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Old 06-20-2009, 03:53 PM   #11
Shastanis Althreduin
Werewolf Psychic
 
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Join Date: Apr 2007
Location: In fire, water, earth, and air. But mostly water.
Posts: 2,832
Shastanis Althreduin is wading through snowdrifts on Redhorn.Shastanis Althreduin is wading through snowdrifts on Redhorn.Shastanis Althreduin is wading through snowdrifts on Redhorn.Shastanis Althreduin is wading through snowdrifts on Redhorn.
I don't think so, Mith. With roles not being revealed immediately after death, and Greenie-Seer having only cleared Nerwen before her death, should Greenie not be our actual Seer, the real Seer has nothing to lose by not challenging Greenie at this point.

My own thought is that, whether or not we decide to use today to lynch a ghost, we need to decide pretty quick. I for one agree with Lommy; yes, we lost one person, which is usual for a Night phase, but we're slightly better off in that Wilwa could have been a mutineer. Rikae has a point as well; if we're ahead now, we'll be ahead later. But I'm of the opinion that the longer we have to pore over solid information, the better off we'll be, so I think that lynching someone who's already died once today has merit. My personal suggestions are Annu and Greenie, as I think Mira's lynch points to playstyle differences as opposed to alignment.
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Shasta– ... However, if he's innocent his famous clairvoyant powers must be taking the week off. Meanwhile, the Night-kills have been awfully effective– almost like we're dealing with a psychic wolf... - Nerwen, WW LXXV
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