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#1 |
Mischievous Candle
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I'm getting really excited about this! I try to finish my character's bio and First post so I can send them out tomorrow. I just need to know how many men per oar Aman's boat has. Two, three?
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Fenris Wolf
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#2 |
Shadow of Starlight
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I would say two - it is a relatively small ship, although I would like to slightly...exaggerate it's size
![]() Also, please bear with me for the occasional spelling mistake - a few of the keys on my keyboard are refusing to work unless stamped upon very heavily, so I apologise if there are sporadically missing 'w's, 'a's or 'o's. Or 'q's, actually, but then, I don't use that many of them anyhoo...
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I am what I was, a harmless little devil |
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#3 |
Shadow of Starlight
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Ok, here's the profile - the first post is to follow soon...
I apologise if I appear to be taking a few liberties with the family line here – Perky’s family tree simply left some spaces blank, so adding a miscellaneous scion didn’t seem too out of canon… Hope this is alright anyway. Character Description Form: 1.) Have you ever played in an RPG at the Barrow Downs? – YES – Which one(s)? Brotherhood, a story from the Last Alliance; Rivendell; Cirith Ungol; The Undying Lands; Last Hope for Moria; Wolf Run; Search for the Lost Messenger; Gondorian House Call; Shadow of Umbra; Ride to the Dark Side; Crimson Sword; The Ambassador’s Son; Escape from Nurn; An Audience with the King; Kidnapped!; Roll Out The Barrels; Legacy of Traitors; Bloodstained Elanor; Land of Darkness; Shadow of the West; Fall of the North; Red Flows the Sirranon. 2.) How many RPG’s on the Barrow Downs are you currently involved in? One List them, please: Red Flows the Sirranon 3.) Have you posted in The Green Dragon Inn – YES. _______________________________________ Amanaduial the archer's character NAME: Captain Chatazrakin Telmenzar (shortened to Rakin) AGE: 48 RACE: Corsair – Black Numenorean GENDER: Male WEAPONS: Rakin’s primary weapon of choice is a cutlass, not unusually for a corsair – the relatively short blade is perfect for hand to hand fighting in the narrow confines of a deck, for either a slash or thrust action, and is less likely to get tangled in the rigging of the ship than a longer, showier sword or rapier. His own weapon is fairly unadorned, an item of necessity, but he has had a few changes made to the cutlass for practicality: the hardwood handle is bound over with leather, not the usual, smooth leather used for clothes, but rougher beaten leather, so as to maintain both comfort and an all-important good grip when the weapon gets wet – this is where many seamen may fall down, for shiny leather slips easily across sweaty palms and can cost a sailor’s life. The basket, curving around to protect the fingers, is solid rather than more decorative filigree (which can cut into the hand if it is too fine when pressure is applied), but is of a strange metal that almost seems to shine black – a mysterious and rather fine touch that gives the whole sword a rather more elegant appeal, and is carved on the outside simply with his name, ‘Chatazrakin’, along the very edge of the basket. He has a second, more decorative sword – corsairs have little need for dress swords but, well, just in case. However, Rakin is not confined entirely to the sword: inside that coat of his lies a regular little armoury, ranging from a variety of small, simple, easily concealable daggers (often lost and so dispensable), to a slender link-chain, about a foot in length, to the no-nonsense knuckle-dusters in case of emergencies; the knife in his left boot is not strictly for battle, although it is easily accessible enough to be turned to the purpose. APPEARANCE: Chatazrakin bears little similiarity to his half-brother bar the distinctive height of the Numenoreans, as he stands at about 6ft 5, an average height for Numenoreans but a feature that marks him out from others. However, he has none of the physical frailty of his brother: he is well muscled and broad shouldered with his height, but not as fleshed out as might be expected, giving him the lean, dangerous look of a hungry wolf. Narrow, almost black eyes enhance this appearance, although his face is deceptively open and honest looking, useful for gaining trust or planning deception, although it can snap shut into anger or a wicked grin or laughter within an instant. He is essentially quite fine-featured and, to some eyes, quite beautiful, although it is a beauty that has borne a hard life at sea and a harder childhood on the streets. His fine, high cheekbones are pock-marked over on the left side with the old scars of childhood pox common among street children, and his skin is tanned although surprisingly unweathered by the elements, unusual for a seaman. His long, untamed black hair is pulled back into a plait from which plenty of straggling strands escape, often restrained under a black bandana. This only serves to enhance his roguish appearance, although generally he dresses more sedately, a mix-match of clothes including a loose shirt of hard-wearing but surprisingly pricey material, usually with the long sleeves