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Old 10-02-2005, 01:49 PM   #1
The Perky Ent
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White Tree Welcome, Writers of the Shire!

Welcome, writers of the Shire! I'm ~*~ The Perky Ent ~*~ and I'll be your game manager for this evening! You all should have by now a pretty good idea at what's going on, so this thread is just to collect our thoughts in a more organised way. I have all your posts saved on PM's, which I will soon post, so we can take a look at them! Pio is working hard (I hope) to edit my proposal form, and I think will give it back after she's done with it. Then it goes to Cami, and such. You all know the story, but now we can hammer it out, and discuss it without me getting around 20 PM's a day (Which, unfortunatly, is what I actually get )!


~*~ Welcome to Númenórian Blood Runs Black! ~*~




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'But Melkor also was there, and he came to the house of Fëanor, and there he slew Finwë King of the Noldor before his doors, and spilled the first blood in the Blessed Realm; for Finwë alone had not fled from the horror of the Dark.'
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Old 10-02-2005, 01:52 PM   #2
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1420!

OK - get the game hammered out to your satisfaction, players.

I won't open a discussion thread for new players until all the Dedicated Players have their Character Bios and First Posts on board.

~*~ Pio, game moderator
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Old 10-02-2005, 02:00 PM   #3
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1420!

Perky

Please let all your players know this thread is now open for their use.

Thanks!

~*~ Pio
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Old 10-02-2005, 02:10 PM   #4
The Perky Ent
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White Tree And so it begins!

Firefoot - Hehe I'm calling your number. There's my post, have fun with yours!

Hiriel - I still need to reread your character sheet, as I remember I found a couple of errors. I'll get back to you later with the corrections. You also need to complete the Character Description form relating to previous RPG's
Quote:
Character Description Form:

1.) Have you ever played in an RPG at the Barrow Downs? – YES/NO - Which one?

2.) How many RPG’s on the Barrow Downs are you currently involved in?

List them, please:

Please note you may play in only 2 (TWO) Shire games at one time. Exceptions to this may be made for this on a case by case basis by the Shire Moderators. (The Green Dragon Inn DOES NOT count as a game for this.)


3.) Have you posted in The Green Dragon Inn – YES/NO
Please fill that out ASAP

Eorl - I already sent you that PM about your appearance. Let me know if you need me to work with you on that. If you can hammer that out, I can focus on your sheet closer. You had an excellent first post though.

Everyone, I'm very proud with the sheets you came up with. Very detailed and original! Yes, I'm glad I picked the title too, Firefoot! Remember, you are allowed to post here, and post any feedback you have about the game. Any questions relating to the game, feel free to post them here (unless you wish to discuss them in private). I'll be checking regularly and posting on an above-average basis


Your King (or your mortal enemy, depending on who you are),

Perky
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'But Melkor also was there, and he came to the house of Fëanor, and there he slew Finwë King of the Noldor before his doors, and spilled the first blood in the Blessed Realm; for Finwë alone had not fled from the horror of the Dark.'

Last edited by The Perky Ent; 10-02-2005 at 02:11 PM. Reason: Added a requirment for Hiriel!
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Old 10-02-2005, 02:13 PM   #5
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1420!

So, either the gamer whose character it is or Perky -- please let me know when the Bios and Posts are completely finalized and all the corrections have been made to your satisfaction.

~*~ Pio
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Old 10-02-2005, 02:17 PM   #6
The Perky Ent
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Thumbs up

Will do Pio! We did most of the work solo, and through PM's, so we have most of it ready. We just need to glue it all together! I'll let you know when it's dry
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'But Melkor also was there, and he came to the house of Fëanor, and there he slew Finwë King of the Noldor before his doors, and spilled the first blood in the Blessed Realm; for Finwë alone had not fled from the horror of the Dark.'
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Old 10-02-2005, 03:02 PM   #7
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1420!

Please note:

There are two new players taking on dedicated roles with Perky's blessings:

Anguirel - Lord of Umbar

Alcarillo - Captain of the 2nd Gondorian Ship

Welcome aboard!

