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Old 04-18-2007, 11:40 AM   #1
Boromir88
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You're right, it doesn't hurt to try something new...and we won't know until we give something a try.

I'm ok with sending in secret votes (and I think the vamps inability to vote balances that out). I just wanted to raise a concern that votes are the biggest advantage (no matter how 'circumstantial' and 'biased' they might be) to ordinary villagers. Wolves (or vamps if you prefer) can hide behind their words, but not their votes too well. Perhaps I've always been dilusional and it's simply been blind luck, but with no 'gifted' knowledge the villagers use votes and discussion to help them make their decision. And essentially what's being done is part of the ordinary's advantage (as slight or little as it might be...as I think most of it is just luck) is being taken away. Therefor, there is definitely added pressure on the gifteds to stay alive and figure out information, because if they go I doubt the innocents will have any chance.

Anyway, that was my concern that I just wanted to bring out...and we won't know how things work until we try it. So, I say go for it, who knows I could be completely wrong and the vamps inability to vote might prove to be a bigger asset to the village than making everyone's vote public.
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Old 04-18-2007, 02:25 PM   #2
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Quite interesting things you have come up with Volo (and Kath, if I understood the first briefing correctly)!

I'm all in for a try-out of this.

But I would also still like to make a few comments.

Maybe we should still think about the number of kills possible during the Night. I know not all the chances to kill someone will play out every Night. It will be most unlikely that happens indeed. But, with these rules we will get something like 2-3 kills turning out to be the norm / Night. (the vampires kill one anyhow - at least they try to, the shade can kill every other Night If I got it right, the probability of the one being lynched to wish to kill someone else as well / someone trusting that person the licence for it might be something like 50-50 and we have two hunters with a foolproof-kill as well). If we add to that the lynching of one every Day we get the total of 3-4 kills / Day-Night cycle on average, meaning that in a village of 14-15 players the wolves might indeed win in two Days without any extraordinary luck...

I also do agree with a few here and think we should not give the vampires a chance to give a list of Nightly kills and thence end up in a double kill during the Night if they try to kill someone who is lynched. That to me seems the least we can do on the basis of rules to balance this a bit.

Otherwise the new roles (the shade, the lynch-seer) look really promising! Although, if we're concerned about the number of kills, should we leave the option open that the one who is going to be lynched and whose riddle someone makes public might decline the kill if s/he thinks s/he's not cabable of making a judgement?
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Old 04-18-2007, 02:32 PM   #3
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Well, that's really confusing. I'm sure I'll get it when it actually happens.

Couldn't we simply publically discuss votes and privately vote? That seems to fit into the rules, without taking away any advantage.
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Old 04-18-2007, 02:46 PM   #4
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Quote:
Originally Posted by xyzzy
Couldn't we simply publically discuss votes and privately vote? That seems to fit into the rules, without taking away any advantage.
Yes we can and / but yes it also seems to take out some normal advantages from the villagers... Normally you know for a fact who voted for whom and in what situation. These are about the only solid facts there are in these games. These are now lost as anyone can claim to have voted in whatever way one wishes. But only the game itself will tell whether there will actually be some advantages the villagers may gain in replacement... Understandably talking about these should be left into the game itself.

So I'm pretty ready to give this a try.
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Old 04-18-2007, 02:53 PM   #5
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The Internet Faeries have blessed me with access at home after a long drought, so I'll play. Beats wasting time at YouTube anyway. I don't have time at the moment to fill out the character stuff but I'll PM it to you later.

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Old 04-18-2007, 03:08 PM   #6
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Quote:
Originally Posted by Diamond18
The Internet Faeries have blessed me with access at home after a long drought, so I'll play. Beats wasting time at YouTube anyway.
So good to see you for a long time Di!
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Old 04-18-2007, 04:20 PM   #7
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You guys are looking at this "nightly kill" thing the wrong way. In a normal game, we'd have the lynch, then the nightly kill. In this game, they just happen at the same time. It''s only one more death a night. And who among us has not wished we could take someone with us when we get lynched? We're already taking away the knowledge that the lynch brings. Even with the ability for them to make the kill (which they might not, if the ranger succeeds) the wolves can still foul up on who they kill. And remember, the lynchee who gets a kill could take out one of the wolves, as well.

That said, the Ranger, Hunter, and Seer should be able to send in lists as well. In all fairness, they wouldn't protect/hunt/dream of, someone they just lynched. That just wouldn't make sense.
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Old 04-18-2007, 04:27 PM   #8
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Also, given the special abilities of the Vampires, I think it only fair that all the gifted be allowed to converse, if only during the Day.
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