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Old 12-14-2009, 03:58 PM   #1
Pitchwife
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Wolf PMs (Nights 3 & 4, Addenda)

Quote:
Originally Posted by Bes
: ( Mnemo : (
The first kill is one of our own. Arg.
So, pretty much every one of us is openly suspected at this point. I dunno if that's normal or not. Now what?
Quote:
Originally Posted by Pitch
Re: : ( Mnemo : (
Quote:
Originally Posted by Bes
The first kill is one of our own. Arg.
So, pretty much every one of us is openly suspected at this point. I dunno if that's normal or not. Now what?
Yes, it's a pity about Mnemo. I'm sorry I contributed to it, but she said it was OK with her, and she really was my best choice.
Suspicion - looks like I'm getting most of it at the moment, let's see what comes toMorrow. Being attacked because I'm 'too agreeable' or 'too much either/or' is enough of a nuisance when I'm innocent, I don't take it any better when I've actually got something to hide.
To continue from last Night, I'd say we can safely forget the whole Nog and/or Roa = Gifted theory. Any new ideas on who the Gifted may be (aside from Boro and/or Mac)? Or who else deserves to be our midNight snack?
(Only thing I can say for sure, Shasta's an ordo*; evidence in his long post about Nog & Roa yesterDay, where he referred to the ordo PMs.)
By the way, Bes, I also made the mistake to assume you were female - for some reason I can't stop thinking of you as 'Bessie'. Sorry 'bout that. As you can probably tell by now, I've got the same problem because of my nick.
So, are you two still awake?
Pitch
*Well, obviously not...Grrr!
Quote:
Originally Posted by Nerwen
FW: : ( Mnemo : (
Quote:
Originally Posted by Bes
The first kill is one of our own. Arg.
So, pretty much every one of us is openly suspected at this point. I dunno if that's normal or not. Now what?
Bes, each of us is suspected by a few people and thought innocent by others... which is fine, really... and you and I fall into more people's "innocent" or "unknown" categories. (You're doing well!) Pitch could be in a bit of trouble toMorrow. However, hopefully Mnemo's being a wolf will make him look better.
I'm sorry I had to turn on her, but she really stuck her own neck in the noose yesterDay. Weird. Wonder if she could have been the secret role- i.e. a kamikaze wolf? It's happened before.
The good thing is that various innocents look like they were trying to save her, and they've all been accusing each other. ToMorrow could be a lot of fun.
Quote:
Originally Posted by Pitchwife
To continue from last Night, I'd say we can safely forget the whole Nog and/or Roa = Gifted theory. Any new ideas on who the Gifted may be (aside from Boro and/or Mac)? Or who else deserves to be our midNight snack?
(Only thing I can say for sure, Shasta's an ordo; evidence in his long post about Nog & Roa yesterDay, where he referred to the ordo PMs.)
Wilwa likewise.
As for who the gifteds are... well there's the people I mentioned last time, but I'll read through the last two Days and see if anyone jumps out at me.
If we get stuck, could just eat Shasta, as it would look like an attempt to frame me- and even if he doesn't have a role, his psychic powers could make things difficult.
Finally, Boro appears to think Sally has a role**... but knowing Boro, that might mean he thinks nothing of the kind, and it's an attempt to lure the wolves away from the real gifteds. He does that kind of thing.
~Nerwolf.
**Surprise - she had!
Quote:
Originally Posted by Bes
I hope you don't mind if I leave the heavy thinking to you on that front. My instinct is to get rid of Mac or Boro, but the first would probably make me very suspicious right now, and the second one I second guess based on what you've just said. :-/
Alternatively, I don't know if it's a good strategy, but we could maybe kill Morsul and see if the crowd decides to kill Mac for it.
Here the PMs Nerwen has posted above start. Two more after she'd gone to sleep that Night:
Quote:
Originally Posted by Pitch
Re: Thoughts about Mac (and toMorrow)
Yep, I can do that***, I'll be around till Daybreak and after.
You're probably right that I'm overestimating the danger. Nog , for one, may just have been putting me through one of his little pressure tests. Still, I need to be careful - but rather not too careful, like I've seemed up to now.
Eomer has occurred to me too - it would be kinda nice to fulfil sally's wish in her after-DL post.
Zil would actually be a nice move - if we're lucky and he turns out to be Gifted, some people who were out to lynch him before could be in a bit of trouble. And as I've quite stubbornly defended him against Mac on Day 1, it might do me good.
Good night, Nerwen!
Bes, are you still around? Any comments?
Pitch
(***i.e.send in the Night kill)
Quote:
Originally Posted by Pitch
Just to let you know
Since you're probably both asleep now, and since Nerwen said it's OK with her, I've decided to spare Mac toNight - for sporting reasons, as Nerwen said - and go for Zil.
If Zil turns out ordo, however, we should definitely get rid of Mac next Night.
I just realized I have to do some shopping before DL, so I'm going to send in the kill now; hope you have no objections, Bes.
