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#1 |
Spirit of Mist
Join Date: Jul 2000
Location: Tol Eressea
Posts: 3,393
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Waste of time? Hardly.
Yes there will be rules. Sorry. Snowdog, if you can't commit to at least canonicity, commitment, effort, and a definable tale with an end point (however you do it) I don't understand what you are looking for. Honestly, I looked at the posts above and thought everyone agreed there needed to be SOME rules. You all are trying to convince me that: (1) we don't need as many rules; and (2) that you can not only create your own games without us looking over your shoulder and that your colleagues will demonstrate commitment, effort and a degree of skill with minimal mod involvement. I will give you enough rope. You will either hang yourselves or make us proud. But there will be rules. What those rules will be is open to discussion. I have my own ideas, but I'm willing to be convinced.
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Beleriand, Beleriand, the borders of the Elven-land. |
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#2 |
Emperor of the South Pole
Join Date: Dec 2002
Location: The Western Shore of Lake Evendim
Posts: 647
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I’m not trying to convince you, or anyone else, of anything. Not sure where you got what you say I want either. I don’t “want” anything. I stated my opinion on how a single RP I was involved in transpired. I failed to ever find much creative RP freedom here, but a series of procedural rules, overbearing “game” moderation, etc. Change whatever you want here, or don’t change anything at all. It won’t affect me one way or another. All this wasn’t a waste of time. It helped me realize that I should know better than to get involved in RP here as I’m not a “gamer”. I have places I can write collaborative RP at, and this isn’t, or doubtfully will be, it. Have a nice day.
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#3 | |
Spirit of Mist
Join Date: Jul 2000
Location: Tol Eressea
Posts: 3,393
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As for everyone else, let's get back to working in a constructive fashion. We have a forum to rebuild. I would like to have my last set of questions answered. Do we set a limit on numbers of games running, at least until we understand how many gamers we have or do we trust the members to hash things out and if so how will this happen? One thing I would like to see is a requirement that a member participate in at least a game or two here before he or she can open a game on their own. And do we want Mod approval before starting a game or not? If a proposal is being discussed openly in a forum, realistically, how much extra work is it for someone to send PIO or whoever a PM and say "Take a look at this..." Almost all the people posting on this thread are long time and committed Downers. I think change is needed and and am very willing to take some chances and experiment. If something doesn't work, we can change things again. But we need a framework. I am trying really hard to not impose a framework from "above". So I really want help from you all.
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Beleriand, Beleriand, the borders of the Elven-land. |
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#4 | |||
Ghost Prince of Cardolan
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If we decide to do a public discussion of game thread opportunities, the main thing to do is to make sure that we're all supportive and welcoming of new ideas and new players. The mod would have to be willing to step in and get her hands dirty if we aren't. I don't see a problem with the discussion thread per se, but I do understand the arguments of Mith that a discussion thread could be more intimidating and have a greater risk of abuse and bullying. That's another cultural thing, though. Quote:
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Got corsets? |
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#5 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,460
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I don't want to be perpetually negative - really I don't, but if you scrap character bios completely you make it very hard for new people to get started since not only do they have to pick up what is going on if anything (it took me hours upon hours to get a definitive "Story so far" for the cooks disappearance in the Golden Perch when I was trying to pick up that thread. If you don't give people an easy handle on at least what people look like you make if very hard for both new people to get started and indeed existing people to welcome them.
A full life history might be unnecessary, but I do think at least a bit of a description of what a character looks like would make it easier. In an ideal world good sense and good manners would be enough but they can be commodities in short supply and sometimes rule have been imposed for good reasons and do infact make life simpler rather than the reverse, ie requiring all ciitzens to drive on the left (or the right if you really must ![]()
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#6 |
Spirit of Mist
Join Date: Jul 2000
Location: Tol Eressea
Posts: 3,393
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Mithalwen (can't call you Mith, too confusing), I'm not necessarily saying no bios or anything yet. These are all issues to be decided. I would suppose that game proposals would be discussed in one thread and bios would be discussed in the RPG discussion thread.
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Beleriand, Beleriand, the borders of the Elven-land. |
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#7 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,460
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Indeed, I am aware that I don't have first dibs on the abbreviation but people will use it.
![]() I just meant that when rules are looked at it should be borne in mind what function they serve and if you eliminate them how is the function going to be fulfilled. It may be that a simple character bio is easier than saying "your first post must describe your character" and then somehow indexing that first post for the reference of othet players. I do know that some characters develop as they are played but in the inns in particular it is helpful to have something to go on.. .and to make sure the characters are in the right century.
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#8 | |
Stormdancer of Doom
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However, do I really need to know where your character attended primary school...? Surprise me once in a while. Please. Enough of Tolkien's characters surprised even him (Aragorn, Faramir) that I think it is perfectly canonical and in the spirit of Tolkien to discover characters as we go. The team should be free to provide guidance-- no Jedis, please-- but I agree also with [b]Bethberry[/] that unexpected twists and turns, including new people, are what make writing a pleasure. What would we have done without came-out-of-absolutely-nowhere-Kali in The Lonely Star?
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...down to the water to see the elves dance and sing upon the midsummer's eve. |
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#9 | |
Dead Serious
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I prefer history, true or feigned.
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#10 |
Desultory Dwimmerlaik
Join Date: Mar 2002
Location: Pickin' flowers with Bill the Cat.....
Posts: 7,779
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Would this do? It's the abbreviated Character Sketch used for the Meadhall. It gives just the basics and also allows for those players who want to flesh their character out more fully:
NAME: AGE/GENDER/RACE/WHERE FROM: APPEARANCE (very brief physical description/or as detailed as the player wishes to be): BITS OF CHARACTER/HISTORY YOU FEEL MIGHT BE HELPFUL IN DEFINING THE CHARACTER (again, as brief or detailed as you wish):
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Eldest, that’s what I am . . . I knew the dark under the stars when it was fearless - before the Dark Lord came from Outside. |
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#11 | |
Stormdancer of Doom
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Pio, I like it.
Mithadan, I went hunting for your questions that you want answered-- if I missed some please let me know. I'm reposting them for your perusal and editing. Quote:
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...down to the water to see the elves dance and sing upon the midsummer's eve. |
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#12 |
Emperor of the South Pole
Join Date: Dec 2002
Location: The Western Shore of Lake Evendim
Posts: 647
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