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Old 07-18-2005, 01:22 PM   #1
dancing spawn of ungoliant
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Would you come out and play with me...

Can I express my willingness to participate the WW VII? I totally missed last two games (shouldn't ever have left on vacation...) and I'd like to play this time.
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Old 07-18-2005, 01:44 PM   #2
Feanor of the Peredhil
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*raises hand*

If I play, do you think I'll make it past DAY 1 ever again? Let's hope so, 'cuz I'm in, if our beloved new Moddess Goddess will let me.

~Fea the retired Moddess Goddess
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Old 07-18-2005, 02:04 PM   #3
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Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.Mithalwen is lost in the dark paths of Moria.
I think the Mythomaniac is an interesting addition - but remember that it is perhaps lucky that both times they have picked a special char - well maybe less this time since there were shirriffs.... Maybe it would be fairer if the Myth picked a person before gameplay started. IE before they could guess who was who.... but certainly I think you need at least 50% ordinary villagers .....
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Old 07-18-2005, 02:06 PM   #4
the guy who be short
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I'd like to play in the next game, but I've played in the last two consecutive games, so if there isn't enough space, feel free to drop me.

It would be interesting to see whether Fea lasts longer than Eomer or not.
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Old 07-18-2005, 02:26 PM   #5
Firefoot
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Firefoot has been trapped in the Barrow!
Official sign-up:

Dancing Spawn
Eomer
Feanor
Mormegil
TGWBS

I will be out of town this week from Thursday morning to Saturday afternoon. The game will probably be starting Sunday morning with NIGHT 1; I will be pm'ing roles out on Saturday evening/night. Sound alright?

Night and Day phases will begin/end at 7:30 Central time (8:30 Eastern) - this is an hour before what WW VI was.
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Old 07-18-2005, 02:33 PM   #6
Feanor of the Peredhil
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Will day and night segments remain 24 hours long each?
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Old 07-18-2005, 02:40 PM   #7
littlemanpoet
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Quote:
Originally Posted by Feanor
what if, for two nights, the Mytho was a wolf, and then the Mytho was changed to a villager? [S]he would be able to give away the accomplices in one fell swoop, again giving the village the undefeatable power play.
I thought of that. Once the mytho became a werewolf, it would have to stay that way. Which could be devastating to the village if the mytho had just gotten done being a co-seer. But I really think that, barring the wildcard mytho, after the Seer the shirriffs together are the most powerful "gifteds" in the village; it may not seem like it, but this game proved it to me.

Quote:
Originally Posted by Firefoot
I'm thinking about bringing the Cursed Villager back instead of the Mytho. Thoughts on this?
I'm in favor of this, FF.

Quote:
Originally Posted by Firefoot
Also, the Shirriffs. I like the roles, but as we have now discovered it is a real advantage when the rest of the villagers know who they are. What if we kept the role but banned the Shirriffs from revealing their roles?
I think this should depend on how many players. If there are less than 15, try banning their revealing themselves, say, until the Seer is gone, or until the number of innocents has been reduced to, say, 7. If the game has 15 or more players, the Shirriffs' influence wouldn't be as great as in WW VI.

What's the function of the cobbler?

Quote:
Originally Posted by LMP
By the way, see if WW VI doesn't turn out strange with more gifted than ungifted villagers. Okay, I'll shut up now, but keep your eyes on this....
I was right too, FF.

Oh, and sign me up for WW VII.
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Old 07-18-2005, 02:58 PM   #8
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Cobbler:
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His job sucks so bad, he wants to die. The cobbler is on the werewolves team, but is not a werewolf! He doesnt know who the werewolves are, they dont know who he is. The game does not end in a situation where #(werewolves+ cobbler) >= #villagers. The cobbler looks like a villager to the seer. The cobbler is very interesting in that he actually doesnt mind being lynched in many cases, to protect a werewolf from dying. He can also create situations late in the game where he can form a voting block with the remaining werewolf and then block any lunchings from occurring. You can even have cases where the werewolf is trying to convince the cobbler that he is in fact a wolf, or that someone might fake being a cobbler to rat out who the wolf is, so they can then say they arent really a cobbler and lynch them!
Obviously, the cobbler is a strong addition to the werewolf team. I think its a great role for situations where having one more werewolf would be too strong, but without it the werewolves are screwed.
Sort of an odd role, but could be interesting.

