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Old 05-28-2006, 12:51 PM   #1
Kath
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Tol-in-Gaurhoth XXII: Hic Monstrae Trucidant

The roles:

Ordinary Villagers - The Ordinary Villagers post during the Day and decide whom to lynch. They are silent at Night.

Seer - Each Night, the Seer chooses one villager to dream about and PMs their choice to me. The role of that villager will be revealed. The Changeling, however, will appear as an Ordinary Villager.

Ranger - Each Night, the Ranger chooses one villager to protect and PMs their choice to me. The Werewolves then cannot kill that person during that Night. The Ranger cannot protect themselves, and cannot protect the same person two Nights in a row.

Hunter - Each Night, the Hunter chooses one villager to take down with them in case they are killed and PMs their choice to me.

Changeling - Each Night, the Changeling chooses one villager and takes on that villagers role. In the event of becoming a wolf the chosen wolf may not take part in the Night's discussions but nor may the Changeling, and the Changeling chooses who will be killed that Night.


The rules:

Votes will be cast throughout the day, and must be put on a separate line and bolded, like so:

++KATH

The votes will be retractable, with as many changes of vote as wanted permitted. The last name voted for at the deadline will be counted.

There will be no double lynches. If there is a tie the first person to have reached the most number of votes will be lynched.

The deadline will be 11pm GMT. Any posts after this time at Night will be ignored.

Dead players may not post.

No player can use PMs to verify anything they say.

Editing is only allowed to correct spelling/grammar mistakes, to go back and bold/italicize something or to say who you have cross-posted with if that happens.

All players must be in Invisible Mode.


The players:

Lhuna - traveller with absolutely no sense of direction
Cailín - tragedienne
Nilp - ex-world champion in chess
Fea - confectionist
Celuien - ketchup grower
Form - homeless wanderer
TGWBS - Pokémaster
Lommy - AA-adviser
Nogrod - owner of ME's first hamburger restaurant
lmp - gravedigger
Tom - tree surgeon
Caran - town poet
Findëasëa (from now called Fin) - alpaca herder
spawn - lumberjackess
Mith - aura consultant
morm - butcher
Durelin - ninja
Boromir - undercover assassin
Sauce - retired Arda-famous chariot racer and playboy millionaire

The game will begin at 11pm GMT. Do not post before then.
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Old 05-28-2006, 03:06 PM   #2
Kath
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In the sleepy town of Animalia life was easy and quiet. The villagers lived in harmony with the animals that surrounded them, and went about their daily lives with good-natured humour, and their nights without fear. Until, on a dark and stormy night, life for the villagers changed forever.

A flash of lightning illuminated a shape slinking through the trees. The movement was followed by hundreds of bright little eyes, the animals were watching. The shadow moved into a clearing lit by the moon, and it seemed to the watchers that it grew and changed shape, until the body of a man was clear through the foliage. As it straightened, the sound of footsteps could be heard amid the thunder, and moments later three more humans stepped into the clearing. This was clearly designed to be a meeting of some kind.

The four humans moved towards each other, the three heading towards the one, until they met in the middle. As they were speaking in Human, the creatures around them couldn’t understand a word, but they didn’t need to understand to know that a very heated debate was going on, and whatever it was about, the shapeshifter was losing.

The watchers observed as he, it, stepped away from the others, apparently conceding to them. The newcomers began to walk back across the clearing, but turned as an unearthly howl arose from behind them. They froze in horror at the sight that met their eyes, but barely had time to scream before the beast attacked. Leaping on each person in turn it bit them and moved onto the next, until all three were lying on the ground, bleeding from their wounds. Slowly, their attacker dragged them across the clearing, laying them down in a patch of moonlight shining through the heavy clouds above.

Under the watchful gaze of those amidst the trees, the maimed bodies began to change, with limbs lengthening and hair sprouting and teeth growing sharp until they barely resembled humans at all, but rather the ominous form of wolves. Cautiously they rose to their four paws, keeping a wary eye on and distance between each other, and the one that had turned them. Though they formed a circle as they rose there was an obvious leader, and it was that creature that began a strange almost musical growling, as though the wolves, werewolves, were speaking to each other.