Good luck for toMorrow!
Pitch
Quote:
Originally Posted by Bes
FW: Night Kill
Quote:
Originally Posted by Pitchwife
We, the Wolves aboard this ship, have in Nightly conclave decided that our snack toNight will be
Inziladun.
Pitchwolf (in proxy for Beswolf and Nerwolf)
I was actually at work, on a day I didn't expect to be, but Ihave no problems with this. Yummy Inzil.
Night 4
Quote:
Originally Posted by Pitch
Re: Ranger
Quote:
Originally Posted by Bes
I take it that a Ranger doesn't die when they protect someone? If that's not what everyone's implying, then I don't see the flaw in my lottie argument. Well, other than knowing for certain she's not a wolf, but they don't know that.
No, the Ranger doesn't die protecting someone - unless the wolves have already spotted them and decide to kill them instead of the Seer, as they can't protect themselves at the same time as another person.
Of course they can't know for certain she's not a wolf, but every innocent in their right senses will be willing to take the chance (unless there's a counter-reveal) - especially as this is her only Night to dream.
Bad thing is, even if she doesn't dream one of us, she'll give them a known innocent (in addition to herself). So your impulse to get rid of her was of course correct, but it wouldn't have worked - and believe me, if I'd known how to do it better, I'd have tried.
Sorry again - I really had to occasionally remind myself 'remember you're a wolf' toDay. Problem is, when I'm too conscious of my wolvery, I end up as being too hesitant, too balanced, too agreeable etc. So toDay I tried to play as much like an innocent as I could and keep our interests in the back of my mind at the same time. It's an uneasy balance.
Anyway, I've really got to get some RL things done now. See you.
Pitch
Quote:
Originally Posted by Pitch
Re: More on the Nightkill
Quote:
Originally Posted by Nerwen
I've been thinking about this some more. I think not Shasta- if he doesn't get dreamed, he'll have his work cut out defending himself toMorrow, and if he does... well, it won't prove anything.
Meanwhile, if we kill him and Lottie dreams, say, Wilwa, we'd have lost two lynch baits instead of one.
How about killing Brinn or Greenie? They're in the hard-to lynch category, and they might be anything.
I have to go now. I'll try to be back before the DL- if I'm not, one of you will have to make the final decision and send in the kill. Sorry about this, but I have a bit of a timezone problem here ...
For toMorrow, I think we should lie low and say nuffin' until we know whether Lottie dreamed one of us. Or at least, say as little as possible. This is not just to avoid incriminating each other- if one of us makes a case against a villager and then is exposed as a wolf, it would be a waste.
What is extremely good- about the only thing that's really gone our way, in fact- is that the late votes last Night look just like a wicked wolvish conspiracy. It could be Days before the village gets that mess sorted out.
Back later (hopefully).
~Nerwolf.
Brinn or Greenie? Either would be good, although Greenie would leave a trail to me, as she's been keeping stubbornly suspecting me. Unless I'm overlooking something (as I said, I haven't had time to re-read the thread) Brinn had no strong feelings about any of us, so she might be a good choice.
Are you two around, and what do you say?
Pitch
Quote:
Originally Posted by Pitch
DL approaching...
Hey, is either of you there? I suppose we should send in the kill a little before DL, to give Legate time to finish the narration, so...??
If I don't hear from you till, let's say, a quarter to DL, I'll decide to go for Brinn.
Pitch
Quote:
Originally Posted by Pitch
Once more about Brinn
Sorry, I totally forgot Brinn voted Nerwen on Day 1. She hasn't followed it up since, as far as I see, but her death would give Shasta new ammunition for his Nerwen-hunt. Not a good idea?
And didn't I say I'd prefer not to make a lonely decision again...
Pitch
Quote:
Originally Posted by Pitch
PMing in chunks...
Or could we make it look like Shasta-wolf killed Brinn to frame Nerwen?
Or could anybody kill Greenie to frame me?
Arrgh!
Pitch
Quote:
Originally Posted by Pitch to Legate
Night Kill 2
After that chunk of raw meat last Night, we'd like some salad. Or meal toNight shall be
A Little Green
Pitchwolf in proxy
Quote:
Originally Posted by Legate
Re: Night Kill 2
Quote:
Originally Posted by Pitchwife
After that chunk of raw meat last Night, we'd like some salad. Or meal toNight shall be
A Little Green
Pitchwolf in proxy
So it happened. Looking forward to see how you are going to proceed from there, alas, mess happens. By the way - I thought about just noting this to you just in case - I have quoted your PM to Greenie (the thing about salad) as we have been at one place when I was posting for the DL, but Lommy was close there and I am not sure if she didn't overhear and would not remember the content of the PM, so that's just so if you had the idea to use a similar phrasing on the thread (an unlikely possibility, but it occured to me to just to mention it to be on the safe side). Otherwise I of course didn't say anything about your identity or anything like that, just the salad joke...