rolled up to his elbows for practicality’s sake, although the colour may be less practical – the favoured white shirt makes a striking contrast against the black waistcoat which tops it, and Rakin has learnt that, far from being only a superficiality, appearance is subtly important in a trade of fear, and not to appear rather striking and wild would be almost foolishness, although such an appearance goes nicely with his own personality anyway. He will usually wear black breeches – not leather though, as this is hardly practical if they are likely to get wet – and watertight oiled black boots reaching up to his knees, with a long knife strapped down the outside of one, a must-have for sailors especially for disasters with the rigging or other ropes. Although he will be seen on the most unlikely days standing in the freezing cold with his thin shirt sleeves rolled right up, he is almost never seen without his battered black overcoat during battle; this may seem strange, but in fact the coat’s many inside pockets have served the corsair well many-a time when just a plain cutlass might not do, and the element of surprise is required, in the form of several small, well-concealed daggers, say. Plus the slim-fitting, split tailed coat looks so dashing when spun around, wouldn’t you say? PERSONALITY/STRENGTHS/WEAKNESSES: Rakin is, basically, almost faultlessly intelligent: not the book-learned cleverness of the academics and aristocrats, but the natural smartness and cunning that is learned from a hard life from birth, growing up in an underworld of thieves and then onto the streets. This life taught him early on a few skills that others learn only with a lifetime of experience – ruthlessness and hardness that many would have found unnerving in one so young, cunning and slyness that made him a perfect thief and cheat, deceptive skills that allowed him to easily trick the gullible, but never to rely on trickery too much more than is necessary – why increase the risk of being caught too far? But he has learnt other skills with the experience of being a seaman, and a Captain: for example, although it takes strength to stand and fight and to lead his crew into battle, it also takes a lot of strength to know when to turn from a battle as well. However, although possessed of a certain shrewdness and knowledge that his late mother sadly did not, Rakin is also quite a proud man, and maybe a little vain – it takes a lot to make him turn from a prize, and his fierceness can prove to be disadvantageous sometimes, when his pride gets in the way of his sense. His ruthlessness makes him an ideal corsair, although the position of Captain of a corsair ship is a precarious one: to an extent, even while he controls them, he is at their mercy – to push them too far, to make one too many unjust decisions or be just a little too ruthless, or too soft, is to sign his own death warrant. It is a fine line that he has to tread. However, after having been a corsair for most of his life, and a captain for over a decade, Rakin has some very valuable allies, and most of his crew is hand-picked, a few men loyal to him through thick and thin. Rakin is also fiercely loyal to the Castamirioni (see History), although to have the two Lords of Umbar, aristocrats far higher ranking than himself naturally, puts him again in a rather precarious position. But although shrewd and, yes, rather careful, Rakin has never been one to back down and roll over – not unless it is to dropkick his opponent. Such a strong and fierce personality could cause some sparks if his own authority is challenged too far… HISTORY: Chatazrakin – or Rakin for short – was the illegitimate child of the House of Castamir; Sangalazin’s uncle, Sangahyando was as susceptible to a few illicit affairs and debauched pleasures as his twisted offspring, and Rakin was the product of a drunken night’s extramarital debauchery in an Umbar tavern. Unlike some of the unfortunate illegitimacies of the heirs of the Castamir, Rakin did not try to lay claim to the power of his father’s family, and so he was one of the fortunate ones – those who accused the Lords of Umbar of such discrepancies were often later ‘taken care of’ before any threat to the pure line could come about, and such a fate was to befall Rakin’s unfortunate mother when her son was barely ten years old. Rakin, though, possessed some of the shrewdness that his mother had sadly not had, and never tried to leech of his father’s family, although they were certainly aware of his presence; he would have been immediately put to death if it had been thought that he would ever try to assert a claim to the position of Lord of Umbar over his precious half-brother. But as time passed and Rakin slipped quietly into the shadows, maybe they forgot, or simply lost interest, deciding that the illegitimate brat of a prostitute with no proof posed no threat to Sangalazin, or to Azaryan. Without a mother or father, it was a wonder that the boy managed to survive as well as he did but in fact the young Rakin found this start in life more a freedom than a hindrance. He became a proficient thief, cheat and liar, passing himself off for older than his years and getting odd-jobs in taverns so as to take a tidy helping of profits, and with an ability to quickly pick up skills that was very much to his advantage, all as a matter of survival. However, it was only a matter of time before he got pulled up by one of the Inn customers who he tried to cheat when dealing a fixed hand of cards – the