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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#1 |
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
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I'll play unless you don't need the extra body to lynch.
![]() I'll be: The crotchety old wise man, former barrister (or whatever you called them in this fantasy village). |
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#2 |
Shade of Carn Dûm
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I'll sit this one out.
Hey! I do believe Eomer has broken the "not-more-than-three" curse! ![]()
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
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#3 |
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
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Wow! This is going to be a big game. I count 18 definates and 2 possibles already. Firefoot's game had 18 players and lasted 2 weeks!
With so many players (and more likely to want to enroll), I think that some thought needs to be given to the balance of the game. The Wolves prevailed in the last game, but it was a close run thing resulting from (I thought) some excellent play from the Wolves and the Cobbler. Many more than 18 players and consideration ought to be given to starting with 4 Wolves or cutting down the number of 'gifted' villagers. On another note, I don't want to deter anyone, but I do think that everyone who agrees to play should be sure that they can guarantee being available (barring unforeseen consequences) for at least two weeks. A day's absence here and there on the part of one or two players is OK, but much more than that and I think it affects the balance of the game. Also, I do think that OOC comments concerning absences and the like should be kept out of the game and posted either on this thread or a separate "admin" thread for the game. Otherwise, they can influence the game and this, I think, should be avoided as far as possible. Finally, I have been wondering about the shirriff role. Lmp noted on the Werewolf VII thread that, being unable to declare themselves while both were still alive, they had little influence on the game. I agree to an extent, although they can come into their own (albeit probably for no more than one day) when one is killed by the Wolves and the other therefore becomes a known innocent. I do think it somewhat artificial if they are unable to declare themselves while they are both alive but the survivor is able to do so when the other dies. On the other hand, allowing them to declare while alive does make them very powerful. Anyone else have any thoughts on this or on the other roles or game balance generally?
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Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! |
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#4 |
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
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Another thought - if there are enough people interested (say 24+), we could always have two games running at the same time.
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Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! |
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#5 |
Fluttering Enchantment
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Name: Wilwarin
Occupation: Butterfly Researcher Age: young Race: human(I know its boring, but its true.) Gender: Female Weapons: I'm not a violent person ![]() Appearance: Has long brown hair with greyish/greenish eyes, she wears mostly blues. Personality: Fairly nice, likes to keep to herself. History: She's lived in many different places excamining different species of butterflies. She found out that a new species had been spotted in Hamlet so she moves in to study them.
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Comme une étoile amarante Comme un papillon de nuit C'est la lumière qui m'attire La flamme qui m'éblouit Fenris Muffin
Last edited by wilwarin538; 08-09-2005 at 05:03 PM. |
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#6 |
Ghost Prince of Cardolan
Join Date: Jun 2003
Location: The bottom of the ocean, discussing philosophy with a giant squid
Posts: 2,254
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Name: Meneltarmacil
Occupation: Pirate Age: Somewhere around 35 Race: Human Gender: Male Weapons: An assortment of cutlasses, etc. The usual pirate weapons. Appearance: Has kind of a scruffy look to him, wears the usual pirate attire Personality: A bit aggressive at times, but generally friendly History: He turned up in town about a month ago after his ship was sunk offshore, and passes himself off as an innocent sailor who just happened to be in the wrong place at the wrong time.
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I ♣ baby seals. Last edited by Meneltarmacil; 08-08-2005 at 07:03 AM. |
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#7 |
Laconic Loreman
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I like SpM's proposals. If we are sort of in the middle, and have a lot of players but not enough for two games, then I think balancing the odds a bit for the wolves is a good idea. I mean Let's say 21 players...18 villagers and 3 wolves is a bit uneven (even if the cobbler is one of the villagers).
Then if we have much more then creating 2 games is an excellent idea.
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Fenris Penguin
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#8 | |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,460
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I would love to play again - I have only actually played in the first one - but this looks like too big a commitment to be certain of being online at least once a day for 2 weeks. Even if I finally get online at home, I may be away one weekend... and you can't rely on being killed and just being an ordinary villager with no extra responsibilities.... but if there were a division and therefor a shorter commitment count me in...
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#9 | |
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
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#10 |
Pile O'Bones
Join Date: Jul 2005
Posts: 22
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Hey there, count me in. I'm rather new to this site, so if the werewolves could refrain from killing me right off the bat...
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#11 | |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,460
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Ooh be careful, that kind of talk will make you look suspicious and you know newness doesn't mean you won't have a furry, fanged and bloodthirsty nature!!! Welcome to the Downs though!
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#12 |
Auspicious Wraith
Join Date: May 2002
Location: The Netherlands
Posts: 4,859
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I thought the Werewolf novelty might actually wear off but it looks like its popularity is growing somewhat exponentially. I'm sitting out the games in the near future (despite the obvious temptation of playing with Sauce and Mith - *sighs*).
Just to let you know. If you are running two simultaneous games this week or any other time. I'm pretty much always free so if you ever need a moderator on short notice, you know where to find me. *I know I've done it before, it's just in case you're desperate* I think there's a fairly long list of future moderators anyway. But haven't there been concerns raised about simultaneous games in the past?
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Los Ingobernables de Harlond |
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#13 |
Ghost Prince of Cardolan
Join Date: Jun 2003
Location: The bottom of the ocean, discussing philosophy with a giant squid
Posts: 2,254
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I'm not sure on the idea that Shirriffs shouldn't be allowed to reveal themselves. If they did reveal themselves, the wolves would probably kill one of them the next Night, and the other one the Night after that, etc. but in that case, they would have two Days to influence everybody's voting and might put an end to the wolves rather quickly. The Shirriffs would have even more Days to work with if, as I had suggested, there were more than two. The policy one takes toward the Shirriffs would seem to depend on how long one wants the game to go on.
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I ♣ baby seals. |
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