So, otherwise, good luck for toDay and even fur the future (ha, I'm leaving the typo there ) for you and all your pack.
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Old 12-14-2009, 07:34 PM   #2
Inziladun
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That was a nice bit of wolf-on-wolf between you and Mnemo, Pitch. Mnemo was so over-the-top, outrageously creepy Day 2 it seemed too easy that she would be a wolf!
And you did me a bit of a favour by doing me in, as I ended up being a lot busier than I thought I'd be with RL stuff.
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Old 12-14-2009, 09:14 PM   #3
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Quote:
Originally Posted by Inziladun View Post
That was a nice bit of wolf-on-wolf between you and Mnemo, Pitch. Mnemo was so over-the-top, outrageously creepy Day 2 it seemed too easy that she would be a wolf!
Yes, but believe me when I say that she's telling the truth; she always acts like that.
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Old 12-15-2009, 11:30 AM   #4
the phantom
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Eye

Oh no Legate, you blew my cover before checking first to see if the participants wished to physically harm anyone behind the "false start"! According to Mnemo your slip has cost me my life.

Well, since I have little time left, I had better explain. The idea sprang forth suddenly out of a soil of Day 1 complaints- "I hate Day 1", "Day 1s are annoying", "Day 1 is a shot in the dark", "Day 1 is random", etc etc...

People often use completely different voting reasoning on Day 1. There have been no deaths or votes, and so it is rare that someone actually looks worthy of a Day 1 vote, particularly if you must vote early in the Day. And so it is logical to use criteria other than suspicion. There is, for instance, the infamous noob-pass that I and others extend to players that we have never played with. Additionally there is the died-early-last-time pass that a player is granted if he was an unfortunate early victim in the previous game. Some grant a noisy-player pass, figuring that leaving a loud player alive will make for a more talkative game, with the added bonus that due to his words you will form an opinion of him later, while the same cannot be said of "submarine" type players. And of course there are friend/roomate/relative passes that may be given out, or in fact work in reverse (e.g. it'd be easier to play this game without this individual that I'm around a lot looking over my shoulder).