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Will day and night segments remain 24 hours long each?
Yes.
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Old 07-18-2005, 03:17 PM   #9
Firefoot
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Firefoot has been trapped in the Barrow!
Jobs...

This sort of slid out of priority in WW VI; not very many of us listed a role. But I'd like to see that happen again, so let me know about your position in the village, with your sign-up if you haven't already.
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Old 07-18-2005, 03:20 PM   #10
the guy who be short
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Are we going back to Middle Earth? As in, a small village of Elves somewhere near Tol-in-Gaurhoth, with the werewolves as servants of Sauron? That would be great.

Um... I'd like to be a... *thinks.* Oh, why not, I'll be the traditional village blacksmith.
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Old 07-18-2005, 03:21 PM   #11
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Does the town need an official executioner?
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Old 07-18-2005, 05:45 PM   #12
Durelin
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Durelin is battling Black Riders on Weathertop.Durelin is battling Black Riders on Weathertop.
Considered me signed up for WWVII, please.

I also hope to be prodding someone into trying this game out who I think would enjoy it greatly...perhaps too much....
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Old 07-18-2005, 06:07 PM   #13
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Eye

It seems I'll be away during the last weekend in July, so I'm not sure if I'll be able to do a Werewolf game if it starts the 24th.
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Old 07-18-2005, 06:32 PM   #14
Firefoot
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Absenses

Here's the way I see it.

Using Fea as an example, I don't think she'll mind. If she's out of town the 26th and 27th, she will miss the end of a Day, all of a Night, and most of a Day. Both of the Days, she would be able to get in a vote. If she were a werewolf, the other wolves would just have to do without her for a night. If she were some other gifted villager (seer, ranger, hunter) she would have to let me know ahead of time what her choice would be.

So... missing two days (RL) is plausible. Not encouraged, but plausible. Any more than two is pushing it too much, so, Menel, if you're gone for the weekend I guess it depends on whether it's Friday-Sunday or Sat-Sun. If it's just Saturday and Sunday, your situation would be the same as Fea's. The Days and voting are the important parts - if you are able to at least post and preferably vote every Day, you should be fine.

So we have:

Dancing Spawn
Durelin
Eomer
Feanor - Pathological liar
Kath - Undertaker
Lalaith
LMP
Menel
Mormegil - Official executioner
TGWBS - Blacksmith
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Old 07-20-2005, 09:05 PM   #15
The Elf-warrior
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May I join up? I'd like to be a butcher.
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Old 07-20-2005, 10:10 PM   #16
Nilpaurion Felagund
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1420! Too bad, Menel.

I would have enjoyed throwing stuff at you.

Quote:
I tell you, I would not want to raise kids in this village, even without the wolves... wolf breeder, liar, lunatic, creepy guy, executioner... (Firefoot)
Hey! Wolves make good pets, and very nice lunch meats, too.

Quote:
Great job Firefoot! It should be fun to have a large game again. (morm)
Yeah! I wonder how many crania I'll wreak havoc on before the village decides to lynch me by unanimous consent. Hehe . . .

You and your egotism. I should like to lynch you here and now.
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Old 07-21-2005, 06:38 AM   #17
Firefoot
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Elf-warrior - I'll add you to the list.

As I said earlier, I will be out of town till Saturday. I'll address any last-minute questions or sign-ups at that point and get the thread set up. I'll send out roles on Sunday morning, and the game will start Sunday at noon.
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