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#30 | ||
Ghost Prince of Cardolan
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Thank you, Saurreg, for the post. Please see your PM's - at least, see your PM's a few minutes after the time on this.
![]() Envinyatar, Dragon Elf edited his first post, back on page 1, on Sunday. It's almost identical to what you suggested: Quote:
Dragon Elf, thanks for the update. Would you please correct your present tense verbs to past tense verbs, as we have discussed? And please see your PM's as well. Everyone, as Envinyatar said, please type out your posts in a word editing program that will catch most spelling and capitalization errors. Also, I'm posting again what I put up on the second page: Quote:
Now, Envinyatar, about this leadership thing: As a rule I'm all for an established chain of command, even when it's only two people working together. One hopes that there would be no disagreement, but it's a nightmare if they do and neither one has the authority. It can be disastrous if they're on a serious mission - as we most definitely are here. Take Tarondo and Luinien for example. They're an excellent team, having lived, worked, traveled, planned, and fought together for years. They already have the close affinity of blood, and Elven blood at that. But Tarondo is the one "in charge." Both of them recognize that, albeit silently. (This isn't a male-female thing, let me add. He is the elder sibling, which gives him a natural primacy. More importantly, Tarondo is better qualified to lead, for he has the foresight and clear, planning head of a leader, in addition to greater experience. Not that Luinien could not lead, of course.) The result of having this order is subtle. If they never disagree Tarondo will never have to "pull rank," and there will therefore be no need for someone in charge. But then again, it might come up. Both know that if it came down to the wire, Tarondo would be the one giving the orders. That silent understanding between them is part of what makes them such a team. Each can rely upon the other in their specific roles. Additionally, there's no strain of trying to make sure each has his "equal share" in the decision-making. They're equal in importance and contributions, but with different roles. All this is a long-winded way of saying that I'd very much prefer to have one definite leader, and that means it's either Veryadan or Tarondo. From a story point of view, it might be more logical for Veryadan to lead; as a Ranger, these are his "stomping grounds" and the people of the Angle are his people. On the other hand, as you say the King did not specify who was in command, and I have good reasons for Tarondo taking the lead instead. From a real life point of view, if Veryadan takes the lead that may require you to commit more time to the game than you ought. If I recall correctly, back in July I think you stipulated that you wouldn't be able to take the lead in the running the game. If that's still the case the game may be slowed down; or it may not, depending on how we manage it. I could keep going for a long time, but please let me know what you think. If you'd like to keep a 2- or 3-member leadership, just say so. And I apologize for this becoming an issue so late in the day. Alaksoron, thanks for bringing it up! One last thing, Envinyatar - have you PM'd the baddies with their plot? Would you keep me in the loop on those developments? Thanks! ![]() Carry on! Nuranar
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I admit it is better fun to punt than be punted, and that a desire to have all the fun is nine-tenths of the law of chivalry.
Lord Peter Wimsey |
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