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#1 | |
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Laconic Loreman
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![]() Edit: crossed with Nog
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Fenris Penguin
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#2 | |||
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Wisest of the Noldor
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4) If anyone who looks at all cobblerish gets killed on Night One, we should definitely lynch Boro. ![]() Quote:
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"Even Nerwen wasn't evil in the beginning." –Elmo. |
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#3 |
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Flame of the Ainulindalë
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Oops... I have totally missed that last one. Has it been added at some point or have I just managed to ignore it? Although the ruling only tells the identity of a wolf among the dead - so it looks like cobblers will be told to be "innocents" and can thus still mess the information there.
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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#4 | |
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Laconic Loreman
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![]() Nog's pinging on my suspicious radar. This is a real early, instant "twitter" impression, but definitely not a good impression. I'm not sure what to make of the "oops, have I missed that in the rules?" but his first post, while cutting straight to the point, looks too much like an attempt to start steering and spinning what Nog wants to spin.
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Fenris Penguin
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#5 | |||
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Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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Legate talks about things in more length than seems necessary. Then again, he's always like that. Quote:
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And because dead and living wolves can't communicate, I see no reason they should want one of them in Mandos. As if the dead were going to trust one another anyway.
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He bit me, and I was not gentle. |
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#6 | |
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Byronic Brand
Join Date: Mar 2005
Location: The 1590s
Posts: 2,778
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I do feel you dismiss my second point too quickly though. A union of dead Elves who trusted each other with good reason could do the wolves real damage (as Gifteds who recognise each other have managed to do in the past). Cobblers are all very well, but they don't really know who they're helping; a wolf, especially if they were sacrificed in such a way that they looked very convincing, could do much more informed damage. Then again, my kinsmen have probably been the most prone to wolf-hanging of all wolves, so perhaps I'm judging a less pathologically devious pack by my own standard... I feel remarkably uncommitted in terms of real suspicion, and indeed sense that this feeling is general. I see I'm not alone in quite wanting to lynch Legate to make things a bit less hardline, but kicking him upstairs into Mandos won't do much good in that direction anyway. I'm quite keen on finding out about the inside of Mandos, in fact; I'm struggling with the urge to volunteer myself for the 'great adventure'...never before have I felt so Elven. Voting for myself would be precisely the opposite of rationality (which I find appealing), while avoiding the exact Nilpaurion cliche because of our unique plight. But I will, at the moment, resist. I wouldn't want any of you to think I was a cobbler, or even a coward.
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Among the friendly dead, being bad at games did not seem to matter -Il Lupo Fenriso |
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#7 | |
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Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,461
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#8 |
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Beloved Shadow
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Okay, I'm here! Time to actually get a handle on the rules and roles I'd say.
I have spent a grand total of... oh... five minutes considering tactics and such. I planned to dedicate a good deal of time to it during the first Night, but I was run ragged from dawn until dusk. So, I'm going to say some things and please tell me if my assumptions are missing a key point of this match. 1) There is absolutely no point to the Lovers hinting in any way towards themselves or even towards their partner, for it will be incredibly obvious once one of them comes back to life that he can be trusted, at which time he can say, "I'm so-and-so, and my partner is ______ !" and then bang, living and dead all know the identities of the two lovers. The Lovers should try and avoid death at any cost early on. 2) The Seer should commit suicide right away. 3) Glorfindel should... um... I don't know. Commit suicide soon to gain double protections and give us a trusted source until the baddies are forced to flush a kill on him in order to re-dead him? Or stay alive as long as possible to be a late-game news bearer between the threads? 4) Hunter should.... stay alive until a revived innocent can bring him a target from the Seer on the Dead Thread? 5) Wolves and Cobblers- should kill the Lovers and Glorfindel and the Hunter, and perhaps leave the Seer completely alive? Should the Wolves kill the Cobblers? I realize the Cobblers can eat up the lynches late in the game and clinch the win with their votes, but I'd say these Cobblers are going to be particularly blind as they don't even know the score and whether or not it is possible to gain a sacrificial victory. They might be just as useful on the Dead Thread trying to gain real info there and giving the suspected living Wolves extra votes. Not to mention they could do Seer impersonations to keep between-thread info from being uncontested. And now to read the posts I've missed....
