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#1 |
Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
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Game Thread: WW LXXXVI - The Halls of Mandos
Welcome to Werewolf 86 - The Halls of Mandos!
This is an experimental game with an additional game thread for the dead. This is the game thread for the living: we are a first age village of elves that is beset by werewolves. The living may post here during the Day; the dead may only read. Living players who do not vote for two consecutive days will be modfired (moved to the dead thread) unless the player in question is Sally and the Days in question are 1 and 2. Macalaure is the co-mod. Multiple lynches of any number of players are allowed. Use it for good, not for evil (unless evil floats your boat). Roles will not be revealed upon death. The roles are: -3 wolves. Normal wolf pack. Living wolves can PM one another by Night, and dead wolves can PM one another at any time. Living wolves, however, cannot communicate with dead wolves. -3 cobblers. No special powers. -Beren and Lúthien - Lovers: when one dies, xe spends 1 Day among the dead, then returns to the living for 1 Day, after which both die. Aligned with the village, win if village wins. -Glorfindel - Ranger: like the lovers, Glorfindel will spend 1 Day in Mandos and then return to the living the Day after that. Before his return, he has one protection per Night; after his return, he will have the ability to protect two people every Night. He can protect himself. He cannot protect a person twice in a row. -Seer. Normal seer, except that xe continues to dream after xer death. Can only dream of the living when alive, can only dream of the dead after his death. Can detect cobblers. -Hunter. Normal illogical hunter. The living: Shasta Nogrod Aganzir Glirdan A Little Green elronds_daughter Mänwe Nerwen Loslote Wilwa Legate Lommy Nessa Blind Guardian satansaloser2005 the phantom Boromir88 Mithalwen Anguirel Fea Macalaure Rikae Night 1 begins at 11 pm EST. Turn yourself invisible and check your PM box for your role. Last edited by Rikae; 01-28-2011 at 10:26 PM. |
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#2 |
Fading Fëanorion
Join Date: Mar 2006
Location: into the flood again
Posts: 2,911
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It is the year 100 of the Sun. Arien and Tilion shine upon the vast greens of Ard-Galen, where the Elves gloriously lay siege to the dark fortress of Angband.
This is the strange account of a group of twenty-two Elven riders of the House of Finarfin, obeying the orders of Angrod and Aegnor, patroling the grassy plains surrounding the Dark Lord's abide. Despite the due watchfulness of the scouts, this patrol did not promise to be any less uneventful as the usual one during these days of long peace. After several days of scouting, and being many days of riding away from home, things happened the party did not, and could not, expect. They were about to set camp for the night, when in the twilight six evil spirits were lurking near them, undiscovered. They were waiting for the night to fall, biding their time to prey upon the Elven guards. But they did not intend to kill them, nor capture them into slavery. They had far worse in mind. (It is now Night1. Wolves plot. Seer dream. Lovers may start pm'ing.) Last edited by Macalaure; 01-26-2011 at 08:47 PM. |
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#3 |
Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
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Night fell on the Elven scouts and - leaving two to guard the camp - they fell asleep.
On the six crept stealthily, evading the spiritual senses of Elf and beast. Each of the six chose a sleeping victim and sneaked towards them imperceptibly. Simultaneously they entered their prey, and what happened to these poor souls in that moment, who can tell? The spirits put Morgoth's dark arts to use and changed them from the inside, turning goodness to evil, purity to corruption, and sanity to madness. The three more powerful ones then proceeded to change the bodies of their victims, so that they would still resemble their former selves in daylight, but during the night they would turn into abominations - vile beasts that would gruesomely slaughter anyone brave or foolish enough to oppose them: werewolves! The spirits worked quietly enough to not wake anyone, but the guards became wary and the horses restless. The wolves knew what they had to do. *~* The next morning, the Elven riders saw what the night had wrought: A sight of unimaginable bloodshed of bodies and limbs of twenty-two horses lay around them, and in their midst, the mangled, dead bodies of their two guards, Rikae and Macalaure. Day one has begun. Wolves stop PMing, hunter make your pick. You may now post. The living: Shasta Nogrod Aganzir Glirdan A Little Green elronds_daughter Mänwe Nerwen Loslote Wilwa Legate Lommy Nessa Blind Guardian satansaloser2005 the phantom Boromir88 Mithalwen Anguirel Fea The dead: Macalaure Rikae |
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#4 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Not the horses! Anything but the horses!
...Well, and Rikae and Mac too, I suppose. ![]()
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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#5 |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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Well, really. The horses and everything? Naughty, naughty werewolves. [/IC (insane cauterwaling? inadequate characterization?)]