The noise was low and strangely hypnotic, and the animals watching soon found themselves caught deep within a trance-like state. They listened in delight, but suddenly the growling changed and became angry. Waking, the creatures saw an arrow shoot from the very edge of the clearing and strike the leader right in the heart. It howled, an unearthly sound that sent shivers through the woods. It was a note of finality, a herald of death, and indeed death soon followed. Whatever had shot it had already disappeared through the woods and back towards the village, and as they stared into the clearing the sky began to clear, allowing more moonlight through the clouds to illuminate the scene below.

Lying in the middle of the space was a giant wolf, with features like that of a man gone wild, and clearly dead. The remaining three were clustered around it, and began their musical speech again. The animals did not need to know the tongue to understand, the wolves would exact revenge on the town they had once been truly a part of for killing one of their own. A shared howl went up to the sky, and the wolves leaped out of the clearing and after their enemy, followed by anything in the forest willing and able to move.
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Old 05-28-2006, 03:06 PM   #3
Kath
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Night 1 has now begun.

Seer PM me with the player you wish to dream of.

Werewolves PM amongst yourselves.

Other Gifted's have no role toNight.
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Old 05-29-2006, 04:00 PM   #4
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Kath had run from the woods back to the town, knowing she would be safe for the night if only she could get back to her house. Her foresight, skill with weapons and charms for protection had always served her well before, but tonight her foresight had shown Kath her own death, and she was determined to do all she could to help the village combat these monsters before then. Running inside she gathered everything she would need and headed back out.

Making sure not to wake anyone she pushed a small slip of paper under the door of one of the huts. There were no words on it, at least none that could be seen, but upon being read they would give the reader her gift of foresight, and that person would become a Seer. Under another she slipped the paper that would pass on her skill with weapons, in order that the reader would become a Hunter. Next the one that would pass on the ability to protect, to gain the role of a Ranger. Taking the last slip she hesitated. This was a wildcard, and she wasn’t sure whether to gift someone with it or not. While it could help the village immensely, it could also help the wolves. Hearing the howls getting closer, she quickly made a decision and pushed the slip under a door, knowing the occupant would soon have the gift of a Changeling.

Making her way back to her house Kath saw the wolves gathering outside. She stopped short but they had already smelt her. Turning back she ran to the centre of the small town where the notice board was, and hurriedly used the charcoal remaining from the night’s bonfire to scrawl a warning.

“Three werewolves walk among you, I have provided help, you know who you are.”

Before she could get any further a screech from above made her look up. An eagle was circling overhead with something gripped tightly in its talons. The growling behind her signified that the wolves had caught her, and she brought her gaze down to meet that of the largest beast. She steeled herself, waiting for the inevitable attack, sure she could find a way out once they leaped, but the first strike came from a place she had not anticipated. Something heavy landed on her head with an audible ‘thunk’ and both she and the object fell to the ground dazed. Unable to focus enough to stand she lay helplessly as the wolves mauled her stricken body under the watchful gaze of the turtle that had delivered the fatal blow from above. Closing her eyes, she prayed desperately that the villagers would find a way to defeat these fiends.



Night 1 ~ Kath, killed by a turtle in an aerial attack ~ Innocent.



Day 1 has now begun. Wolves stop PMing, villagers start talking.
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Old 05-29-2006, 04:15 PM   #5
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A turtle? How... bizarre.

Here are the evil ones, so say I.

Boromir
Sauce
TGWBS

Because their initials spell out Big Scary Things.
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Old 05-29-2006, 04:22 PM   #6
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What a surprise, my job is never easy. I guess I could just kill the person and leave without anyone noticing hmmm....(Boromir takes out a slip of paper and reads to himself) : Writ of Assassination- Target- Dancing Spawn of Ungoliant. Interesting I wonder if she's one of these wolves too.