Quartermaster of one of the Corsair ships. But rather than be outraged and destroying the boy (he could have had him made a slave or killed – who would have noticed a scrawny orphan boy go missing?), the corsair was actually mildly impressed with the boy and, after punishing him of course (not the last flogging Rakin would have to endure), he took him on as an extra on the ship, as a trial of sorts, on the simple basis that with one wrong move, Rakin would be off the boat – and probably not when they were near dry land either. Rather than resent the Quartermaster, a man who went simply by the name of Dagaz, for the flogging, the punishment and the severe treatment of his mentor gave him a healthy respect for the authority of those who ran the ships – in part, because he was the only one who had ever really taken any sort of interest in him, even if it was only to give him a hard time. His quick wit and ability to gain the trust of others, to make them listen to him, was an advantage; after some brief tutoring from Dagaz, his skills with the sword also improved, and he became quite a skilful fighter, although a lot of his power lay in his cunning and skill with ‘less orthodox’ methods of fighting, well honed from years of a street existence. These advantages and traits gained Rakin respect and close allies quite quickly, and in his late thirties the crew of his ship gained a very fine Gondorian war vessel, which, as the elderly Quartermaster had no desire for a ship of his own, Dagaz bestowed on the young man. It was an unusual design of ship, bearing more similarities to the ships of the corsairs than the Gondorians, and Rakin was immensely proud of the vessel, naming it ‘Fame and Fortune’ and, unlike many in his profession, he has stuck to the same vessel for most of his career ever since, a period of just over ten years. They were ten quite fruitful years, although like any seaman his profession has had very pointed ups and downs, but both the peaks and the troughs of his career have given him a wealth of experience that have made him a fair but ruthless captain, proud but shrewd nonetheless, and a mean fighter along with it; a man of some respect and standing, both from the corsairs, Gondorians, and even those of higher standing in Umbar. This is probably why it was his vessel that was chosen to bear the Lords; in addition, either despite or partly due to his mixed heritage, as a captain, Rakin has always made his loyalty to the Castamirioni very clear, which to an extent is probably one trait that gained him favour with the descendants of Castamir, although he has never, and would never, attempt to ingratiate himself with them as some would. Rakin largely put out of his mind his heritage, descended from the line of Castamir, as it is of little relevance or importance to a simple seaman, and even the long-winded name that his mother lavished upon him as some mark of higher breeding (although a lot of good it did her) is more often than not shortened to simply Captain Rakin; he never found out whether Sangalazin knew, although he suspected that the debauched darling of the Castamirioni is oblivious to his very being. However, it is a strange coincidence indeed that he should end up in such close quarters to his preciously spoilt half-brother, especially on the high seas when all sorts of accidents can happen… -------------------------------------------------------------------------------------------------------- Amanaduial the archer's post -------------------------------------------------------------------------------------------------------- Edit: Just setting this up for transfer to the Discussion Thread ~*~ Pio
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I am what I was, a harmless little devil Last edited by piosenniel; 10-07-2005 at 11:45 PM. |
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#4 |
Gibbering Gibbet
Join Date: Feb 2004
Location: Beyond cloud nine
Posts: 1,844
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Greetings all and thanks to Perky for letting me in on this neat looking game.
It will be a few days (I'm sorry) before I can get the bio and first post done. Here in Canada (the greatest land in the world) we're gearing up for the Real Thanksgiving so I'll be busy with family stuff all weekend. I just wanted to pop in, though, to suggest to Eorl of Rohan and dancing spawn that we make sure our characters are all chained very close together (so we can interact easily!). As our soon-to-be-in-deep-trouble captain Aman has declared that there are two men at each oar, then two of us could be chained side by side, with the remaining one just in front or behind. It might also make sense to have some reason for the three of us to be more interactive with one another than the rest of the slaves -- perhaps we share a language or dialect that the others do not, so we can speak together more easily???????
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#5 | |||
Shadow of the Past
Join Date: Jul 2005
Location: Minas Mor-go
Posts: 1,007
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Welcome aboard the Ráca, Kath, Dunwen, and Thinlómien! I look forward to sailing with you!
Now to answer you questions, Thinlómien. Quote:
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#6 |
Ghost Prince of Cardolan
Join Date: Jan 2004
Location: Seoul, South Korea
Posts: 602
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Fordim: Your appearance has just ruined my day. I can't show off if there's anyone better than me.
