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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#1 |
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Ghost Prince of Cardolan
Join Date: Feb 2004
Location: Someday, I'll rule all of it.
Posts: 1,696
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In game terms, the false start was a definite advantage for the village, giving them more info and stopping the lynch of an innocent, which in this case led to the lynching of a wolf. That may not always be the case, but it still stopped a lynch that causes the death of an innocent 9 times out of 10 and forced the wolves to change strategy.
Birthday dreamer- not unbalancing at all, considering the damage a regular seer can do to the wolves. You can't really account for one-hit wonders like Lottie. I've made my feelings on "smart hunters" known before, but for the sake of commentary, I've always disliked them as being untrue to the spirit of the game. Before the invention of the logical hunter (I believe that credit goes to LMP in DWI), hunters had a long proud tradition of killing the seer. There was an edginess to it that you had only one choice, and that choice had better be right. And when used like Shasta did, it has a seer like effect of revealing roles and providing known innocents. This aside, it doesn't really unbalance the game all that much. I do think that using a logical hunter in conjunction with communicating gifteds does unbalance it, though. The sacrifice day could have gone either way, potentially ending the game with victory for either side, depending on how it went. Again, you can't account for what plans people might come up with, but it was potentially extremely deadly for the wolves, being as there were only two left. I would suggest using it earlier in the game next time, before it becomes a potential game ender. All that said, the wolves were disadvantaged this game (though not heavily), and everything that could go wrong for them did. (First lynch is a wolf, the seer's ONE DREAM is a wolf, the hunter kills a wolf...) The only thing that didn't go wrong for them was a successful Ranger block. So their victory is that much more impressive.
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We can't all be Roas when it comes to analysing... -Lommy I didn't say you're evil, Roa, I said you're exasperating. -Nerwen |
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#2 | ||||||||||||||||
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Wight of the Old Forest
Join Date: Dec 2008
Location: Unattended on the railway station, in the litter at the dancehall
Posts: 3,329
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Wolf PMs (Night 1)
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Und aus dem Erebos kamen viele seelen herauf der abgeschiedenen toten.- Homer, Odyssey, Canto XI |
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#3 | ||||||||||||||||||||||||||||||
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Wight of the Old Forest
Join Date: Dec 2008
Location: Unattended on the railway station, in the litter at the dancehall
Posts: 3,329
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Wolf PMs (Night 2)
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Und aus dem Erebos kamen viele seelen herauf der abgeschiedenen toten.- Homer, Odyssey, Canto XI |
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Wight of the Old Forest
Join Date: Dec 2008
Location: Unattended on the railway station, in the litter at the dancehall
Posts: 3,329
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Wolf PMs (Nights 3 & 4, Addenda)
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Und aus dem Erebos kamen viele seelen herauf der abgeschiedenen toten.- Homer, Odyssey, Canto XI |
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#5 |
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Gruesome Spectre
Join Date: Dec 2000
Location: Heaven's doorstep
Posts: 8,039
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That was a nice bit of wolf-on-wolf between you and Mnemo, Pitch. Mnemo was so over-the-top, outrageously creepy Day 2 it seemed too easy that she would be a wolf!
And you did me a bit of a favour by doing me in, as I ended up being a lot busier than I thought I'd be with RL stuff.
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Music alone proves the existence of God. |
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#6 | |
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The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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#7 |
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Beloved Shadow
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Oh no Legate, you blew my cover before checking first to see if the participants wished to physically harm anyone behind the "false start"! According to Mnemo your slip has cost me my life.
![]() Well, since I have little time left, I had better explain. The idea sprang forth suddenly out of a soil of Day 1 complaints- "I hate Day 1", "Day 1s are annoying", "Day 1 is a shot in the dark", "Day 1 is random", etc etc... People often use completely different voting reasoning on Day 1. There have been no deaths or votes, and so it is rare that someone actually looks worthy of a Day 1 vote, particularly if you must vote early in the Day. And so it is logical to use criteria other than suspicion. There is, for instance, the infamous noob-pass that I and others extend to players that we have never played with. Additionally there is the died-early-last-time pass that a player is granted if he was an unfortunate early victim in the previous game. Some grant a noisy-player pass, figuring that leaving a loud player alive will make for a more talkative game, with the added bonus that due to his words you will form an opinion of him later, while the same cannot be said of "submarine" type players. And of course there are friend/roomate/relative passes that may be given out, or in fact work in reverse (e.g. it'd be easier to play this game without this individual that I'm around a lot looking over my shoulder). I was thinking about these problems one day and it hit me- the answer was quite simple. If you don't wish for Day 1 random voting, Day 1 free passes, and Day 1 non suspicion based voting to impact the game, just don't have a Day 1! Duh. Skip to Day 2. Well sure, but how? That's impossible. You technically have to have a Day 1. The game must have a starting day, right? Solution- have a Day 1 without consequences. Problem- but if people know that there are not consequences on Day 1, they will act out of character and there will be no reason for them to try and accomplish anything, and the day will simply be wasted and Day 2 will become Day 1. Solution- have a Day 1 without consequences but don't warn anyone. Now, naturally that would leave open the possibility of disaster (the Seer is about to be "lynched" on the fake Day 1 and reveals), so included in the PMs to the gifteds/WWs there must be a rule forbidding any sort of Day 1 reveal or hinting. But obviously you cannot reveal the true reason, so you must lie to them. Make up a reason. Tell them, perhaps, that you wish to see Day 1 truly be in the spirit of Day 1- a random lynch with no guidance or revealing. Any reason you tell them is fine, so long as they don't know the true reason. Enter Legate. I saw that he was on the Mod list, and I thought he was the sort who would appreciate the thought behind the idea, be interested in the results such a stunt would yield, was bold enough to try something untested, and clever enough to pull it off. My thanks to you, sir, for breathing life into the dream. And now in the interest of self preservation I am off to purchase a duck-gun.
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the phantom has posted.
This thread is now important. |
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