~*~ Pio
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Old 10-02-2005, 04:42 PM   #8
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White Tree

Welcome aboard indeed! Let me know if you need any help with your character sheet!
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'But Melkor also was there, and he came to the house of Fëanor, and there he slew Finwë King of the Noldor before his doors, and spilled the first blood in the Blessed Realm; for Finwë alone had not fled from the horror of the Dark.'
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Old 10-03-2005, 08:09 PM   #9
The Perky Ent
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Leaf

PLACED ON DISCUSSION THREAD ~*~ PIO

Firefoot's Character Proposal Sheet


~*~*~*~*~*~*~

RPG's I'm currently involved in: Island of Sorrow, Red Flows the Sirannon

RPG's I've played in: Bloodstained Elanor, Seekers of Truth, Siege of Gundabad, Sailing Away, Shadow of the West

And yes, I've posted in the Green Dragon.


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~*~*~*~

NAME: Menelcar (King’s advisor/record keeper)

AGE: 141

RACE: Man of Gondor

GENDER: Male

WEAPONS: Though rarely necessary in these days as the king’s advisor, Menelcar still regularly bears a sword, mostly out of habit from his days in the army. (In this campaign, of course, he might very well need it.) He is also proficient with a bow and can handle most other weapons with reasonable skill.

APPEARANCE: Númenorean blood runs nearly true in him, and it shows. He is tall, about 6’4”; his hair is shoulder-length and black as a raven’s wing; his eyes are grey and clear. He would be quite handsome if it weren’t for a certain hardness and arrogance in his features. He carries himself nobly and not without pride. His clothing is unremarkable except in its fine quality.

PERSONALITY/STRENGTHS/WEAKNESSES: Menelcar’s intelligence is above average; this is one trait he has shown even as a very young boy. In addition to being smart, he was also good at just about whatever he put his mind to (those things he wasn’t good at, he sooner or later quit), and he began to think of himself as better than others. This was aided along by his family and heritage: he was born into a wealthy, noble family and is of nearly pure Númenorean descent. As a result, he has never been very social, preferring to keep to himself. There have been very few people he has ever been able to call a friend; the king is one of them. He holds his friends in high esteem, but generally looks down upon all others.

Though skilled in weaponry and horseback riding, neither has ever been his favorite. What he really loves are history and reading and writing, and in writing he has found his freedom. The thoughts that he would never confide to another person are regularly recorded in a journal. The job of record keeper and advisor to the king came naturally to him; there is little else that he would ever care to do.

HISTORY: Menelcar was born the middle child and second son of a noble family. Even as a child, he was a loner having few or no close friends. He was thought of as a bit odd for spending so much time by himself, especially in contrast to his older brother, who was, if slightly less talented, a great deal more social and well-liked by most everyone, in addition to being the more handsome. Menelcar was originally envious of his brother’s easy way with people, but what attempts he did make to fit in invariably failed to a greater or lesser extent, causing Menelcar to retreat more and more inside himself. He comforted himself by telling himself that he was better than they were anyway, that he didn’t need them, and the former at least was true in many ways. Eventually he came to wholly believe these things.

As he got older, he had no care to be married, and as the second son he was under no obligation to do so. Instead, he did the next logical thing for one of a noble house and joined the army. Though he had no particular care for weaponry and fighting, it was at any rate better than the social life that he might otherwise be expected to lead.

It was in these years of fighting that Menelcar met Telumehtar, then the prince, when he returned his sword to him. The two quickly came to an understanding which developed into a fast friendship such as Menelcar had never before or since experienced. When Telumehtar became king, Menelcar was the natural choice for a record keeper and advisor, and Menelcar readily gave up the army for the new position.

-------------------------------------------------------------------------------------------------------

Firefoot's post

It was with great impatience that Menelcar had awaited Telumehtar’s arrival. His impatience was not with the king himself, precisely, but he had been at the harbor since early that morning overseeing the muster and organization of the troops while the king took care of last minute preparations inside the city. He cared for this part of his job the least, for he disliked, nay, despised, dealing with people. This sentiment only compounded with so many people needing instructions at the same time. He had to direct the many captains to the ships that would transport them, as well as answer any questions that they or the ships’ captains might have. The job was necessary but tedious, and Menelcar had long since wearied of it. His mount, a restive bay stallion, seemed to concur.

