to kill someone toNight. In the normal course of events, where the village lynches someone on Day 1, you could say that the village makes the first move (and 71% of the time, or thereabouts, we get it wrong). By causing Day 1 to be a no-lynch day, we force the wolves to make the first move. And, in a way, this is the way the game SHOULD be played: the narrative of each game uses the Moderator as a first victim of the wolves, to whose death the village reacts by trying to lynch the werewolves. In PRACTICE, however, the actual participation of the players starts with Day 1--in a real world, if werewolves started killing people in a closed community, we'd have a history of interaction with our neighbours on which to base our lynchings; in the game world, we have nothing but a Day 1 that precedes any actual choices made by the Wolves. The death of the moderator is presented as a fait accompli and we have to try and analyze the actions of people who never actually made any decision to kill that person. I suppose this is sounding more like a defence for my dislike of Days 1 than anything else, but I think there's a nugget of truth here. The record bears out that Day 1 lynchings get it wrong significantly more than they get it right (better than 2 innocent deaths on Day 1 for every successful wolf-kill). Restoring the natural order of things, where the wolves HAVE to act first means that tomorrow, in what would then be a REAL Day 1-after-wolf-killings, would remove the red herrings of trying to ferret out whose was an ordo, who was a gifted, and who was a wolf in the original lynching. After all, on Day 1 it could be entirely a list of ordos who lynches an ordo. Or it could be the Seer, Ranger, Hunter, and Loves who cast those votes. My point is that we don't KNOW who will have anyone killed today, but we absolutely will know that the wolves kill whoever is killed at night toNight.
__________________
I prefer history, true or feigned.
|
|
![]() |
![]() |
![]() |
#11 | ||||
Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
![]() ![]() ![]() |
Quote:
![]() Quote:
Yeeah, I expected the interval to be terrible, but not this terrible. Form has a point. Regardless. The day is a time for lynching, void of scruple or remorse. I will not abstain. Quote:
Quote:
Sorry, had to. ![]() Ok, enough of this. The next time I post I will actually put down something substantial. Or at least I'll try. ![]() edit: shaking my head at the forum's auto-censoring |
||||
![]() |
![]() |
![]() |
#12 | |
Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
![]() ![]() |
![]() Quote:
So enough with all this numerical babbling for a moment - who do we like the look of? Personally, I'm always inclined to vote for very many of you, just because - certainly Lommy, Shasta, Nilp and Boro are never wasted lynches, if you ask me.
__________________
Los Ingobernables de Harlond |
|
![]() |
![]() |
![]() |
#13 | |
Leaf-clad Lady
|
Quote:
EDIT: x-ed with Nilp and Mac
__________________
"But some stories, small, simple ones about setting out on adventures or people doing wonders, tales of miracles and monsters, have outlasted all the people who told them, and some of them have outlasted the lands in which they were created." |
|
![]() |
![]() |
![]() |
#14 | |
Leaf-clad Lady
|
Quote:
__________________
"But some stories, small, simple ones about setting out on adventures or people doing wonders, tales of miracles and monsters, have outlasted all the people who told them, and some of them have outlasted the lands in which they were created." |
|
![]() |
![]() |
![]() |
|
|
![]() |