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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#1 |
Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
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Yes! Yes! Yes!
Oh, Kuru, I still remember when Oddwen mercilessly ripped you apart to win Tol-in-Gaurhoth III. Good times. I love the premise; missed it the first time round. One question: you say the active players aren't allowed to look in the Dead Thread (or Deid Threid, as we Scots might say). Is that simply a matter of trust, or is there some (obvious) thing I'm missing which prevents dastardly wolverous treachery? Ah! Such villainous lycanthropy! I can't take it anymore: STRING THEM UP! ++NILPAURION FELAGUND
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Los Ingobernables de Harlond |
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#2 |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,651
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Like Form, it's been a long time since I've played and I'm a bit tentative on this but it seems appropriate to play the 10 year anniversary edition...I can't believe it's been that long. It honestly seems like a year or two ago. I hope my level of participation is sufficient. Life has changed significantly in 10 years so my free time is less than it was but I look forward to losing
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“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
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#3 | ||
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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But I'm certain nothing like that is going to happen. ![]() Anyway, a big thank you to everyone who has signed up! ![]() Sign ups are certainly still open, but we now have enough players for me to post all the roles. I will update the first post with the roles shortly.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#4 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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I hate double posting, but I wanted to make sure everyone saw this.
I have updated the initial post with the roles. Everyone please review them carefully. Thank you.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#5 |
Scion of The Faithful
Join Date: Apr 2003
Location: The brink, where hope and despair are akin. [The Philippines]
Posts: 5,312
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I may return to cause psychological/moral/meta angst.
I'd need to read up a bit, though.
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フェンリス鴨 (Fenrisu Kamo) The plot, cut, defeated. I intend to copy this sig forever - so far so good...
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#6 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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Nilp!!!
So glad to see you! I hope you do decide to join. It should be right up your street...
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#7 |
Scion of The Faithful
Join Date: Apr 2003
Location: The brink, where hope and despair are akin. [The Philippines]
Posts: 5,312
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I noticed that the old Halls of Mandos threads goes 20 pages for the main one and 12 for the dead one...
Never mind the reading up, just sign me up. I'll do my best to get lynched on DAY 1, as usual--even though that won't shut me up for long. ![]()
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フェンリス鴨 (Fenrisu Kamo) The plot, cut, defeated. I intend to copy this sig forever - so far so good...
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#8 |
Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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Nilp, Lalaith, morm... this is actually happening, isn't it? I'm not dreaming??
*group hug and happy dance* (now that I'm still glad you guys are playing and not getting headache from Nilp's antiques, paranoid about Lalaith seeming so nice and reasonable, or having an inner debate whether morm is actually suspicious or it's just a habit of mine to suspect him ![]()
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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#9 |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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I'm currently trying to convince the phantom to join us. If anyone wants to help in said convincing....