"What's that you got there," A lady of the village came up and asked.

"Oh nothing, just some errands." (crumbles it up and stuffs it in his pocket). "So, we have wolves do we? And 3 of them? I don't know this Kath lady, but it sure doesn't look good."
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Old 05-29-2006, 04:22 PM   #7
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Day 1s, how I hate thee... let me count the ways!

Okay, I won't count the ways... that's about as pointless as Day 1s are. What would I do with them, once I'd counted?

Anyway, I'm here... I soon won't be here, then I will be here, then I won't be here for a long while... then I'll vote, and then Day 1 will be over.

How droll, to be here so early, with so little to say...

I'll be back post-midnight, my time. Meanwhile, I have no suspicions. Why should I? Only Marcólië Lamen was ever known on this site for a close affinity with turtles- and she's not playing. Had it been a frog, I could at least suspect Celuien.

Be back later.
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Old 05-29-2006, 04:27 PM   #8
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Ai no! KATH! My dearest, my greatest friend, oh my soul and happiness! What evil struck thee? How can I live now? How can we all live now?

Oh that I had to see this day. *wails piteously*


--

Actually, I'm not sure whether I ever saw her before.

Turtles?

Must have been one of TGWBS' Pokethings.

He's odd, too. I say we lynch him immediately.
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Old 05-29-2006, 04:33 PM   #9
Celuien
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Well, that was earlier than I expected! I guess I'm GMT -5, not -4. 6 PM.

Poor Kath. When turtles and wolves are allies, we're in trouble. Who knows what creatures will work together next?

Now, to random suspicions...

I just don't trust that morm. Why, I hear that he'd turn his own children over to the wolves if you came right down to it! And as for lmp, wolves just make his business better. Collusion there wouldn't surprise me. Likewise, I say that you can't trust an actor by any name, including that of tragedienne, so I'll be keeping an eye on Cailín. Ninjas are almost as bad as pirates, well-known for tricksy stunts, so I don't know about Durelin either.

And that's enough silly randomness from me for one day.

On the changling:

The changling is such a wild card that I'm not sure how to approach it. Most of the time, the changling is likely to remain with the ordinary villagers, since only six of us besides the Changling are not ordinary. For now, without any information to go on, and knowing that the Changling cannot openly give information, I'll find it easier to play as if there is no Changling, especially as the Changling is most likely to be ordinary at most times. But when we come close to the end, the Changling can have a great impact, especially if transformed to a wolf, so it may be beneficial to keep a watch for any hint of Changling behaviors as the days pass. It's also at the end, when the ratio of wolves to villagers increases, that the Changling is more likely to encounter a wolf as well.
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Old 05-29-2006, 04:40 PM   #10
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White Tree

What a surprise, I'm on Fea's list. What a shame, that vengeful attitude is going to get you into trouble one of these days.

Celuien, well the changeling is a bit of a wild card, he/she could be a big help to the wolves if he/she is changed into one. The Changeling is more of a toss-up, though the majority of the time, it should favor us. (innocent villagers that is).

I'm going to vote for

++Dancing Spawn
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Old 05-29-2006, 04:42 PM   #11
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It's time for me to go to being a lumberjackess, you know, leaping from tree to tree and all that, but before I must depart I shall say what I think of this horrible murder of Kath.

A turtle was the poor girl's bane, that much is certain. A teenage mutant ninja turtle, perhaps? Suddenly that Durelin lass looks rather shady to me.

The Larch! The Pine! The Giant Redwood tree!

I'll be back after taking a nap.
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Old 05-29-2006, 05:21 PM   #12
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All I can say is I'm quite glad that Kath is dead she never sat quite right with me. I think she got what was coming her. Thought does anybody know if WW meat tastes good?
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Old 05-29-2006, 06:33 PM   #13
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Boots

*A note is delivered from the large mansion on the hill. It reads thusly*

Friends and fiends

Being an incredibly wealthy and handsome ex-chariot racer (as you are all no doubt aware) I have no wish to endanger myself, nor to socialise with you common villager types. I will therefore remain secluded in my well-guarded mansion for as long as I can. I do nevertheless wish to assist the village in any way that I can. Being blessed with the gift of foresight, I have foreseen much of that which will pass over the coming Days, and have deigned to share some of my knowledge with you. Here it is. Enjoy.

