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#1 |
Blithe Spirit
Join Date: Jan 2003
Posts: 2,779
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I liked the way that everyone in the game had a role, and the wolf/lover pairings which did make things harder for the village at times.
The main glitches/issues as I saw them: 1. the fact that everyone had a role made things harder at the end-game. It was easy for innocents to hint or reveal their roles, if no-one came to gainsay they were kind-of proven innocent, so very hard for a wolf to hide. 2. The role of Demeter. As protector of Persephone, whose side is she on? Perhaps Greenie could elucidate how she felt about her role. Btw - in retrospect, I wonder if Shasta and I could arguably have made things easier for ourselves if we had killed Nerwen rather than Nienna on Night 6. That way we could have also got a revenge kill. However, Nerwen will be glad to know that this option was never even discussed.
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Out went the candle, and we were left darkling |
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#2 | |
Leaf-clad Lady
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Thanks everyone for the game, and Glirdan for modding! It was wonderful to play with you guys. After I had died Agan revealed to me who the wolves were. My reaction was something like "Oh my. The village has no chance against that pack." Well, apparently it did, so hats off to us!
Mac, I'm sorry for pursuing you like that, but seeing as I knew Nerwen's role your reaction to her Hades comment did look suspicious. I have no idea how I could miss Shasta's Hades hint though! ![]() Quote:
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"But some stories, small, simple ones about setting out on adventures or people doing wonders, tales of miracles and monsters, have outlasted all the people who told them, and some of them have outlasted the lands in which they were created." |
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