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|  07-28-2009, 11:02 AM | #2 | 
| The Sweetest Spoiler Join Date: Nov 2007 Location: from beneath you it giggles incessantly 
					Posts: 5,789
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			Thanks very much.  And feel free to edit; I had a rather shiny version but when my computer died it didn't save some of the changes so it's a bit rough now.  Still, not bad.  And there will be an end to the suffering at deadline, I assume?
		 
				__________________ "My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm. | 
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|  07-28-2009, 11:11 AM | #4 | |
| The Sweetest Spoiler Join Date: Nov 2007 Location: from beneath you it giggles incessantly 
					Posts: 5,789
				     | Quote: 
 Aha. Even better....   
				__________________ "My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm. | |
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|  07-28-2009, 12:11 PM | #6 | 
| The Sweetest Spoiler Join Date: Nov 2007 Location: from beneath you it giggles incessantly 
					Posts: 5,789
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			*squees, changes icon accordingly*
		 
				__________________ "My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm. | 
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|  07-28-2009, 12:14 PM | #7 | 
| Blithe Spirit Join Date: Jan 2003 
					Posts: 2,779
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			That narration was phenomenal, Mnemosyne...I really feel haunted now.  Apologies to all for my vile behaviour. To Fea, for abandoning her...although she did say we should...but especially to Nogrod. I've felt like a worm these last few days, if it's any consolation... 
				__________________ Out went the candle, and we were left darkling | 
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|  07-28-2009, 12:18 PM | #8 | 
| Ghost Prince of Cardolan | 
				
				First of all...
			 
			
			I'd like to thank my AMAZING cast of players and comoddess for a really good game.  The teams ended up being very well-balanced, as the survival of only one player shows. Given that I was really incredibly busy during this time and often couldn't be at the gamethread this went really smoothly, and I can only think of a few brief errors that happened during the whole game, all of which were cleaned up very quickly. I'd like to thank the players for going along with the whole triple-lynch thing with little to no complaints. And also for not breaking character that much...    Nog's last words were touching and I'm having a lot of fun with the idea of Lal breaking the news to them.  I really wish Fea and Inzil could have stayed in the game a little longer, as well as our talented gifteds.  On the other hand, if the game had lasted longer than it did I probably would have run out of narrational steam. What was astonishing to me was how much this did genuinely feel like an early game. I guess we've been without multiple lynches long enough that there was some question as to how they should be used (the answer is this: hold them until your seer comes out with enough known innocents to shut the wolves out. This is also why I decided to limit the number of double lynches during the game). And I loved the fact that we had some very nice long analytical posts even up to the last Day. I do have some little appendices for you which will be placed here sometime soon: the Night actions, initial PMs, and the other two possible narrations I had drummed up depending on how this last Day went (I honestly did not think anyone would leave it up to a tie; you people are awfully indecisive). I encourage all and sundry to post on this thread, whether you were involved in the game or just reading it. 
				__________________ Got corsets? | 
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|  07-28-2009, 12:23 PM | #9 | 
| Ghost Prince of Cardolan | 
				
				Appendix A: PMs
			 
			
			Wolf PMs That night, you find yourself sleeping very fitfully. For some reason your dreams are plagued with ancient memories and the sweet taste of blood. Finally, you wake up, and find yourself transformed into something new and glorious. This is the way things were meant to be. You slip out of your room and find your fellows. To make things absolutely clear: our noble werewolves are Lalaith, Feanor of the Peredhil, and Inziladun. You may now PM. Even though the narration says you have to kill someone, you do not need to send in a kill tonight. All subsequent Nights I will need a PM from you with your kill selection two hours before the deadline. Thank you! Enjoy being evil! ~M. Seer PM That night you sleep very fitfully. Visions of the past flit through your mind, of great men of the past who were gifted with foresight. You find yourself able to see into the minds of those who sleep at night--well, one at least. You find you don't have the strength for any more. Just to be clear: you are the seer. Please send a dream pick to me no later than two hours before the deadline, this night and every night. Enjoy your visions! ~M. Ranger PM That night you sleep fitfully. It does not feel like anything magical per se; you're just very troubled by the prospect of this lady's death trap. So you slip out of your room at night, and wander around the Cottage of Lost Play until you find the armories. You arm yourself, and resolve that each night you shall prevent one person from being the victim of a Wolf attack. Just to make things absolutely clear: you are the Ranger. You do not need to send a name into me tonight because the wolves will not be killing any villagers; however, every night thereafter you may. You may not protect yourself, and you may not protect the same person two nights in a row. Please send your pick into me by two hours before the deadline at the latest. Enjoy ranging! ~M. Innocent PMs You sleep through the night soundly. You are an ordinary villager. Good luck. ~M. The M stood for Meássë, by the way, not Mnemosyne. 
				__________________ Got corsets? Last edited by Mnemosyne; 07-28-2009 at 12:29 PM. | 
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