![]() |
|
|
|
Visit The *EVEN NEWER* Barrow-Downs Photo Page |
|
|
|
|
#1 |
|
Ghost Prince of Cardolan
|
I'm not much of a fan of the 4-5-1 myself but I reckon both Valinor and Gondolin have exceptional mid-fields and hopefully will play more attacking football later on. As they showed in the last tournament Gondolin are capable of some high-scoring games.
I'll admit that even the 'Downs defence is attack-minded but our goal-keeper is truly world class. I expect him to actually save us in a couple of matches. However I fully expect our front line to stay ever alert and knock in a fair number of goals for us. While it is good to make a winning start it's also good to see that two of the teams in our group (Gondor and The Inklings) both lost although they played very good football and were unlucky to lose. It does give us the mental edge.
__________________
And tonight we can truly say, together we're invincible... Middle-Earth Football World Cup 2007 |
|
|
|
|
|
#2 | |
|
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
![]() |
Quote:
__________________
Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! |
|
|
|
|
|
|
#3 |
|
Ghost Prince of Cardolan
|
Indeed, Saucey. It was Valinor shooting and Ulmo saving, who plays in goal for Gondolin.
__________________
And tonight we can truly say, together we're invincible... Middle-Earth Football World Cup 2007 |
|
|
|
|
|
#4 |
|
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
![]() |
Oops! Fair 'nuff.
__________________
Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! |
|
|
|
|
|
#5 |
|
Ghost Prince of Cardolan
|
Moria 0 - 0 Buckland
Just moments after the whistle Moria had a free-kick well within shooting distance which is exactly what Durin did but alas, his shot bounced off the crossbar and Azog was not quick enough to pounce on the rebound and the ball was whisked away for a corner. The resulting corner was cleared away quickly. The first half saw Moria dominate the match and come close a number of times but were thwarted by moments of indecision. The second half began in similar fashion with Balin whipping in a low shot only to have it smack the post and be cleared away immediatly. Momentum seemed to shift for a bit when Durin's Bane was shown a yellow card for a late tackle and Buckland were given a free-kick. However, this didn't prove to be of much avail as the ball was quickly back in Moria's posession. The match may have ended right here, in the 60th minute since neither team were able to build any attacking momentum after that. It seems Moria's team work issues are re-emerging at the worst possible moments which cost them their match. They'll be hoping to work them out sooner rather than later. Shots: 10(8) - 1(0) Posession: 55 - 45 *** Ham 1 - 0 Niggle's Parish Right at the start of the match Ham built a very good attack. They kept the ball moving about, passing and weaving through their opponents defence till Miller decided to go for goal even though he had has back towards it. He sent a backwards lob which beat the goalkeeper but then struck the post on the line and went out instead of in. After that painful missed oppurtunity Niggle's Parish took control and began some quick runs keeping nearly 60% of posession the first half. Around the 30th minute, Mr. Parish began an explosive run down the right wing but King Augustus Bonifacius slid in recklessly and picked up a yellow card. The free kick was too far away to actually present any real danger but none the less it was a very good cross from Second Voice that caused panic in the Ham defence till Chrysophylax collected the ball out of the air. The first half ended with Niggle's Parish firmly on top but the scores level. The second half started in the same trend as the first with Niggle's Parish pushing at Ham. At the hour mark an oppurtunity came, stood for a minute and passed by as Inspector failed to pounce on it. A through ball by Mr. Parish sliced the Ham defence and left Inspector with the simplest of jobs of tapping the ball into an empty net, which he failed quite miserably by letting the ball run through his feet. Very, very embarassing. Niggle's Parish just keep growing in confidence till eventually they became over-confident and ruled out all possibility of an attack by Ham but they did just that. Ham broke on them swift and fast on the counter-attack and Niggle's Parish were fortunate only to concede a corner. However, the high cross from the corner by Parson resulted in a simple headed goal by Farmer Giles. Niggle's Parish pushed on after that, trying to dribble past Ham but their defence stood strong and let nothing by, leading to a very undeserved win. Ham just sat back and defended the whole match but came out on top and a win is a win no matter how it's achieved. Shots: 2(1) - 9(6) Posession: 40 - 60 *** Misty Mountains 0 - 0 Arnor Dull. The first 80 minutes were dull beyond belief. In total, they could only muster up ONE shot between them in the first 80 minutes which was a header by Dwalin which must have gone 20 metres over the goal. Luckily, Misty