Well, I think, with this new Dead Thread thing, we should adopt a new way of determining guilt. We've always known that among the first three people to post hides a werewolf. Let's switch that up a bit - among the first three people to sign up hides a werewolf! Talk about meta reasoning! This'll be awesome! We'll lynch either Shasta, Nog, or Agan. Sound good? ![]() I thought so. EDIT: xed with The Icicle Himself! ![]()
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#6 |
Beloved Shadow
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Ai, ai, my horse has been slain! We passed through many battles together! She deserved a more noble death than this mauling! A curse upon Morgoth for his evil works!
Oh... and that's too bad about Mac and Rikae too. They seemed like okay people, but maybe we should've picked different guards. Those two had a habit of shirking their duties in favor of.... other things. (edit: Ha ha! Nice x-post Shasta! I swear I didn't copy you. ![]()
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the phantom has posted.
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#7 |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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I think this proves Shasta Icicle and The Puddingtom are packmates. Let's lynch 'em. Who's with me?
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#8 |
Beloved Shadow
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Lottie- you should vote me for Rep, right away!
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the phantom has posted.
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#9 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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If the Phantom gets a rep-vote, my head will explode. Again. That is all.
![]() (Hi Phantom, nice of you to join us.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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#10 |
Beloved Shadow
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Yes, well, I simply had to join once I discovered that I get to make noise from beginning to end no matter what happens.
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the phantom has posted.
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#11 | |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Quote:
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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#12 |
Energetic Essence
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[QUOTE=tp]Yes, well, I simply had to join once I discovered that I get to make noise from beginning to end no matter what happens[quote] and for this and this reason only I say we keep him alive......that way he can only cause headaches in one area
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I'm going to buy you a kitty, I'm going to let you fall in love with the kitty, and one cold, winter night, I'm going to steal into your house and punch you in the face! Fenris Wolf
Last edited by Glirdan; 01-25-2011 at 11:07 PM. Reason: forgot to finish off the quote :rolleyes: |
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#13 |
Beloved Shadow
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Okay, so, here's what we know thus far....
Shasta- Seer! Nogrod- Hunter! Aganzir- Ordo Glirdan- Cobbler! Green- Ordo Nerwen- Beren! Lottie- Wolf! Wilwa- Ordo Legate- Wolf! Lommy- Glorfindel! Blind- Ordo Sally- Ordo Boro- Cobbler! Mith- Ordo Ang- Ordo Fea- Ordo Phantom- Ordo I've never played with these three, so I'm having difficulty reading them, but we know that one is a Wolf, one is a Cobbler, and the remaining is Luthien. elronds_daughter Mänwe Nessa
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the phantom has posted.
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#14 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Well, if you're making Nerwen Beren then I kind of obviously have to be Luthien, don't I? Which means you're wrong in at least one regard.
I love puncturing phantom's stuff. ![]()
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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#15 |
Beloved Shadow
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Shasta- but it's a trick! Morgoth knew we'd assume you and Nerwen were paired, so he changed it up! He's a tricky fellow.
And that's an excellent idea, Glirdan, but it wasn't what I had planned. Here's what I'm thinking- Early on I'm going to keep my cards close, and then on Day 2 I will charge forth with great energy and force and accurately accuse all our evil-doers! To silence me they will attempt to slay me that night, but Lommy despite her dislike for me will valiantly rescue me from them! Then on Day 3 the baddies will go all out to try and get me lynched, and unfortunately several of you innocents will be swayed, and I will descend into the Dead Thread in great wrath. Once there I will continue making the same case day after day in post after post, which will make everyone hate me a bit, but that will be nothing compared to the way people feel at the end when I am proven correct and act absolutely insufferable about it.
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the phantom has posted.
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#16 |
Beloved Shadow
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And now, I will predict what all the old guard players are thinking as they start reading at the beginning of the thread...
"How delightful! Lots of old faces back for this one! Mith and Ang even, what a treat! And Phantom, well- I never agreed with his style, but I seem to remember him being generally fun." *reads* "Well crap, I completely forgot how much I hate playing with Phantom. Yeesh, shut up already." Fear not, for you shall receive your wish soon enough! Tonight is not a late one for me. Places to be soon after the sun rises.
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the phantom has posted.
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#17 |
Energetic Essence
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On second thought, let's lynch him now and be done with it....I dn't think I can take his jabbering for an entire game
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I'm going to buy you a kitty, I'm going to let you fall in love with the kitty, and one cold, winter night, I'm going to steal into your house and punch you in the face! Fenris Wolf
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#18 |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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++Sir Pudding for Rep
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#19 |
Beloved Shadow
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But killing me won't stop my jabbering, Glirdy. It'll just put me in the Dead Thread. And if I know you, you'll be there no later than Day 2.
