![]() |
![]() |
Visit The *EVEN NEWER* Barrow-Downs Photo Page |
|
![]() |
#1 |
Ghost Prince of Cardolan
Join Date: Nov 2005
Location: In hospitals, call rooms and (rarely) my apartment.
Posts: 1,538
![]() |
Re. Doubly Lynching: We have two seers, Ranger and Cobbler, plus one of the two lovers who could come forward. That'd kick 5 people out of the list, which is a third (or fourth) of the starting village. By the time they do decide to come forward, it might just kick half of the village out of suspicion, a couple double-lynchings and it's either a villager win (the lover wolf gets hung) or a lover win (the two non-lover wolves get lynched)
By the way, from what I gather, if the two lovers survive (i.e: the other two wolves get killed before them) it's a lover's win... isn't that too easy? The lover wolf tells the Lover non-wolf the names of the other lupines... then the non-wolvish lover persuades the village to go after two of the three werewolves (one at the time) and unless someone realizes this trick and lynchs the lover first, it'd be a lover win rather than a villager win. On the other hand, did I get it all wrong? maybe the lovers only win if they survive together into the last day (lover-lover +someone else) P.S: Why barfing Lhuna? love is such a wonderful thing.... but then, he's your brother... if any guys get within shouting range of my sister, they are mercilessly glared upon by me, so I guess I understand you =P P.P.S: Someone tell SPW to join in, I want my revenge.
__________________
I prepared Explosive Runes this morning. |
![]() |
![]() |
![]() |
#2 | |
Ghost Prince of Cardolan
Join Date: Jun 2005
Location: Lurking in the shadows.
Posts: 711
![]() |
Quote:
![]() |
|
![]() |
![]() |
![]() |
#3 | |
Ghost Prince of Cardolan
Join Date: Nov 2005
Location: In hospitals, call rooms and (rarely) my apartment.
Posts: 1,538
![]() |
Quote:
*writes it down for his own game, perhaps the lovers will not die together* Still, thanks Cailin.
__________________
I prepared Explosive Runes this morning. |
|
![]() |
![]() |
![]() |
#4 |
Byronic Brand
Join Date: Mar 2005
Location: The 1590s
Posts: 2,778
![]() |
On the Male/Female issue: if it can work with separated sexes, I'm also for it. I mean, Achilles/Patroclus devotion has its place in literature...but I think Werewolf is controversial enough without diving into the risque!
Besides, with the damsels recruited so far, whoever the male lover is he's going to have a lot of fun...
__________________
Among the friendly dead, being bad at games did not seem to matter -Il Lupo Fenriso |
![]() |
![]() |
![]() |
#5 | |||
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
![]() |
![]()
Hidden/coded messages
Well, the general consensus seems to be that hidden and coded messages are OK because they can work both ways and cannot be taken as a guarantee of someone’s innocence (or Gifted-ness). It would, in any event, be virtually impossible to regulate any restriction in this area. The other issue, which Shelob has explained well, is the extent to which those who are new to the game, or who tend to play less than others, may be disadvantaged by “senior” players using techniques tried and tested in previous games. Again, I don’t think that there is any way to get round this problem. It is inevitable that people will use their prior knowledge of strategies, players and previous games generally as part of their strategy or deduction method, even if they do not state so explicitly. Quote:
Interestingly, the Night before this all came up in WW18, the three of us Wolves had considered agreeing some sort of code-word to trigger, for example, a Wolf sacrifice and had wondered whether it would be within the rules. We were going to seek a ruling from Shemod, but then shelved the idea when hidden messages became an issue the next Day. Ultimately, it is a matter for the mod of each game to set his or her own rules for that game. As a general rule, I think that anything not specifically outlawed should be fair game. And any mod thinking of introducing restrictions on hidden messages etc will need to think long and hard about it, because they will need to be carefully defined, not interfere unduly with the game-play and be capable of enforcement. Quote:
Quote:
On a more general note, I have noticed a tendency in a number of recent games for game-related issues to give rise to RL emotional issues and quarrels. I think that we all need to remember (and I include myself here) that these are just games and that, despite all the deception, backstabbing and gruesome narrative descriptions, nothing personal is (or should be) meant by them. Nilp’s game It’s tempting, very tempting … but I really ought to give it a break so that I can devote proper attention to work and family, and also to other aspects of this forum. Sorry, Nilp, I would love to play but I am going to have to sit it out. I will be keeping an eye on it, though. Sorry, Farael, your revenge will have to wait. ![]()
__________________
Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! |
|||
![]() |
![]() |
![]() |
#6 |
Scion of The Faithful
Join Date: Apr 2003
Location: The brink, where hope and despair are akin. [The Philippines]
Posts: 5,312
![]() ![]() |
![]()
Leave your family! Leave your country! This is the Promised Land!!!
(Sorry, can't resist. ![]() Awww . . . well, I guess I'll avenge myself some other way. ![]()
__________________
フェンリス鴨 (Fenrisu Kamo) The plot, cut, defeated. I intend to copy this sig forever - so far so good...
|
![]() |
![]() |
![]() |
#7 |
Sword of Spirit
Join Date: Aug 2003
Location: Oh, I'm around.
Posts: 1,401
![]() |
First, I vote for the 5:30am time slot. It'd let me see the outcome of each Night/Day before I headed to bed every night, and let me post a quick something as soon as each Day started.
Having Lovers is going to be pretty wild. I can definitely see it changing the game a lot, as in sudden twists. Good thing I like crazy. I shall be occupied as an arrowsmith... arrowmaker... whatever it's called; you get the idea. Just to clarify, we have 2 Seers, 4 Wolves, 1 Ranger, 1 Hunter, No Cursed, No Cobbler, No Bear, 2 Lovers. Seers PM anytime, Wolves PM anytime, Ranger-Hunter no PM, Lovers 1 every 24 hrs. (I assume that means 1 each, so they can send and get one reply.) Game starts Tuesday? (Good, that's after all my tests!)
__________________
I'm on a Mission from God. |
![]() |
![]() |
![]() |
|
|
![]() |