I'm really looking forward to seeing this concept developed and experiencing it from the perspective of a player, Kuruharan! After the first game, I was hoping someone would eventually revisit it and work out the kinks. (Unfortunately I can't quite remember what those were, other than that there needed to be a bit more knowledge available to the dead).
Quote:
Originally Posted by Eomer of the Rohirrim
Yes! Yes! Yes!
Oh, Kuru, I still remember when Oddwen mercilessly ripped you apart to win Tol-in-Gaurhoth III. Good times.
I love the premise; missed it the first time round. One question: you say the active players aren't allowed to look in the Dead Thread (or Deid Threid, as we Scots might say). Is that simply a matter of trust, or is there some (obvious) thing I'm missing which prevents dastardly wolverous treachery? Ah! Such villainous lycanthropy! I can't take it anymore: STRING THEM UP!
++NILPAURION FELAGUND
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I look at it this way: if we trust those players who live together not to discuss the game (more difficult than it sounds!) surely we can trust players not to read a forbidden thread as well.