![]() (Yes! Rep vote already!)
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#20 |
Beloved Shadow
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Well.... I was expecting more of an opening flurry than this. How sad. Give me more to read tomorrow please.
![]() *waves* Nighty-night.
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the phantom has posted.
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#21 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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-head explodes-
Oh well, off to Mandos for me.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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#22 |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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++Shasta for Rep, too
Better?
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#23 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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As better as one can be with an exploded head, I suppose.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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#24 | |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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Quote:
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#25 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Hey, didn't the rich people have something to do with cake, too?
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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#26 | |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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Quote:
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#27 |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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I should know better than to banter with the Mistress of Youtube.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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#28 |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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Now, now, that title properly belongs to our dearest Cup Cake. I merely follow in her footsteps like a devoted puppy or something.
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#29 | |
Werewolf Psychic
Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
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Quote:
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV |
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#30 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,459
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Bleary eyed and going back to sleep for a bit if I can. Non obvious nicknames seem cobblerish at stupid-o'clock. So that is Loslote under the gun. Time difference? Gah noone should be that perky ever... Glad to have me back? You won't be....
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#31 | ||
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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Quote:
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#32 | |
Wisest of the Noldor
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![]() Quote:
![]() EDIT:X'd with some Miths and Lotties.
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"Even Nerwen wasn't evil in the beginning." –Elmo. |
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#33 | |
Wisest of the Noldor
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"Even Nerwen wasn't evil in the beginning." –Elmo. |
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#34 | |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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Quote:
Edit: xed with Berwen
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#35 |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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Ahh, attempting to defract attention, are you?
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#36 | |
Wisest of the Noldor
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Quote:
![]() I'm not sure. What does that involve, exactly? ![]()
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"Even Nerwen wasn't evil in the beginning." –Elmo. |
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#37 | |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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Quote:
Or, in simple terms, I dunno. ![]()
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I have loved the stars too fondly to be fearful of the night. Double Fenris
Last edited by Loslote; 01-26-2011 at 02:23 AM. Reason: spelling |
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#38 |
Byronic Brand
Join Date: Mar 2005
Location: The 1590s
Posts: 2,778
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http://www.spiegel.de/international/...740680,00.html
"The horses were panicky". Well quite. Ai ai. Yet perhaps horses will return, yet, to our rescue. An anthem sung of old by Muir of Himring hints at something of the kind... (http://www.poemhunter.com/poem/the-horses/) The time is yet early and I wish attend to my steed's safe burial for some while yet, so I shall hold my tongue for a time. I shall leave behind only the observation that so much frippery and discussion of the Lovers - who are on our side - is at best noise that hampers our clear thinking, at worst, sabotage...
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Among the friendly dead, being bad at games did not seem to matter -Il Lupo Fenriso |
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#39 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,459
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Burial? I was thinking more of sausages..... and I think I shall pass on the cold water thanks all the same Loslote.. well I'll pop bakc in a bit...
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#40 |
Flame of the Ainulindalë
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Enter the stiff upper lip Finns to complain about there having been enough nonsense...
![]() First of all, this is going to be a bloody mess as the roles will not be revealed in death. We will actually have only two kinds of partial information for certain. 1) those killed at Night were "non-wolves" (and if the wolves decide to kill only the quiet, under-radar players at Nights, we gain little or no actual info from that). 2) those who come back from death are either a lover or the ranger aka. a goodie (and we'll lose those pretty soon anyway). Which brings us an interesting new facet to the game. We thirst and hunger for information that is reliable. And the only way to get something resembling reliable info is that which the seer can give to a lover or the ranger in Mandos - but that in turn means that the seer must die before lovers or ranger (which latter should really try to cling on to life only to die relatively late in the game). And that means also, that getting the lovers and the ranger dead will be the first priority of the wolves: if they die early their return will not help us that much (and a double-protection is not such a mighty weapon in a big village than later) as the living then lose their only shot at any tangible information. I'm not trying to tell anyone what to do or how to play, but I do encourage the seer to consider what I have said (in case s/he hasn't done that yet). Also, following Ang's suspicion, speculating about the lovers - even if it has been merely joking thus far - is not something we should keep on doing. Any hint the wolves get from that kind of discussion that leads them to try it out correctly means we lose two innocents, and especially early on, we lose a chance of learning something later.
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Upon the hearth the fire is red Beneath the roof there is a bed; But not yet weary are our feet... |
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