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Old 05-03-2015, 05:52 PM   #1
Firefoot
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Firefoot has been trapped in the Barrow!
Yes! Count me in.

Aside from a general drop off in writers, I feel like where we really got stuck there at the end was with figuring out what to do with that body that was discovered... I at least didn't have any good ideas.
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Old 05-03-2015, 07:36 PM   #2
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I never was involved in this game, but I got my feet wet a while back, and had fun with a minor role. I think I'd like to do it again.
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Old 05-04-2015, 03:10 AM   #3
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After disappearing for several years, I could humbly stalk back. But I need to do some research about what my characters were up to, or maybe somebody could quickly brief me -

I suppose you've been using Modtryth as a background character, her being one of the household serving women, right? Nothing special? (Even though if I keep writing for her, I should probably also figure out if anything special happened to Stigend or Cnebba, and maybe what happened recently in general!)

And what of Athanar's good-for-nothing sons whose names I have momentarily forgotten? (Great, now Legate reminds me: Wulfric and Wilheard. Oh gosh they were awful.) Did they stay around or were they sent away to do some soldiering and growing up?

Mmm, maybe I'll plague Nogrod (or Legate?) irl about all this...

Anyway, I need to think if I want to keep playing these folks, or whether I should introduce a new character again (and leave Modtryth as a NPC and/or keep W&W out of Scarburg) - I think I should try to keep a sensible amount of characters...
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Old 05-04-2015, 03:28 AM   #4
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PS. I have absolutely no idea what has happened in Scarburg during my absence so pardon me if this doesn't make sense, but I would even advocate a longer time jump - 3 years, 5 years, even 10 years - that would open up interesting opportunities for character development and aging up the younger characters (even though I do like tiny Cnebba)...

PPS. I guess the character/player list is not up to date? In any case we will have to update it...
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Old 05-04-2015, 03:37 AM   #5
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I was actually also thinking more like a 3 - 5- 10 year jump - like giving it a good kick forward and then seeing who's still around (oops - a teen-Cnebba would be hilarious - or unbearable).

That would both pose a nice challenge to those who have written there already - to adapt to their characters who are older and maybe the overall situation has also changed - but also give new writers more freedom to come up with their characters.
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Old 05-04-2015, 03:43 AM   #6
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Also if we're doing a longer time jump and introducing new characters, would we again start a new game thread and a new discussion thread?
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Old 05-04-2015, 04:14 AM   #7
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Quote:
Originally Posted by Thinlómien View Post
PS. I have absolutely no idea what has happened in Scarburg during my absence so pardon me if this doesn't make sense, but I would even advocate a longer time jump - 3 years, 5 years, even 10 years - that would open up interesting opportunities for character development and aging up the younger characters (even though I do like tiny Cnebba)...
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Originally Posted by Nogrod View Post
I was actually also thinking more like a 3 - 5- 10 year jump - like giving it a good kick forward and then seeing who's still around (oops - a teen-Cnebba would be hilarious - or unbearable).

That would both pose a nice challenge to those who have written there already - to adapt to their characters who are older and maybe the overall situation has also changed - but also give new writers more freedom to come up with their characters.
I think a longer time jump would actually be great. Will give chance to pick up the old characters and put them into a new perspective by making them grown up again a bit, and also it would make it easier for newer players to join in, of course. But of course, that's all open.

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Originally Posted by Thinlómien View Post
Also if we're doing a longer time jump and introducing new characters, would we again start a new game thread and a new discussion thread?
Hm. A new thread also for discussion might possibly be easier also for those who want to join in, since then one can also neatly sum up the necessary points in the beginning of it, so that people don't have to search for it in tons of old posts on page 199 of 325...
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Old 05-04-2015, 04:39 PM   #8
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Originally Posted by Thinlómien View Post
Also if we're doing a longer time jump and introducing new characters, would we again start a new game thread and a new discussion thread?
A good reboot into the future with a fresh start and thread and such would be good as I won't be doing much back-reading. I'll intro a character based on the year/time period and do my best to stay on top of the tale. I've been pretty much doing collab. writing with my wife Elora of late so will be a bit rusty.
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Old 05-04-2015, 03:28 AM   #9
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I think it would be great to kick this off, and I think any previously uninvolved players coming in (or old players coming back) would be a great thing (Mith, Zil, Snowdog)... that might help starting it up.

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If we're not in a super-hurry, I think lmp and myself could come up with a short(ish) intro into what has happened before, and maybe some ideas as to where we'd jump.

Although I think it would be nice to have ideas as to where to jump especially from you who have been at the Mead Hall already and have at least a rough idea where we have been thus far.

So which things, relations, general background trends, overall developments etc. you'd like to keep and which you'd rather get rid of?

Any brand new ideas from people who haven't been writing to the Mead Hall previously?
I think time jump sounds reasonable. The main thing would be probably to figure out how is the Mead Hall working now, or what has happened, who is in charge, who is around (maybe the "shuffling of lords" can somehow also account in "shuffling of characters, if we have new players and some older ones are not around) etc. If there's any way I can help with brainstorming, I'm here, although probably the main portion would rest with Nog and LMP, them also being around in the game since its beginnings.

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Yes! Count me in.

Aside from a general drop off in writers, I feel like where we really got stuck there at the end was with figuring out what to do with that body that was discovered... I at least didn't have any good ideas.
"Body? What body!!!" <= further proof that I have no recollection whatsoever of what happened.

In either case, I'd be really happy to pick up Hilderinc again and now take up the chance to flesh him out a bit more. Maybe even pick up another random character or former NPC (maybe some of the other fellow soldiers originally invented for background, or who knows) - not that I want to overload myself (now that we have the 'Downs again, a classic trap), but I think more than one character will give me a bit more freedom of interaction also at times when one is "out of sight" of the main happenings (which tended to happen, now that I read back. Of course having one character was intentional when I was starting in the Mead Hall, I didn't want to take too many characters before I knew the place and all, but now I think the situation would be different).

And what happened in the end to Scyrr, the annoying and fighty guy who was originally a NPC, and then I believe several people even "adopted" his character for a time? (Strangely, I think he turned out to get much more personality than some "full-time" characters.) Probably nothing, but he was fun to have around - also a good "catalyser", I'd be for keeping him, whoever handles him. Or, if we do a larger time-jump, it might be even fairly interesting to have characters like him "developed".

In any case, yes. Let's figure out where we want to start off now, first of all.
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