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#11 | |
Illusionary Holbytla
Join Date: Dec 2003
Posts: 7,547
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Right now I think there are 19 players. For the game to be "fair," gifted villagers should not outnumber the ordinary villagers.
So if we have: 3 wolves 1 werehamster 1 cursed 1 cobbler 2 shirriffs 1 seer 1 ranger 1 hunter 7 ordinary villagers The number of ordinary villagers equals the number of gifteds (if you count the cursed). I could go for this set up. If anyone else drops out, though, I would consider removing one of the gifted roles (not sure which). I am against having another wolf. Between the werehamster and the cobbler, I think having a cursed villager is plenty fine. Quote:
And if the werehamster dies when the seer dreams of them, does it still get its kill for the night? And, Oddwen, somehow you didn't finish your response to that question of why the hamster dies when the seer dreams of them; the sentence ends "I always supposed it was because". |
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