![]() Spawn: So, our prediction that there'd be three slaves at each oar was wrong. Ignore that part about my last PM, and with the new arrival, we have another factor, so we'd better consult with Fordim as well. We haven't gone very far in our planning, though, so we have almost nothing to fill him in that I haven't already mentioned in this post. How is your character shaping?
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Last edited by Eorl of Rohan; 10-06-2005 at 07:20 PM. |
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#7 |
Messenger of Hope
Join Date: Jun 2005
Location: In a tiny, insignificant little town in one of the many States.
Posts: 5,076
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Goodness, Eorl, don't you have enough conflict wit hthe slave master himself? You started off with a crash and a bang with all that. (By the way, I personally think that your first post was really, really good...I would have given you a rep, but Perky posted it for you.
![]() By the by...I hope you three (Fordim, Eorl, and Spawn) don't mind if I make a suggestion. I was thinking when Pio announced that Fordim would be coming if he could be the acknowledged leader of the slaves that Fordim's character could actually come into the same ship as Spawn and Eorl were in at the beginning of the RPG. Place him conveniently somewhere within the ship, and start fresh. Just a suggestion. Oh, Thin! I think it would be quite exciting if you were one of the errant sailors or soldiers on shore! I'd like to see Alcarillo yell at someone...I can't really see it in my mind. He's always been very nice. ![]() ![]() --Folwren
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A young man who wishes to remain a sound atheist cannot be too careful of his reading. - C.S. Lewis |
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#8 | |
Wight
Join Date: Aug 2005
Posts: 107
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Kath wrote:
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Yep, it looks like I'm going to be the commoner -- oh well, it's a dirty job but somebody's got to do it ![]() Kath , it would still be easy for us soldiers on the Raca to interact if you & Thinlomien want to be knights or officers. Cramped ship...maybe you two are in my chain of command... We could even have met at camp in Lossarnach if you had been assigned as officers while I was in training there. Maybe my company is a new one and you two were assigned to it? Just pondering! I think my first post leaves enough room for you two to decide if you know me or not before the game starts. |
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#9 |
Wight
Join Date: Aug 2005
Posts: 107
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Dunwen's First Post
POSTED TO THE DISCUSSION THREAD ~*~ PIO
Okay, here is my Character Description. I am adjusting my first post following some advice from Alcarillo about the origins of his soldiers, but it's nearly complete and will follow shortly. Here goes...(deep breath)....if anyone objects, I can edit -- I can totally edit! Character Description Form: 1.) Have you ever played in an RPG at the Barrow Downs? No. 2.) How many RPG’s on the Barrow Downs are you currently involved in? None. 3.) Have you posted in The Green Dragon Inn? Yes. ---------------------------------- Note on uniform: I got the idea of just having him wearing the padded jerkin instead of armour or chain mail from a description of common soldiers in the Middle Ages. ------------------------------------------------------------------------------------------------------- Dunwen's character NAME: Nimir AGE: 17 RACE: Men, Commoner GENDER: Male WEAPONS: He carries a yew longbow, and arrows. Nimir grew up shooting large and small game with barbed arrowheads and bodkins, and since joining the army has been learning to shoot special half-moon arrowheads through rigging ropes -- very useful for causing mayhem on approaching Corsair vessels. He uses his own tooled leather arm guard to protect his inner forearm from the string while shooting. His other protective clothing is standard Gondorian issue for its common soliders: a pointed helmet with noseguard and a black padded jerkin and tunic emblazoned with the White Tree and Stars, issued when he completed his basic training. He also carries his father’s prized hunting knife, bestowed on him by his older brother when he left home. It is good steel, 12 inches long, single-edged, with a leather-wrapped grip and matching leather sheath. Nimir does not really think of it as a weapon, having used knives only to skin animals while growing up. Nimir also possesses a small 3 ½ inch eating knife, but such a small knife wouldn’t be considered as a weapon except as a last resort. APPEARANCE: Nimir is 5 feet 9 inches tall. He is broad shouldered and muscular from years of working on his family’s farm and hunting. His fair skin is tanned from the time he spent outdoors. To his embarrassment, he is still prone to breakouts. He wears his straight sun-lightened brown hair pulled back in a short ponytail, and has hazel eyes set widely apart in a broad, friendly face. His civilian clothing consists of two plain homespun shirts, two pairs of butternut brown breeches, a comfortably worn pair of knee high leather boots, a tooled leather knife belt for his knives and two pairs of homemade stockings. Most of the time now he is in uniform: Black breeches and tunic, with the tunic