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#11 | |
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
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I agree that the maximum number of players should not be much over 20 per game. Although, in the next game, I will be posting much less so that should reduce the post count considerably ...
![]() I really don't hold much with this idea of mass lynchings being permitted but "frowned upon" or only used in the "last resort". They are not a feasible tactic for the Villagers except in "last resort" circumstances anyway, so the Villagers would be able to use them whereas they would be pretty much unavailable for werecreatures to use as a tactic. So, in my view, they should either be allowed or not allowed. No halfway-houses. Quote:
However, the general consensus seems to be against mass lynchings and I have no problem with that. The more I think about it, the more I think that it would be fun, and add another tactical element, if in the event of a tie the person first voted for is the one who is lynched. I am still wary of allowing the Cobbler to side with the Werebear, not only because it will make the Werebear very difficult to track down other than through a lucky hit, but also because it puts the Cobbler in a very strong position since s/he will have two chances of winning. Nevertheless, I will accede to the wishes of the majority. Will the Cobbler be working for both the Werewolves and the Werebear from the start, or will his/her first duty be to the Werewolves and s/he only switches to the Werebear's side if all the Werewolves die? Enca, given that you now have a full complement of players, is there any possibility of starting the game earlier? Otherwise, in the unlikely event that I survive until near the end and the game goes over two weeks, I may be in difficulties continuing.
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Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! |
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