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Old 04-19-2007, 04:42 AM   #1
Legate of Amon Lanc
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Wow, looks really really promising...

Concerning the daily conversation, I think although the village wouldn't know who voted for whom, there could still be hints in the daily conversation, even bandwaggons created, even started by the vampires - not that it would be known if they really succeeded until the lynch shows.

One thing about swaying the votes - the Vampires cannot, but the Shade is still able to vote, or not?

I like the ideas Volo(&Kath) brought to the game. And if someone is still skeptical - oh c'mon, it's a prototype. We have to give it a try. I think especially that riddle part can be really funny.
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Old 04-19-2007, 06:08 AM   #2
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Quote:
Originally Posted by Legate of Amon Lanc
One thing about swaying the votes - the Vampires cannot, but the Shade is still able to vote, or not?
This is still open to changes. The Shade, being neutral, should and should not have the right to vote. I think it should, because otherwise it has a rather small effect. But then again if it can vote, it might have a great effect. The Shade is pretty much a flip of the coin, it might help the already winning side or balance the game, so whoever the Shade is, use it wisely.

Quote:
Originally Posted by Roa
Also, given the special abilities of the Vampires, I think it only fair that all the gifted be allowed to converse, if only during the Day.
You mean PM?

And I think I'll drop the kill lists off, it will make the game unrealistic*, but otherwise it would be even more complicated to play and mod. Or would the lists for every gifted be fair, or only for the good gifted?

Storywise the lynching happens in the beginning of the night.
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Old 04-19-2007, 06:09 AM   #3
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Welcome to the slaughter, Isabellkya and Diamond18!
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Old 04-19-2007, 07:00 AM   #4
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I would drop the lists too. Have scope for numerous kills but include with it scope for numerous saves.

This will certainly be entertaining!
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Old 04-19-2007, 07:12 AM   #5
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I would drop the lists too. Have scope for numerous kills but include with it scope for numerous saves.
I agree. The funniest situation in this game would probably be: "...so the villagers awoke, and realized no one died at night." - "Huh? What?"
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Old 04-19-2007, 08:17 AM   #6
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It's a joke, sorry (not really... ) for confusing you...
Well now I feel really stoopid ...

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Originally Posted by Roa
Also, given the special abilities of the Vampires, I think it only fair that all the gifted be allowed to converse, if only during the Day.
I had a similar concern, arising from the fact that the Vampire Seer will be able (at Night) to discuss their dreams with their comrades. But my response was slightly different. I would suggest that there be no Vampire Seer. The Vampires have the most knowledge anyway, so giving them the potential to gain more might tip the balance in their favour. It should be up to the Vampires (as with regular Werewolves) to try to spot the Gifteds from what is said during the day. And removing the Vampire Seer will probably removed any need to enable the Villager Gifteds to communicate during the Day.

I'm fine with the other Vampire Gifteds, however, and with the other rules. It is all rather tempting, I must admit, so I shall confirm my availability for selection, albeit with the usual caveat that I may not have time to be as involved as normal (this, of course, being a caveat that I inevitably find myself unable to stick to ...).
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Old 04-19-2007, 08:37 AM   #7
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Hmm... True, though I wouldn't want to abandon the VSeer...

Would it be enough if the good Gifteds knew each other?
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Old 04-19-2007, 04:33 PM   #8
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Volo, yes, I meant via PM. One big advantage that the Vampires have over the villagers is their ability to communicate. With the advantages they already have, we could at least have them share that with the good gifted.


And remember, no kill list for the vampires means no lists for the gifted. It's true that a kill could be avoided, but so could a hunt or a dream.
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Old 04-19-2007, 06:11 PM   #9
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I remain uncomfortable about the Vampire Seer, which seems to me to be an incredibly powerful role, and that power transfers to the Vampire team as a whole by virtue of the ability to transmit the dream information gained to them.

While allowing Gifted villagers to communicate would redress the balance to a degree, I have never been much of a fan of Gifted villagers being able to communicate (with limited exceptions, such as Shirrifs) as I think it detracts from two of the aspects of the game that I enjoy - the isolation of being a villager (whether Gifted or ordo) and the challenge of trying to work out who's who by oneself (or rather, when one can only trust one's own thoughts). Similarly, if the Vampires have a Seer, part of the challenge for them disappears.

Incidentally, if the village Seer dreams of a Vampire, will they discover that Vampire's specific role or simply that he/she is a Vampire?

Quote:
Originally Posted by Roa
And remember, no kill list for the vampires means no lists for the gifted. It's true that a kill could be avoided, but so could a hunt or a dream.
Couldn't the kill list issue be avoided if you require the subject of the riddle, if posted, to post a "victim" within 12 hours of the end of the Day? There may be time issues, I suppose. Is everyone able to check in every twelve hours? It shouldn't affect the Vampire discussions too much anyway, as they could still discuss potential kills in the meantime and decide on a "back-up" kill if their first choice is taken down by the lynch seer.

Also, am I right in understanding that we wil all know our own riddle? It seems to me that it might be more fun if we did not, and so the lych seer has to solve the riddle before being able to post a "victim". Only problem with that, I suppose, is that people might post a victim on the off-chance that they are the lynch seer.

Finally, while games with much in excess of 20 players can be fun, they can also be very difficult to get to grips with as a player and so extremely time-consuming. As someone whose time constraints often conflicts with my desire to participate fully, that does slightly concern me.
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Old 04-22-2007, 07:47 AM   #10
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Hmmmm....Interesting....I accept you're invite Volo
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Old 04-22-2007, 08:21 AM   #11
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I'll cut the joining at 10 AM GMT tomorrow (23rd of April).

The roles will also be posted tomorrow. The riddles maybe a day later, and as soon as that is done I can start the game. So the first Night will probably be on the 24th or 25th.
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