The king’s arrival heartened Menelcar greatly; it meant they would be departing soon, and he would no longer be plagued by the many questions and problems of the soldiers. He nudged the horse forward to meet the king, threading his way through the busy harbor as quickly as he could manage. However, he was interrupted before he could get very far by yet another inquisitive captain; his uniform proclaimed him to be from Dol Amroth.

“Yes?” asked Menelcar curtly.

“I am Captain Baranor, out of Dol Amroth,” said the man, clearly unsure of how to take his brusque manner. “It seems that we brought a few more men than we had originally estimated; our assigned ships will be loaded full and there are still about twenty more men than the ships’ captains say that the boats will safely hold.”

Menelcar barely stifled an irritated sigh and dug out of his pocket the little book in which he was keeping the details of the attack. He scanned the ship assignments and wrote a note of the captain’s situation. “There should be some extra space with the soldiers from Anfalas. If not, check with those from Morthond. Do so quickly; we will be departing soon now that the king has arrived.”

“Thank you, milord,” said the captain with a salute. Menelcar paid no heed; he had already begun to ride off, scanning the harbor for Telumehtar, whom he had lost sight of while speaking with the captain. The king would be looking for him by now, no doubt. The soldiers milling about had parted to let the king pass through, and Menelcar took advantage of the more open space, nudging his horse into a dignified canter to catch up. The stallion took the extra rein eagerly after having stood around for so long.

“You were looking for me?” asked Menelcar as he drew even with Telumehtar. “Do not think I would not be here before you left!”

Telumehtar turned in recognition of the voice: “Menelcar! Trusty as ever! We will have time for pleasantries later, but I have more important matters to attend to. Where are my men? Where are my captains? My soldiers? My kingdom?”

“I should hope you know where your kingdom is by now,” commented Menelcar, smiling in spite of himself. “As for the rest of it, many of the soldiers are already aboard their ships. These rest ought to know where they’re heading by now, or their captains do.” Quickly he outlined the organization of the soldiers – where the units from the various regions of Gondor were situated and so on. “We will be traveling in that ship, there-” Menelcar pointed to a fine ship a short way down the harbor. “I have spoken with the captain of the ship; he seemed very eager to make sure all was in line for your arrival,” he added with a hint of contempt. The captain had spoken with him several times that day, to the point of being bothersome. “It should not be much more than an hour before we are ready to set sail; they mostly await your order.”




~*~~*~*~*~~*~*

I just approved Folwren's playing of the other captain! (s)he will be joining our crew as soon as he gets everything written up!
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'But Melkor also was there, and he came to the house of Fëanor, and there he slew Finwë King of the Noldor before his doors, and spilled the first blood in the Blessed Realm; for Finwë alone had not fled from the horror of the Dark.'

Last edited by piosenniel; 10-04-2005 at 07:14 PM.
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Old 10-03-2005, 10:37 PM   #10
Eorl of Rohan
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Perky, hope you get well. Really. (No cynism, reutoricalism -if it is a word, which it isn't- in my statement.) By the way, can you give us any details about the ship? For instance, the interval between the thralls being put off and on, which would presumably be important in any actions they make. Is the number you gave us the total number of thralls on the ship, or is it the number of thralls on active duty? I don't want to assume false information. Are those details left to our discretion? And exactly how are the thralls, who are stuck beneath the planks and out of all touch, get to participate in the roleplay?
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Old 10-04-2005, 12:43 AM   #11
The Perky Ent
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White Tree