Mountains woke up in the last 10 minutes of the game and put on a real show. The won a free-kick some 40 metres out and a lob sent in by Bofur was headed goal-wards by Stone Giant only to see Aragorn (back on defensive duities) valiantly clear the ball off the line but his clearance only went as far as Dwalin whose shot was punched away by Trotter. The ball flew into Gwahir's path who volleyed it wide of the goal. The game ended just after the resulting goal-kick. If only Misty Mountains had played like this the whole game they would've easily won it. Arnor really need to start going forward, considering they play such an attacking formation they really shouldn't defend all game long. Shots: 4(2) - 0(0) Posession: 50 - 50 *** Lothlorien 0 - 0 Mirkwood Fantastic! This match was amazing. Quite easily the best match of the day. Yes, there were no goals but really this match was truly amazing. Lothlorien started off quite strong, piecing together good moves, quick dribbles but were prevented from building any real momentum because of quick shoves and steals by Mirkwood players. While Lothlorien seemed to prefer complex moves and beautiful dribbles, Mirkwood seemed to be happy ploughing through whatever stood in front of them. The first half ended without a goal and quite strangely no cards. The second half began in favor of Mirkwood who managed to edge closer to goal. Up till now I didn't realize there had been no shots at all in this match so far and yet it managed to be so amazing. Quite absurd really. Eventually Celeborn seemed to lose it and slide in dangerously at Khamul earning himself a yellow card and a bit of a brawl erupted between the two but luckily they were seperated before anything escelated. The ball was passed on from the free-kick and Legolas lashed in a grounder that zipped past the goalkeeper and into the back of the net. The supporters went crazy. However, much to everyone's horror the goal was disallowed due to offside. It was a very controversial decision since the offside was given on principle that Necromancer was behind Lorien's last defender but he was not interfering in play so the decision made no sense at all. Very, very bad decision here and Mirkwood are right to feel hard done. I am very impressed with the way they got on with it though, they kept their heads up and put on a truly entertaining game. Though officialy there was only one shot recorded, which went wide at that, it was a true classic. Brilliant match. Fantastic effort from both teams and I'm sure they'll go on to greater things once the tournament begins. Shots: 0 - 0 Posession: 49 - 51 *** Here's the matches for today. I don't have time for any more today I'm afraid and I very much doubt I'll be able to do any tomorrow so I don't think it'd be fair to tease you with any fixtures.
__________________
And tonight we can truly say, together we're invincible... Middle-Earth Football World Cup 2007 Last edited by Sleepy Ranger; 07-04-2007 at 02:11 PM. |
|
|
|
|
|
#6 |
|
Ghost Prince of Cardolan
|
We'll have some more friendlies played tomorrow. I'm glad to see that interest is picking up as people swing into that familiar World Cup mood. We've already recieved a decent start on the number of people in the Fantasy Cup. Hopefully more will pop in as we draw closer to the start.
I can confirm four matches for tomorrow and if any other are scheduled then rest assured we will present complete coverage of all the action. We're now ready to reveal the date of the start of the World Cup. The Middle-Earth Football World Cup 2007 will begin on the 9th of July 2007. You may register your fantasy team or make any changes to your team at the latest by the 8th of July. More information will be released as it is recieved.
__________________
And tonight we can truly say, together we're invincible... Middle-Earth Football World Cup 2007 |
|
|
|
|
|
#7 |
|
Beloved Shadow
|
And here it is! The not-at-all anticipated Phantom's Tournament Guide!
GROUP A EREBOR- Smaug is a wise and cunning goalie, and is usually able to guess right on penalty shots, but as everyone knows a goalie can’t win everything by himself. I don’t think Smaug will get enough support from the rest of his team. Roac is great at getting in the way of the ball, but he can’t actually kick the ball. The dwarves are fundamentally sound and tireless, but slower than some of the opponents they will be facing. Bard is an accurate shooter, but a team like Angband has good enough defenders to keep Bard off balance, and generally keep the ball from even getting to him. MORIA- Azog and Durin’s Bane have proven themselves to be dangerous, but will team chemistry be a problem like last year? Also, the Watcher in the Water has a tendency to nap on the job and allow balls to slide right past. Look for one of the dwarves to toss a rock at him periodically to keep him on his toes. The defense benefits greatly from the addition of Celebrimbor. VALINOR- Valinor has some real talent (Orome, Eonwe, and Tulkas in particular) but the question is, can they carry the team? For a