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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#1 |
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Mellifluous Maia
Join Date: Aug 2006
Location: A glade open to the stars, deep in Nan Elmoth
Posts: 3,489
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Experimental games are often going to be unbalanced - it's the nature of the beast. I don't consider it such a bad thing: what's wrong with an additional challenge for one side once in a while? Still, I wouldn't necessarily say this game was unbalanced. Early on we wolves were quite confident, knowing we had, potentially, three lovers and a cursed on our side. It could very easily have ended up with a village more "cobbler" than innocent (which would have been fun to see).
Foley, if you want the village to win when you're a wolf... I don't know what to say. I mean, it kind of ruins the whole point of the game, know what I mean? |
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#2 |
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The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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Well, look at the wolves (and their lovers) first of all.
Wilwa: veteran player Phantom: veteran player, even if he doesn't play much Shasta: veteran player Nerwen: veteran player Lal: veteran player, even if she doesn't play much anymore BG: complete newbie Now the gifteds. Dun: veteran player Lottie: newer player but old enough to be considered skilled Tum: newbie, first time gifted if I remember correctly Nienna: veteran player Boro/Kath: both veterans, but they weren't really gifteds anyway So we had essentially five veterans and a complete newbie up against two veterans, another experienced player, and a newbie. Of course I knew Dun and there was some severe gifted PMing between Lottie and Dun, but the wolves each had more or less two votes per person if they chose. Add to it the revenge kills and whatever else they had and for goodness' sake, they had power. Really, I don't see how that's terribly unbalanced. Of course the way the game ended up going yes, it became that way, but Glirdan can't control the flow of the game, only the start of it. I think the game was as balanced as it could have been. Also, let's not forget my first game, where I had six wolves. The village still won. My last game Nerwen dreamt three wolves in a row, including the freshly turned cursed I believe, and the game was over far too quickly for my liking. Mods can't predict what players might do or whom the village might lynch. It's impossible. ETA: 3800 posts. Not like to 4000, and then victory!
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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#3 | |
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Messenger of Hope
Join Date: Jun 2005
Location: In a tiny, insignificant little town in one of the many States.
Posts: 5,076
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Quote:
Or do you mean I should've played the entire game on the wolves side? And to clarify, I've never played as a wolf and hoped that the village wins.
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A young man who wishes to remain a sound atheist cannot be too careful of his reading. - C.S. Lewis |
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#4 | ||
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Wisest of the Noldor
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Quote:
Look, it's hard to discuss this without making it look like I'm jumping on Gllrdan. It's not that– if you run a complex game with a whole lot of new rules, it's a practical impossibility to think of everything (you, know, "even the very wise cannot see all ends" and all that). I'm just saying that I'm rather glad the phantom killed tum, as the endgame would have been lacking in drama otherwise. As it was, the village still won pretty easily. Quote:
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"Even Nerwen wasn't evil in the beginning." –Elmo. |
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#5 |
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Blithe Spirit
Join Date: Jan 2003
Posts: 2,779
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I liked the way that everyone in the game had a role, and the wolf/lover pairings which did make things harder for the village at times.
The main glitches/issues as I saw them: 1. the fact that everyone had a role made things harder at the end-game. It was easy for innocents to hint or reveal their roles, if no-one came to gainsay they were kind-of proven innocent, so very hard for a wolf to hide. 2. The role of Demeter. As protector of Persephone, whose side is she on? Perhaps Greenie could elucidate how she felt about her role. Btw - in retrospect, I wonder if Shasta and I could arguably have made things easier for ourselves if we had killed Nerwen rather than Nienna on Night 6. That way we could have also got a revenge kill. However, Nerwen will be glad to know that this option was never even discussed.
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Out went the candle, and we were left darkling |
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#6 | |
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Leaf-clad Lady
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Thanks everyone for the game, and Glirdan for modding! It was wonderful to play with you guys. After I had died Agan revealed to me who the wolves were. My reaction was something like "Oh my. The village has no chance against that pack." Well, apparently it did, so hats off to us!
Mac, I'm sorry for pursuing you like that, but seeing as I knew Nerwen's role your reaction to her Hades comment did look suspicious. I have no idea how I could miss Shasta's Hades hint though! ![]() Quote:
) as his death would lead to Persephone becoming a total innocent again and thus my two goals would not contradict each other anymore.
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"But some stories, small, simple ones about setting out on adventures or people doing wonders, tales of miracles and monsters, have outlasted all the people who told them, and some of them have outlasted the lands in which they were created." |
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