I was thinking about these problems one day and it hit me- the answer was quite simple. If you don't wish for Day 1 random voting, Day 1 free passes, and Day 1 non suspicion based voting to impact the game, just don't have a Day 1! Duh. Skip to Day 2.

Well sure, but how? That's impossible. You technically have to have a Day 1. The game must have a starting day, right?

Solution- have a Day 1 without consequences.

Problem- but if people know that there are not consequences on Day 1, they will act out of character and there will be no reason for them to try and accomplish anything, and the day will simply be wasted and Day 2 will become Day 1.

Solution- have a Day 1 without consequences but don't warn anyone.

Now, naturally that would leave open the possibility of disaster (the Seer is about to be "lynched" on the fake Day 1 and reveals), so included in the PMs to the gifteds/WWs there must be a rule forbidding any sort of Day 1 reveal or hinting. But obviously you cannot reveal the true reason, so you must lie to them. Make up a reason. Tell them, perhaps, that you wish to see Day 1 truly be in the spirit of Day 1- a random lynch with no guidance or revealing. Any reason you tell them is fine, so long as they don't know the true reason.

Enter Legate. I saw that he was on the Mod list, and I thought he was the sort who would appreciate the thought behind the idea, be interested in the results such a stunt would yield, was bold enough to try something untested, and clever enough to pull it off. My thanks to you, sir, for breathing life into the dream.

And now in the interest of self preservation I am off to purchase a duck-gun.
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Old 12-15-2009, 11:39 AM   #5
Legate of Amon Lanc
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Quote:
Originally Posted by the phantom View Post
Oh no Legate, you blew my cover before checking first to see if the participants wished to physically harm anyone behind the "false start"! According to Mnemo your slip has cost me my life.
That was intentional. I had to act fast so that I don't get harmed myself. That's how the business works.

Anyway, I think the idea itself - speaking from my point of view as a Mod - was good enough and it indeed was something that sort of coped with the "Day 1s are no good"-issue (I must say I liked it the most when I was reading these comments on the thread too and thinking "just you wait..."), on the other hand, it sort of created Day 1 all over again. At the beginning of Day 2, I was wondering if people would not actually consider it boring that we have Day 1 again (even though with some more information and stuff).

But I just wonder if there would be any other way to bypass the "random Day 1" issue - as this one idea is basically impossible to re-create.
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Old 12-15-2009, 11:49 AM   #6
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Aha! A phantom sighting! *dons camo*

And Legate, thank you for outing this miscreant, as going over to Europe to hunt you down and kill you would have been much, much more expensive...

As far as "fixing Day Ones" goes, the easiest way to deal with the problem in my book is to have rules sufficiently different that people can discuss new-fangled hare-brained schemes and thus 1). get some serious discussion done and 2). have some concrete means of judging other people.

In a regular game, the closest way one can deal with such a situation is for one person to do something completely ridiculous, like vote on a grudge or go after someone for making a slip as to the number of wolves, to give everyone else stuff to discuss. But I can't think of any ways to repeat what you just did, unless someone announces "we can never do this again!" and then does it again.
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Old 12-15-2009, 12:02 PM   #7
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Quote:
Originally Posted by the phantom View Post
And now in the interest of self preservation I am off to purchase a duck-gun.
And this is why Mnemo keeps me around....


Good idea though; the reasoning behind it makes quite a bit of sense, as Day Ones do suck yet are necessary. Love it.
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Old 12-15-2009, 12:10 PM   #8
Mnemosyne
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Originally Posted by satansaloser2005 View Post
And this is why Mnemo keeps me around....
*luffs her human shield*
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Old 12-15-2009, 12:50 PM   #9
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*luffs her human shield*
*snuggles her duckling*

Or you could just turn sideways. That would work too.
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