couple games, sure, but I expect they’ll wear down as the tournament goes along. They certainly won’t get much help from Mandos, who is prone to standing in the middle of the field, completely unmoving. He often tries to “doom” the ball away from their goal, or towards the opponent’s goal, not quite realizing that action is more effective on the football field. Manwe also is prone to inactivity, often letting a game get entirely out of hand before moving. His judgment is also suspect, as he is easily fooled by clever opponents. Due to his unwillingness to act, he has developed a slight fear of the ball, and has been known to feint when it comes too close, or sometimes when anyone on the field kicks it forcefully. ANGBAND- Ulfast, Uldor, and Ulfang are newcomers, but the fact that Melkor put them in the starting line-up must mean they are capable players. Surrounding them is a cast of well known and widely feared footballers. Ungolient will cause all sorts of problems with the cloud of darkness that surrounds her, Melkor and Gothmog can really pressure a defense, the vampire and the wolves are very fast and aggressive, and the two dragons, Glaurung and Ancalagon, make scoring on Angband a real chore. PROBABILITY OF ADVANCING Angband- 99% Valinor- 89% Moria- 6% Erebor- 6% Likely to go all the way- Angband GROUP B BRETHIL- Brethil is a good team. Good enough to advance out of group play, anyway. And with Turambar shooting the ball, they are also capable of an upset or two once out of group play. But they’re not in Tuna’s league. LOTHLORIEN- Lothlorien is a solid team, but lacks the scoring abilities of Brethil and Tuna. And as she will soon find out, Galadriel is no Melian in goal, no matter how much she pretends to be. TUNA- Tuna has possibly the most athletic team across the board. Fingolfin is a talented and fearless goalie, and the combination of Finwe and Feanor on the attack is enough to make any opposing goalie wet his shorts. In many circles Tuna is considered the tournament favorite. SHIRE- Every single member of the Shire team will be slower, weaker, and shorter, and have less reach than his/her opponent in every single game. So naturally, they will win lots of matches. Makes sense, doesn’t it? Teams of twelve year olds regularly beat World Cup teams after all, right? But seriously, so long as officials refuse to crack down on various illegal activities, I fully expect the Shire to carry on winning matches by continuing their practice of poisoning opponents’ water jugs, paying referees, rigging the ball with magnets, and other such nonsense. PROBABILITY OF ADVANCING The Shire- 100% Tuna- 80% Brethil- 15% Lothlorien- 5% Likely to go all the way- The Shire, Tuna PROBABILITY OF ADVANCING WITHOUT CHEATING Tuna- 99% Brethil- 81% Lothlorien- 20% The Shire- 0% Likely to go all the way without cheating- Tuna GROUP C NIGGLE’S PARISH- This team will not win. Their name is ridiculous. And really- voices playing positions? Good luck with that. NUMENOR- This team is stocked with royal talent. It would be a severe disappointment if they do not advance out of group play. However, I can’t see them challenging for the title. NARGOTHROND- Nargothrond is a very dangerous team, capable of challenging for the title. Their primary, and possibly only, weakness is Mim the petty dwarf, a known backstabber that often dooms his own team. But if my sources are correct, Mim’s stay in the starting line-up will be short lived. Gwindor, who has been on the DL, has nearly recovered from his injury, and will certainly be reinserted into the starting line. This will complete a solid team that boasts fantastic defense led by experts Celegorm and Curufin, as well as the too-good-to-be-believed scoring talents of Mormegil. BUCKLAND- Buckland boasts a roster that consists primarily of extremely short, somewhat overweight hobbits. Merry is certainly a cut above the hobbits, but even he will be dwarfed by those defending him, and outpaced as well. Gildor won’t have this problem, but what can one elf do alone? PROBABILITY OF ADVANCING Nargothrond- 99% Numenor- 95% Buckland- 5% Niggle’s Parish- 1% Likely to go all the way- Nargothrond GROUP D DOR LOMIN- With Hurin and Huor not playing for them this year, Dor Lomin will be hard pressed to equal the success they’ve had in years past. Fingon and Turin are certainly capable of putting up goals, but the formation and lack of experience in the field behind them will likely lead to the opposition scoring goals as well. They’re good enough to make it out of group play, but they won’t make a deep run. MORDOR- As usual, Mordor has fielded a solid team. Despite the possibility of team chemistry problems between the orcs, Sauron’s teams always maintain focus so long as there is an enemy on the field. Also, as a cold and calculating sort of chap, Sauron is not prone to the red/yellow cards that other baddies often receive. TOL ERESSEA- While TE might feature some quality talent (Earendil and Osse in particular), I can’t see them advancing out of group play. Their forwards, Frodo and Earwen, have