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Old 10-13-2005, 10:13 AM   #1
mormegil
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Quote:
Originally Posted by Feanor of the Peredhil
I prefer the Hunter as he is, if my opinion counts for anything. To be honest, my favorite game of all was our original with minimal roles. I'm beginning to feel over-whelmed by all of the extra parts that keep showing up.
I would agree that a minimalist approach is my favorite too but all this new idea does is modify an existing role.
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Old 10-13-2005, 10:16 AM   #2
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I'm pretty keen on loads of bizarre roles, but not on power-ups particularly. The Hunter can do very well as he is-over the last 12 games they've shown themselves at least as useful as Rangers.
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Old 10-13-2005, 10:20 AM   #3
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Ah yes but think the power may never be used. It could be a great liability to the village as well. I think during the last game I was very convinced of the guilt of some who were innocent and I may have killed them based on that thought. Well we'd have been down one more villager. I don't think it should be standard but it may be fun to give it a shot one day.
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Old 10-13-2005, 10:24 AM   #4
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Quote:
Originally Posted by mormegil
I don't think it should be standard but it may be fun to give it a shot one day.
Fair enough. So long as that one day isn't the next game. I'm rather excited to find out what the phantom has planned.
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Old 10-13-2005, 10:27 AM   #5
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In a small game how about a combined Hunter/ Ranger? On any night he could either protect or kill one person and maybe could never kill anyone they had one protected... or even a Hunter/Ranger/Seer.... Dream, Protect, Kill
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Old 10-13-2005, 10:32 AM   #6
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I like Hunter/Ranger, (in other words, yawn, a Hero) but throwing in Seer is bizarre!

The Fellowship...

Frodo (Cursed Villager)
Sam (ordinary)
Merry
Pippin (Shiriffs)
Gandalf (Ranger/Seer)
Aragorn (Ranger/Hunter)
Boromir (Mythomaniac)
Legolas (Hunter)
Gimli (Werebear)

Not sure where that came from...
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Old 10-13-2005, 11:17 AM   #7
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I like the games as they are now, but it is funny how the wolves seem to keep winning. I actually never read a game which ended in happily ever after, except for the recent Junior one.

So it might be not such a bad idea to give the villagers an extra gifted. I think the idea of a Hunter/Seer/Ranger would cause terrible confusion at least and probably instant suicide or death of the entire village. But boosting the Hunter a little or maybe try having another gifted villager with the power of once being able to kill during Day, might work out.

Though in the end, I still think minimalistic games are the most fun.
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Old 10-13-2005, 11:37 AM   #8
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I did try to have Hunter and Guardian cooperate in my game but since the original Hunter was a no-show and the Guardian was wolfed pronto it didn't really work. However if I do another one, I might try a "Hero" since it would put a bit of uncertainty into the mix.
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Old 10-13-2005, 03:59 PM   #9
Azaelia of Willowbottom
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Silmaril

OOO I will have to keep an eye out for Phantom's game...Sounds like a very interesting read! What with Phantom modding and a village that is promised to be full of experienced ww players, I will be eagerly reading along!
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Old 10-13-2005, 04:04 PM   #10
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I'd say!!! I really wanted to play in that!!! Oh well, next time!!!! Next time.....
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Old 10-13-2005, 10:29 AM   #11
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Pipe

Quote:
In all seriousness...it might be worth testing if it is something that the Hunter can only do once a game or something like that. It should not be an every NIGHT event.
I prefer games that aren't overloaded with powerful roles but it would be fun to test. The one extra kill idea is probably the best one. A kill every night would be overkill, but it would be interesting if the Hunter could kill someone every night but was given the choice to decided not to kill anyone. That would keep the pressure on the wolves to try to find him/her quickly, but wouldn't force the Hunter to do any of the wolves work for them.

Anyway, like I said, the one extra kill idea is the best, but I think a game with the "kill when you want" option would be at the very least entertaining.
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Old 10-15-2005, 02:49 PM   #12
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Quote:
Originally Posted by LMP
A List of Medieval Occupations

--------------------------------------------------------------------------------

Granted, the games aren't always set in a Medieval time, but Middle Earth is often the general place for our version, so I thought I'd help out a little by offering a list I found in a great historical fiction book:

Wheelwright
Trader in crockery and pewter
Ironmonger
Fish seller
Cordwainer
Butcher
Baker
Cloth-seller
Tailor
Silversmith (intriguing possibilities in a werewolf game?)
Carpenter
Leatherworker
Bellows-maker
Glover
Hatter
Yarnmaker
Rabbitseller
Spicer
Greengrocer
Garlic seller (again, interesting possibilities?)
Poultry merchant
Cooper (barrel maker)
Coal seller
Salt merchant
Oatmeal seller
Hog dealer
Wool merchant
Carter
Mason
Shepherd
Coppersmith
Money lender
Cheese seller
Tanner
Aulnager (exacter of fees and fines from the local feudal lord)

There are probably more, but this list was all in one place, so I thought I'd offer it.

I left out the sacred professions as they are not appropo to Middle Earth.
I brought this forward for ideas.
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Old 10-27-2005, 05:50 AM   #13
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Who is moding the next game.
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Old 10-27-2005, 07:56 AM   #14
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White Tree

I will sit the next couple games out. I'll be approaching the busy time of year again and plus I think it'll be good for my health.
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Old 10-27-2005, 07:56 AM   #15
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Pick me, pick me!

Quote:
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Who is moding the next game.
If I recall right, it's my turn now. Oromin and Gil are in line, too.
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Old 10-27-2005, 08:08 AM   #16
mormegil
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As much as I'd love to play in your game spawn I think I need to sit this one out and actually sleep at night...plus Mrs. Mormegil requests that I sit at least one out
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