This is where I wish people have all these books I pull my resources out of! Well, if you want, I can go through my various books and pull up Corsair resources, but here's a quick view of how I view the ship. On the top deck is the open ship itself, where men are constantly working, and the captains man the wheel. There's a mast with a tower (the place where the guy with the telescope looks to the horizon) and a sail. Lots of crew moving things, and getting things ready. Then, under it is a few purpose rooms and the Lord and Captain's quarters. Under that is the kitchens and soldiers quarters. At the very bottom of the ship is where the ~200 slaves are. They have no replacements, and are constantly rowing (except when they get a few hours of sleep). They are chained and controlled by the slave master. A lot of this can be just your own imagination and you can create it however you want.
Quote:
And exactly how are the thralls, who are stuck beneath the planks and out of all touch, get to participate in the roleplay?
Haha! This is a good question! This is why playing slaves are great! When you pick a thrall, a large part of your writing is your emotion and your direct feelings. A good example is Land of Darkness, an RPG I've played in where slaves from Cirith Ungol escape and try to free themselves from Mordor. Many good writers in that one! Would be worth skimming if you're a slave. Now, back to the beauty of the slave. Apart from your emotion as a slave, there are two slave spots, and I expect the two to interact quite a bit. Next to each other even, interjecting comments when their slave driver isn't watching. During battles, you won't be rowing, giving the slaves little to do except watch the view....that is, unless you take matters into your own hand. Ever see the movie Amistad? I'll talk to you about it later on in the game Slaves have the option of several conflicts: Character vs Self, Character vs Character, Character vs Enviroment, Character vs Society, etc. Slaves are really fun to play, as you have so many options you can take!


Anyone else need information on your character? Please speak up, as I love giving out this kind of info
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Old 10-04-2005, 02:03 AM   #12
Eorl of Rohan
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Quote:
Originally Posted by The Perky Ent
At the very bottom of the ship is where the ~200 slaves are. They have no replacements, and are constantly rowing (except when they get a few hours of sleep).
I imagined so too, until I read Ben-Hur. And now I'm confused. I mean, Corsair ships must be constantly on the move if to elude pursuit, and who's going to row while the slaves are sleeping? And in Ben-Hur, a harsh division has been to 'Put on and take off every two hours'. I was going to mention that, but then decided that any reference to non-LOTR books might just get me more reprimands. So, yeah. But your word is the law, Perky. Will go by that statement.

Quote:
Originally Posted by The Perky Ent
slaves have the option of several conflicts: Character vs Self, Character vs Character, Character vs Enviroment, Character vs Society, etc. Slaves are really fun to play, as you have so many options you can take!
Here I wish I had experience in roleplaying games, because I don't get what you are saying. Just shows my ignorance, I suppose. Or maybe my question wasn't that logical either. What can a single thrall do to turn the tides of war? Or there'd be little point in there being a slave role at all, if the characters as a slave do not take active role in the whole war itself, not only in a small scale. Especially as they are seriously restricted if other characters, those in power, e.g. slave master, do not open a way for them for action. Or the slave paragraphs are only going to be long monologues, or long futile conversation between two slaves. It would not be exactly fair, for instance, if the two slaves took over the ship or sunk the ship or set fire to it. It won't be realistic either. I guess I'm not making any sense.

Anyway, maybe when I read through that roleplay, I'll know better. And no, I haven't seen the movie.

PS. I've seen the roleplay. While it is amazing, as the slaves are at the center of the roleplay at that game, I guess it doesn't have the problem I have.
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Old 10-04-2005, 08:35 AM   #13
The Perky Ent
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Quote:
Here I wish I had experience in roleplaying games, because I don't get what you are saying. Just shows my ignorance, I suppose. Or maybe my question wasn't that logical either. What can a single thrall do to turn the tides of war? Or there'd be little point in there being a slave role at all, if the characters as a slave do not take active role in the whole war itself, not only in a small scale. Especially as they are seriously restricted if other characters, those in power, e.g. slave master, do not open a way for them for action. Or the slave paragraphs are only going to be long monologues, or long futile conversation between two slaves. It would not be exactly fair, for instance, if the two slaves took over the ship or sunk the ship or set fire to it. It won't be realistic either. I guess I'm not making any sense.
Quote:
What can a single thrall do to turn the tides of war?
What can one single little hobbit do? Eorl, I think you're forgetting how much space I'm giving you. You can do whatever you want with your slave. He can fight, sleep, row, dance, kill, and every other action. All you have to do is let him



I do hope I don't seem too confusing
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Old 10-02-2005, 01:57 PM   #14
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Perky, I love the title you finally chose.

Beyond that, though, I'm mostly just checking in. Now that I know what your first post looks like I can start on my own; I may have some time tonight, and if not sometime this week...
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