never proven themselves to be potent attackers, and I don’t really see them being able to keep up with Mordor and Dor Lomin, who both feature world-class duos (Turin-Fingon, Sauron-WK). ROVERANDOM- This is another team that you can write off immediately. Roverandom had so much difficulty fielding a team that their roster includes two dogs and a random unnamed boy. Even more puzzling is Roverandom’s assertion that the “Man in the Moon” will be playing forward for them. I expect that means they have not actually found an 11th member for their team thus far. PROBABILITY OF ADVANCING Mordor- 90% Dor Lomin- 80% Tol Eressea- 29% Roverandom- 1% Likely to go all the way- Mordor GROUP E FANGORN- I fully expect Fangorn to be a disaster. Ents and orcs do not mix. It’s really too bad, because from a sheer talent perspective, the team is pretty good. OLD GREY HILL- Here is another team that won’t go anywhere. But really, can you expect a high level of football from kitchen utensils and drunken cats? Also, the Sun is likely to receive a red card rather quickly for burning opponents. TOL IN GAUROTH- I’m not sure what to expect from this team. I think I’ll pick them to advance just because of how weak this group is, but I don’t have any sort of read on them at this point. MISTY MOUNTAINS- The dwarves and the goblins will have a tough time getting along. The success of this team depends on whether or not Gwaihir is able to intimidate the orcs into good behavior and team work. PROBABILITY OF ADVANCING Misty Mountains- 80% Tol In Gauroth- 75% Fangorn- 44% Old Grey Hill- 1% Likely to go all the way- none GROUP F GONDOLIN- Gondolin is advancing. Definitely. They have all-star talent all over the field and a Vala in goal. They would be a smart pick to win it all. BREE- With help from the neighboring Downs and Old Forest, Bree has managed to field a solid team. It’s a shame they weren’t placed in a weaker bracket, because I really think they’d have a shot at advancing. WOOTON MAJOR- They aren’t a bad team, but they’re not on level with Mirkwood, and don’t have the individual talents to match up with Bree’s Tom Bombadil. And Gondolin… well… that game could get terribly lopsided. MIRKWOOD- This is a team that needs to be watched. A team featuring a wizard and two immense bear-men always is formidable, but when you add Sauron and a Nazgul, you are talking about a real contender. Mirkwood could sneak up on some teams. Sauron and his Nazgul sidekick cleverly entered their names as “Necromancer” and “Khamul”, and so will possibly be overlooked until game time, when suddenly the other team realizes “Oh crap, it’s a Ringwraith. Oh, double crap- Sauron’s on their team!” PROBABILITY OF ADVANCING Gondolin- 99% Mirkwood- 95% Bree- 4% Wooton Major- 1% Likely to go all the way- Gondolin GROUP G ROHAN- Rohan is very good. And I mean very good. Unfortunately, they’re matched up with two other very good teams. BARROW-DOWNS- In what is probably the toughest group in the tournament, BDs is likely the best team. They have, I believe, just a slight edge at most positions, and most importantly, a fine spirit of camaraderie and a team mentality. GONDOR- Just reread what I said for Rohan, only substitute “Gondor” for “Rohan”. INKLINGS- I don’t know what to expect from The Inklings. They are all untested, inexperienced players thrown into the toughest group in the tournament. This makes me think they won’t advance, but who knows? PROBABILITY OF ADVANCING The Barrow-Downs- 70% Gondor- 55% Rohan- 55% Inklings- 20% Likely to go all the way- The Barrow-Downs GROUP H ARNOR- Arnor is athletic and well trained. Their players are physically imposing, enduring, and quick. Arnor supporters are fully expecting a semifinals appearance at the least. DORIATH- Doriath owns a tight defense, a prolific offense, and a solid midfield, and is certainly able to challenge for the title. RIVENDELL- Rivendell did not get the roster they were hoping for, and that will likely lead to an early dismissal. Aragorn, Celeborn, Gandalf, Gildor, Valandil, and others could have opted to play for Rivendell, but luck was not with the Last Homely House. Instead, they have a suspect midfield that is unlikely to be able to keep possession, and likely to allow other teams into their half of the field with ease. While Elladan, Erestor, and Glorfindel are amazing defenders, and Elrond is one of the greatest goalies of all time, they probably can’t be expected to shut out the opponent in every single game. HAM- I expect Ham to play well, but I also expect Ham to be eliminated. Arnor and Doriath are just too good. PROBABILITY OF ADVANCING Doriath- 95% Arnor- 95% Rivendell- 5% Ham- 5% Likely to go all the way- Doriath, Arnor And now finally, my pre-tournament top 10. AP/BCS Poll (Ask Phantom/Bull Crap Slanted Poll) 1. Tuna 2. Gondolin 3. Angband 4. Nargothrond 5. Arnor 6. The Barrow-Downs 7. Mordor 8. Doriath 9. Valinor 10. Numenor
__________________
the phantom has posted.
This thread is now important. Last edited by the phantom; 07-06-2007 at 05:15 PM. |
|
|
|
![]() |
|
|
|
|