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Old 01-30-2011, 07:24 PM   #495
Aganzir
Woman of Secret Shadow
 
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Join Date: Oct 2006
Location: in hollow halls beneath the fells
Posts: 4,511
Aganzir is lost in the dark paths of Moria.Aganzir is lost in the dark paths of Moria.Aganzir is lost in the dark paths of Moria.Aganzir is lost in the dark paths of Moria.
On sending messages from Mandos

I have been thinking about it, and the easiest way I could come up with is the one I mentioned briefly. Now I'd just like to hear opinions...

Basically, if the last player lynched (in case of a multiple lynch, the 1st to receive the highest number of votes) was not a wolf, we'll give the double vote to the player first on the player list, or if we don't trust her for one reason or another, the 2nd/3rd/etc. If the lynched player was a wolf, the last (or the 2nd/3rd/etc last) player gets the double vote the following day. If we do this, we should probably agree to stop when there's a set number of players left, say 6, because then the votes may have a much bigger influence.

We should probably just exclude possible seer information. If the seer reveals here, she can tell her dreams (except the last) to the village; if she dies before revealing, we have no way of letting the village know she was the seer.

I am aware people might disagree with me on the idea, saying they'd rather double the most innocent-looking player's vote, but I think it all comes down to how much we want to help the village. We can keep playing like we always have, vote for the person we like and leave the village wondering about why we chose her, or we can find a way to give them information.

The problems I can see with this are the baddies messing around, or the wolves basing their kills on who might get more votes. There are probably more but I'm not going to start thinking it through at this hour. Now the question is, do you think that (or something similar) is workable or is it too complicated/risky?
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Last edited by Aganzir; 01-30-2011 at 07:25 PM. Reason: xed with sally & Mith
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