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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#10 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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...he said to add him.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#11 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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Hey guys,
I know it is kind of late in the day to be thinking about this (and that a lot of people are on trips and stuff) but I have been reading the original game threads very carefully the past few days looking for final minor adjustments to improve balance, etc. (I have a list, but I will post those all at once so as to limit confusion). In reading the previous threads the idea that there needs to be a slightly more solid means of communication between the Dead Thread and the Living Thread has started to gnaw on me significantly. Since roles haven't been assigned yet (so everyone will be able to give their honest opinions re. balance), I thought I would toss my idea out to the group for everyone to look at and discuss whether it should be implemented in this game or if it is a workable idea at all. My idea is that a single player (I will call it the Visitor) should have the ability to communicate with the opposite thread every NIGHT. I'm hung up on a couple of things. 1) Should this be Dead Thread to Living Thread communication, like a ghostly visitation, or Living to Dead communication (I'm leaning toward Dead to Living). 2) How should this selection of the Visitor be made? I believe this needs to be a rotating role to give the wolves the opportunity to mess with people and cause problems which leads me to question 3) should the Visitor have the ability to choose the recipient of their visitation or should the recipient somehow be determined for them and the Visitor just chooses what they say to the recipient (through me, there will be no direct contact)? My idea, also, is that the identity of the Visitor will not be known to the recipient. Rather it will be along the lines of, "You recieve a ghostly visitor in the NIGHT. You are so frightened that you cannot tell their identity. The ghost says to you, "cookies are nummy" and departs." Something along those lines. Anyway, that's my idea. I apologize that I'm bringing this up so late, and it may be that the Village in the previous game had such bad luck that I'm too worried about trying to balance things toward the village. Those who read, please give me your comments. I would need some solid implementation ideas before I would do this and I don't feel it is ready for that yet, so if we don't iron out kinks this won't happen.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#12 |
Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
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One last question:
Is it a wolf win if -the total number of wolves equals the number of villagers -the number of wolves of one team equals the number of villagers -the number of wolves of one team equals the number of villagers + number of wolves on the other team. Am I making this too complicated? ![]() |
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#13 | ||
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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I must ponder this, but I may well make this change. Anybody else's input on this decision is welcome. Quote:
![]() From my perspective, I think with NIGHTly role reveals and (trusted) Seer dreams the dead will have enough information to be going on with. I was concerned that the dead might end up with too much information which is why the Seer can only dream once a NIGHT in the Dead Thread as opposed to the Living Thread when the Seer can dream twice. I thought that was one of the benefits of a quicker game was it kept the pressure up on the dead to use interactions and deductions rather than just relying on reveals because there wouldn't be enough time.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#14 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Knock, knock.
Boro and Sally mentioned I should look in. Edit: This is a signup, if that wasn't clear.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV Last edited by Shastanis Althreduin; 05-12-2015 at 02:47 PM. |
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#15 | |
Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
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I'm really looking forward to seeing this concept developed and experiencing it from the perspective of a player, Kuruharan! After the first game, I was hoping someone would eventually revisit it and work out the kinks. (Unfortunately I can't quite remember what those were, other than that there needed to be a bit more knowledge available to the dead).
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#16 | |
Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
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Did you guys play a game together since? We never did. One of us (not saying which) would have been totally unable to keep secrets like werewolf roles. ![]()
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Los Ingobernables de Harlond |
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#17 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,460
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While I think everyone acted honourably last time I wonder if the Social Group facility would work to ensure the secrecy of the tomb... not sure exactly how it works but someone more techy than me might
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#18 | |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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However, for this game I think I'm going to give it a miss. I'm not sure how accessible the information would be for after the game and I want people to be able to read both threads after the game is over.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#19 | |
Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
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#20 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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After pondering it over, I have decided to adopt Mac's suggestion of having a Baddie victory being defined by size of the victorious pack rather than as both packs together.
The rules have been updated to reflect this.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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#21 |
Scion of The Faithful
Join Date: Apr 2003
Location: The brink, where hope and despair are akin. [The Philippines]
Posts: 5,312
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I'm already near the end of DAY 3 for the old Mandos game.
Wow, that was crazy. EDIT: Also, I've been used as a verb about two years after my last game. I feel so proud.
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フェンリス鴨 (Fenrisu Kamo) The plot, cut, defeated. I intend to copy this sig forever - so far so good...
Last edited by Nilpaurion Felagund; 05-14-2015 at 06:35 AM. |
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#22 |
Regal Dwarven Shade
Join Date: Jan 2002
Location: A Remote Dwarven Hold
Posts: 3,593
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A friendly reminder that sign-ups are still open so there is still time to find people to play.
I will be closing sign-ups a week from today as I will need a little time to do role selection and notification. NIGHT 1 will begin 10 PM US Eastern on May 31. There will be no NIGHT kills that NIGHT, just Seer dreams and Wolf plotting. DAY 1, with all its attendant fun, will begin 10 PM US Eastern on June 1.
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...finding a path that cannot be found, walking a road that cannot be seen, climbing a ladder that was never placed, or reading a paragraph that has no... |
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