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#11 | |
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Drummer in the Deep
Join Date: Feb 2003
Location: Next Sunday A.D.
Posts: 2,145
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Grr...
My browser quit, else this post would be longer and less hurried.
Okay, the Werehamster is in - Quote:
Since NIGHT will bring about so many deaths, it would be wise to allow multiple lynchings. The 24 hour DAY/NIGHT period is working well for everyone, right? No issues with that? And any other thoughts about the Cursed Gifteds? As to the Sherriffs - I agree with SpM & lmp about the artificiality. Morm's guidelines seem good to me. (I'd link to his post, but my browser's being funky.) And Menel - the game looks to start on Saturday morning, so you're looking good so far. ![]() 'kay, so the roles so far are as follows: 3 Werewolves 2 Sherriffs 1 Werehamster/Beorning 1 Seer 1 Hunter 1 Guardian/Ranger 1 Cursed And thank you, Fea.
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But all the while I sit and think of times there were before
I listen for returning feet and voices at the door |
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