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Old 07-07-2010, 05:31 AM   #11
Nerwen
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Silmaril

Oh, here's a thing I didn't notice before:

Quote:
Originally Posted by Rikae
Unless otherwise noted by the mod, players cannot change sides and should play for the side assigned to them throughout the game.

I've seen suggestions that werebears who could no longer win alone "join" the village, and cursed villagers play cobbler from the start; if ordos are not allowed to dub themselves cobblers or form impromptu wolf packs, this sort of thing should be out, too (unless the mod explicitly allows a role to choose sides). You can't police motivations, but at least you won't have players announcing "I decided to change sides!"
No, I don't think we need a rule about how people should play. That's up to them, isn't it?

Werebears, for instance, can help either side, or neither, as they please, and I think we should leave it at that. They can't, however, actually join the village, or the pack– that is, win when they win.

As for the rare cases where a player is aware of being the Cursed from the start, I again think it's much better to leave it up to him or her how to act– in fact, that's the only reason for having such a role. (It's an interesting dilemma: whether to play one's current alignment, or bet on the chance of becoming a wolf eventually.)

With all that, it's still true that players can't change sides, in the sense that they cannot choose their own conditions for victory. If you're a bear, you can only win as a bear, not as a villager. That's what needs to be made clear.

EDIT:X'd with Mith.
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