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Old 05-26-2008, 04:12 PM   #1
Nogrod
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Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.
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Okay. The playerlist is now updated with ages and professions (post #3 of this thread). Please tell me if I have got something wrong. It's now too late for me to try and draw a table of it and if Roa has time in her hands I'd appreciate her filling in the latest to her file.

And as you can see from there I'd suggest that you Eönwë, Shasta and Dury - or at least two of you - get yourselves to the Greenie-family as there are now 13 people included in the Volo-family and only 11 in the Greenie-one.

Please comment the rules you can find from here as from June the 1st they will stay as they are unless changes are discussed in this thread before it ...
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Last edited by Nogrod; 05-26-2008 at 04:16 PM.
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Old 05-26-2008, 05:18 PM   #2
Durelin
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Durelin is battling Black Riders on Weathertop.Durelin is battling Black Riders on Weathertop.
Does being a sheep in Legate's and phantom's flock not count as in the Greenie family?

If not, I guess I could be Lhuna's evil twin if she or anyone else does not mind, poisoner as my occupation.

Anyone claim me.
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Old 05-26-2008, 06:14 PM   #3
Shastanis Althreduin
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Shastanis Althreduin is wading through snowdrifts on Redhorn.Shastanis Althreduin is wading through snowdrifts on Redhorn.Shastanis Althreduin is wading through snowdrifts on Redhorn.Shastanis Althreduin is wading through snowdrifts on Redhorn.
Ack! I didn't even notice that, Nerwen!

I'll just sit here as an unformed blob of ether and possibility, waiting to be claimed.

Or... no... aha!

I'll be the village astrologer/fortune teller. Cousin to... I'm not really sure who's in what family, at the moment. ^^;;
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Old 05-26-2008, 06:35 PM   #4
Brinniel
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Brinniel is a guest of Elrond in Rivendell.Brinniel is a guest of Elrond in Rivendell.Brinniel is a guest of Elrond in Rivendell.
Hmm...astrologer/fortune teller...

Can I make a suggestion for you, Shasta? If you don't mind being an elder, perhaps you ought to be husband to A Little Green. After all, considering occupations, you two seem to be a perfect match.
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Old 05-26-2008, 06:55 PM   #5
Roa_Aoife
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Okay, I'll make up the new chart for you Nogrod. Two large families, eh? Methinks I see a feud brewing.....
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Old 05-26-2008, 07:28 PM   #6
Roa_Aoife
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About the rules....

Quote:
The final decision on how many kills the wolves will have will be made later as the size of the village is known. With the village of 23 (the current situation) 4 wolves will get 2 kills / Night.
By my count, exculding Azaelia, the village size is 27. Multiple nigth kills for four or more werewolves, seems highly appropriate to keep the game from dragging out too long.


Quote:
In case of a tie the one gaining the highest vote first will die (this might be subject to change as I kind of liked the test in a game sometime ago where the last one gaining the highest vote was killed).
As long as the tie is not decided at random, I'm okay with this, but I dislike the idea of the last one to reach the high vote getting lyched, for exactly the same reason the phantom likes it. It seems to me as though it makes it too easy to step in and save someone else, and removes several commonly used strategies (used primarily by wolves, but occasionally by gifted) from use. The idea is to balance the game, not limit available strategies or cut the evil team's options. However, it's not that major, and other strategies may become available with the other option, so I'm not at all strongly opposed. Just wanted to raise the point.


Quote:
There will be no modfire so the villagers need to get rid of people they don’t trust themselves. (This is also subject to change if a majority has a strong view on this the other way. Then the ruling would be that two Days in a row with no votes would bring on the modfire).
I prefer modfire. The reasons why are not a secret to anyone. However, I understand that modfire in this particular game may very well unbalance it in favor of the evil team, simply because of fluid nature of Deuling Wizards.

Quote:
Four wolves will get two kills / Night. Or three wolves is enough?
I think it should stay with four wolves. It means that the EW will have to be a bit more careful with her wolves than she normally would be. We eventually had three kills last game, but I don't know if you want to do that again. We do have a very large village.

Quote:
If a gifted is killed during the Night and the GW's roster had been full, the one the GW scried that Night will take the role of the gifted killed immediately if she was not the EW or a wolf. The GW may override this instant transformation by notifying the mod about it but that has to happen before the Day starts.
I question this, only because it directly contradicts the nightly order of events. If the wolf kill is last on the nightly order, then the person the GW scries cannot become a gifted, because at the time the GW scries there is no open slot. The slot only opens at the very end of the night, after the scrying has taken place. So it would actually be impossible for the scried person to take the place of the gifted.

Also, if the EW or GW scries someone who is on the other team, thus causing that person to become a normal villager, is the other wizard immediately aware of the loss of their team member? They were last game, and that bit of information was vitally important for both wizards.
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Old 05-27-2008, 01:59 AM   #7
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Because of the strong voicings there will be a modfire for anyone who does not post or vote in two Days.

As there seems to be a host of new twists in comparison to a normal WW-game we'll stick in a case of a tie to the "first one to gain the highest number of votes will die" -ruling. Also this ruling doesn't favour those voting the last (which is also timezone-related) so heavily than "the last one to gain the votes" -ruling would do.

There will be no retractable votes.

Quote:
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I think it should stay with four wolves. It means that the EW will have to be a bit more careful with her wolves than she normally would be. We eventually had three kills last game, but I don't know if you want to do that again.
That's the way it's going to be. I kind of came to the same conclusion. And even this ruling will give the EW a possibility for two kills on first actual gameNight (Night2) if the villagers will lynch an innocent on Day1.

So: When there are four wolves or more they have two kills / Night.

Quote:
Originally Posted by Roa
I question this, only because it directly contradicts the nightly order of events. If the wolf kill is last on the nightly order, then the person the GW scries cannot become a gifted, because at the time the GW scries there is no open slot.
I could have broken the order of Nightly events as such as I think the main point is about the balance. But on a second thought: if the GW's scry is the first thing in any Night (alongside EW's curse) she will have a possibility to fill the empty slot for that Night anyway. So basically we seem not to need the ruling...

Quote:
Originally Posted by Roa
Also, if the EW or GW scries someone who is on the other team, thus causing that person to become a normal villager, is the other wizard immediately aware of the loss of their team member? They were last game, and that bit of information was vitally important for both wizards.
Sure. I think all the possible information will be given to the wizards during the Nights as soon as they become available and the mod (submod) is awake.
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Old 05-26-2008, 10:12 PM   #8
Lhunardawen
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Originally Posted by Durelin View Post
If not, I guess I could be Lhuna's evil twin if she or anyone else does not mind, poisoner as my occupation.

Anyone claim me.
I'd love to be your good twin, Durelin. Sabotage my business as you will. And at least you can still bah at my phantom all you want - only you'll have me to answer to.
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Old 05-27-2008, 01:34 AM   #9
Roa_Aoife
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Even better chart!

Please make sure you are properly labeled and placed.
Attached Images
File Type: jpg family chart.JPG (90.9 KB, 457 views)
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Old 05-27-2008, 01:41 AM   #10
Nogrod
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Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.Nogrod is wading through the Dead Marshes.
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Thank's Roa!

Both families seem to stick to themselves with the exception of Brinn & Kath and Legate & Sally who dare to mix with the other family!
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Old 05-28-2008, 09:25 PM   #11
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Thank's Roa!

Both families seem to stick to themselves with the exception of Brinn & Kath and Legate & Sally who dare to mix with the other family!


Well, since I'm from the midwest in real-life, I decided to go for a change of pace and exclude my kin from the dating pool in the game.



And yes, I'm kidding. Sickos. :P
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