bearing a palm-sized badge over his heart depicting the White Tree and Stars of the Kings of Gondor on a black background. He does not yet carry himself with the assurance of a professional soldier, though he learned to move quietly in order to stalk game successfully. PERSONALITY/STRENGTHS/WEAKNESSES: Nimir was raised to be honest, practical and responsible. While not poor, his family always had to work hard to make a living, and he is thrifty by nature, although he thinks his soldier’s pay is a generous amount. He does like spending money on food and drink with his new friends in the ranks, for like most young men his age, he is always hungry. He makes friends easily and enjoys large groups of people. Nimir relishes his first taste of life away from the farm , although he misses his family. Being illiterate, he’s unable to write to them. Although physically big enough to pass for a grown man, he still lacks maturity and is easily riled by teasing. He can be sulky and stubborn, especially when he’s let his temper get him into trouble. He doesn’t hold grudges himself, and doesn’t understand people who do. Being used to a certain amount of independence while roaming the outdoors, he was frustrated at first with the requirements of life in the military, but the round of drills, orders and training is starting to make sense to him and he is settling into a soldier’s routine. However, he has almost no working knowledge of ships. Comfortable in woods and fields, his adjustment to the strange and confined spaces of a ship has not always been graceful. He is tolerated on board only because of his excellent marksmanship with bow and arrow. He could be a valuable member of the ship’s contingent of archers -- if he doesn’t accidentally kill himself first. His marksmanship was honed by years of hunting game for food and pelts to trade or sell. His eagerness to fight the Corsairs is fueled by the loss of his father and twin sister during a raid on their village on the southern coast of Gondor. The loss of his sister is particularly painful to him, and he is eager to avenge her death and cover himself with honors in the process. HISTORY: Born in T. A. 1794 in a small village about 10 miles inland from the Anduin delta, with a twin sister, Nimiris. His father, Balach, was a small farmer. He has an older brother, an older sister and a younger brother. In addition, his mother, Carzil, is still living. He and his older brother learned to hunt as boys from his father and uncle. It was a happy childhood in a warm, affectionate family. In 1807, a band of Corsairs sailed into the mouth of the Anduin and landed a war party which marched inland, attacking several villages, including Nimir’s. His father and uncle both died trying to defend the village with the other men, and his twin sister was killed during the same raid. He still has nightmares about her death. Nimir, then 13, and his older brother were able to get their mother and the rest of the family to safety. His brother inherited the family farm and had to take over running the family at a young age. Nimir contributed to the family’s well-being by continuing to put food on the table year-round with his hunting. Having no prospects in his village and starting to chafe under his brother’s guardianship, Nimir finally left home 6 months ago after a falling-out with his sweetheart. Shortly afterwards, he was enticed to join King Telumehtar’s venture against the Corsairs of Umbar by a recruiter who watched him drop a squirrel dead in the eye from 200 feet away. Once sworn to the service of Gondor, Nimir learned the basics of military life in a training camp in Lossarnach. It included some training in fighting with knifes, short javelins and hand-to-hand combat. While reality has not quite matched his hazy ideas of fighting for vengeance, glory and Gondor, Nimir has found life as a soldier of Gondor a lark so far, if a little thin on the rations. He is considerably in awe of his Captain, Mirimon Vorimandur, and somewhat nervous in his captain's presence. ------------------------------------------------------------------------------------------------------- Dunwen's post Nimir was tired, sore and thirsty. Captain Vórimandur had ordered that everyone on the Ráca start preparing the ship and its equipment before sunrise, and it was now midafternoon. Nimir had first helped to load his company’s weapons on board, carrying box after box of arrows, short spears, small bows, and knives down into the holds. Only after this was done were morning rations passed out, and pretty thin they were, too: a hard roll, a pint of small beer, and a completely inadequate (in Nimir’s opinion) ration of cheese and bacon. He tried not to think of home too often, but he never missed his family so much as at mealtimes. Gnawing his bread and cheese, Nimir had thought longingly of his mother’s generous table back home. Why, there would be fresh bread and butter, plate-sized slabs of ham or platters of sausage or fried fish, porridge and cream, eggs, and fruit turnovers, all washed down with good fresh buttermilk or spring water. And that was just breakfast! His reveries of venison sausage and eggs were disrupted when Nimir’s company was ordered to start swabbing the decks. What a disaster that had been. Nimir didn’t think he would ever get used to living on board a ship. While hurrying with a bucket of clean water toward the end of the ship, (“Stern”, he reminded himself) he