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the phantom has posted.
This thread is now important. |
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#9 | |
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Beloved Shadow
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![]() And quite honestly, from a tactical perspective I am attempting to think through whether or not an Ordo should even bother fighting any sort of tide that comes his direction. If one is not gifted, should one fight at all, considering there are Lovers and Glorfindel to protect? But it is so very counter to my nature, and I greatly prefer to exit via Wolf-kill. Bleh. The idea that I won't be out of the game at all even after death and such- Tell me, is anyone else struggling greatly with how to react? I feel extremely.... not pressured. Almost detached even.
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the phantom has posted.
This thread is now important. |
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#10 |
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Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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Shasta, Lottie, phantom, Glirdan, Nerwen, Ang, Mith
These people filled page 1 with banter (I'm the most okay with Mith because she was posting at stupid-o'clock and Ang because he only posted once). Statistically, there are two baddies in this group. I usually loathe statistics, but I don't like the fact that it took 36 posts to get to anything serious. GUILTY Anguirel. Double lynch plan which looked reasonable at first glance but doesn't help us at all. His tone is more innocent than his words, though. phantom. About the only reason I'm happy about not being a wolf (ie. I don't have to think of what to do with him). Lottie. Doesn't sit quite right with me. Plus she bantered for four hours. Boro. I don't really like his casting suspicion on the first person to post some substance. He explained it better later, but it still seems too easy. Shasta. "Should know better than to banter with the Mistress of Youtube" but does it anyway. INNOCENT Nerwen. Amuses me. I'm okay with her for now. Lommy. I like her plan of lynching phantom. I also like her. I'm not sure I've ever played against Wommy yet, but she always seems to give me innocent vibes (except the times we argue ).sally. Guess what? I think she looks good. (I'm about as surprised about this as about trusting Mac in last game.) And I like her PopSicles point. Mith. Nothing alarming so far, but I know how good a wolf she is. Apart from that, she's entertaining. EITHER Legate. Too verbose to my liking but could go either way. I have him down as a cobbler till he says his points with fewer words. ![]() Nogrod. Raised good points which tells us nothing whatsoever about his role. He actually kind of creeps me out... but I don't know. Glirdan. Very little to go on, but I like him the most in the chatty group. Mänwe WHERE? Fea BG Nessa wilwa ed Green (answer: in my kitchen, just made caramelized bananas. This keeps her from receiving my vote today.)
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He bit me, and I was not gentle. Last edited by Aganzir; 01-26-2011 at 02:40 PM. Reason: xed with Mith |
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#11 |
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Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,461
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How good? Rubbish as any fule kno.... Aim to entertain... may work on being alarming..and I suppose I shall have to take a more serious look at the more serious posts before it gets much later...
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#12 |
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Woman of Secret Shadow
Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
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You were a brilliant alpha in my first ever game as a wolf! (Even though you revealed out of boredom.
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He bit me, and I was not gentle. Last edited by Aganzir; 01-26-2011 at 03:34 PM. Reason: xed with Lomster |
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#13 |
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Shade of Carn Dûm
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Well, good Day, and many excuses for my absence!
And to move on to more productive matters.... This will be just as difficult for the wolves, yes? They won't know who it is they kill, so our information is equal. Aaand, that's all I've got. It's better than math for a first post though, huh? We all know where that went
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Joined together wrote our names upon the page Seven times alliance our loyalties we gave |
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#14 | |
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Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,461
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At the moment the wolves know something about 2 others. On the side of the angels there are also three people who know something but only about one other person each. Don't underestimate the situation.
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#15 |
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Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,461
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Brilliant in the sense of being dead and losing .... rather like when surgeons call an operation a technical success :S Or when my dear dad was told that his new boss was "outstanding in his field" and answered that the field was presumably one where useless gits were irritating as well as incompetent. Heigh ho..
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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