had run face-first into a rope anchoring one of the Ráca’s spars in position. He had not cut himself, but he now sported a painful, raw rope burn along the right side of his face, along his cheekbone down to his jaw-line, and a smaller matching scrape along the side of his neck. The officer in charge had ripped into him for not watching where he was going and wasting good clean water, then sent him off for another bucketful. After putting him on report, of course. As punishment, Nimir was not allowed his midday ration of drink. He had ground his teeth and made the only permissible reply under the circumstances. “Yes, sir.” However, when his company was released from any specific duty, the practical seventeen-year-old had simply left the ship and headed for the Seagull, a dingy tavern not far from the Ráca’s berth. Now sitting on a rickety bench outside the Seagull’s weathered wooden walls, Nimir took another drink of ale, feeling the liquid wash away the lingering dryness in his throat. Resting the cool pewter tankard against his aching face, he sighed. Days like this, he wondered why he ever left home. Back in Lebinnin, listening to the recruiting officer, joining King Telumehtar’s expedition against the Corsairs of Umbar had sounded like a grand and glorious adventure. Sergeant Nillendion had declared that with his skills as a bowman, Nimir would quickly advance and earn both commendations and wealth, and Nimir had been eager to believe the wily recruiter. How splendid it would be to return to his village as a war hero, or better yet, a decorated officer with a sword at his hip. Nimir had imagined arriving home on a great horse, with a purse full of gold...which he would then share with his bossy older brother, provided of course that Kalisuz humbly apologized for trying to order him, Nimir, around for all those years. And wouldn’t Meliel be sorry she’d dumped him for that old man, Dolgor. Nimir spent many pleasurable hours imagining his former sweetheart’s regret at letting him go for an ancient man of thirty years. He’d show her. He’d show them all that he was capable of great things. That had been the idea, anyway. But the training camp in Lossarnach had put an end to that dream. While the officers running the camp had been visibly impressed with his marksmanship, they had nevertheless insisted that he take his place among the other recruits and learn such military skills as following orders, saluting his superiors and maneuvering in the field. Nimir had enjoyed the latter. He had learned to hunt at an early age, and by the age of 12 years spent entire days alone stalking game in the meadows and woods near his home. Unfortunately, his training had not included anything about ships. Coming back to reality, Nimir sighed again and took another pull at his ale. He choked suddenly as Morgond, one of the Ráca’s officers, appeared before him and bellowed, “You! Soldier! Who gave you permission to debark? Get back onboard ship!” Nimir groaned inwardly, expecting to be put on report yet again, but Morgond merely hurried down the wharf, bent on rounding up more wandering recruits. Deciding that the officer hadn’t told him to return immediately, the young recruit hastily finished his ale and stood up. Returning the empty tankard to the barkeep, he saw a pile of meat pies and bought two to take with him. Then he hurried back to the Ráca. Once on deck, he stopped and leaned on the gunwale, munching a pie and observing the bustle all along the wharves at Harlond. Off in the distance, Minas Anor gleamed white against the dark mass of Mount Mindolluin. A stir on the docks below caught Nimir’s attention. Further down the wharf, he saw a tall, dark-haired man wearing a crown and a fine embroidered tunic walking toward the fleet’s flagship, accompanied by several nobles. His ears caught the cries of “The King! Make way for the King!” The second pie fell unnoticed into the water below as he hoisted himself onto the gunwale and grabbed a rope to steady himself, craning his neck to see. There was the King of Gondor before his own two eyes! What a tale for everyone back home. No one in his village had even been to Dol Amroth, much less seen the King himself. Wouldn’t they all be jealous! ------------------------------------------------------------------------------------------------------- NOTE: POST AND BIO PUT TOGETHER FOR EASE OF TRANSFER TO THE DISCUSSION THREAD ~*~ PIO ----------------- Last edited by piosenniel; 10-11-2005 at 11:39 AM. |
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#10 |
Shadow of the Past
Join Date: Jul 2005
Location: Minas Mor-go
Posts: 1,007
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Nice post, Dunwen.
![]() Perky, at what time of day did the king arrive at the ships? Dunwen has said in the afternoon, but I thought it was in the morning. Can you tell us for certain? |
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#11 |
Messenger of Hope
Join Date: Jun 2005
Location: In a tiny, insignificant little town in one of the many States.
Posts: 5,076
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Pio,
My ship's name is going to be Cuivië, and the sword, though it doesn't have to be placed on the Discussion thread, is Gayaros. -- Folwren
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A young man who wishes to remain a sound atheist cannot be too careful of his reading. - C.S. Lewis |
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