Lhuna - Will rant like a lhunatic in bursts of activity over short periods each day when no one else is around. Will be lynched early for her behaviour, despite being pure as the driven snow.
Cailín - Either a Seer or a Wolf. If the former, we are in luck. If the latter, we are all dead.
Nilp - Will confuse everyone by trying to stay alive and be lynched for his trouble.
Fea - Will confuse everyone because that’s what she does. Will be continuously suspected yet somehow survive to the end, when she will devour the remaining innocents.
Celuien - Bound to be a Wolf this time surely. We should lynch her pretty soon.
Form - Will declare how much he hates Day 1s throughout Day 1. Will seemingly be of little help, yet has the means to turn the tide in the end.
TGWBS - Will be suspiciously quiet and face the gallows early in consequence. He’s innocent, though.
Lommy - Will natter on endlessly, putting forward conflicting theories and flip-flopping at every turn. Somehow though, she will survive to the end and be eaten by Fea.
Nogrod - Incapable of being foul and feeling fair. If he seems genuine, he is. If he seems beastly, he is.
lmp - Will come under serious suspicion after a few Days, provoking one of his famous rants. It will not serve him well and he will be lynched. Happily, he will take a Wolf with him.
Tom - Will fly under everyone’s radar and join Fea in the feast at the end. Either that or he will find himself on the menu.
Caran - Will contribute thoughtfully until she is lynched for seeming too innocent to be true. She actually is.
Findëasëa - From a quiet start, will gather momentum. Could hold the key to saving us all.
spawn - If her analyses are thorough, she’s innocent. If not, she’s a Wolf. My money’s on the former.
Mith - Will get annoyed when she comes under suspicion for contributing only at certain times. Will come under even more suspicion when she gets annoyed. But we don’t want to kill our Ranger now, do we?
morm - Is innocent and will be killed by the Wolves early on, before he is able to take charge.
Durelin - Deadly under the cover of darkness. She’s not a Wolf, though. She’s the Changeling.
Boromir - Thinks that he’s deadly under the cover of darkness. But he is neither Wolf, Hunter nor Changeling. Just an Ordo with delusions of grandeur. He will be lynched before the end.
Sauce - Will be cruelly and savagely ripped apart by the Wolves tonight. Either that or they will leave him alive to gather suspicion as the Days wear on. He’s innocent, though, and will save the village if he survives to the end.

Heed these words. For they will serve you well.

Signed

~The Saucepan Kid~

PS Absolutely no autographs. Not even for your kids. So there!
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Old 05-29-2006, 06:39 PM   #14
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The Saucepan Man has been trapped in the Barrow!
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PPS The likelihood is that the Changeling will end up on the village's side at the end. Ergo she should act on behalf of the village throughout, even when she chooses a Wolf's identity to steal at Night. Use the power of the Wolves against them, my dear, that's my advice.
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Old 05-29-2006, 06:41 PM   #15
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The Saucepan Man has been trapped in the Barrow!
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PPPS

+ + Feanor of the Peredhil

Because she's a Wolf, of course!
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Old 05-29-2006, 06:50 PM   #16
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Quote:
Originally Posted by PanKid
PPS The likelihood is that the Changeling will end up on the village's side at the end. Ergo she should act on behalf of the village throughout, even when she chooses a Wolf's identity to steal at Night. Use the power of the Wolves against them, my dear, that's my advice.
Interesting advice. Being a perpetually innocent villager (), I heartily approve and second the recommendation.

And, my goodness! Two early votes! First Boromir, then The Saucepan Kid. That's rather different...

Might as well start the vote tally for convenience's sake later toDAY when the votes start piling up.

1. Boromir --> Spawn (Spawn - 1)
2. SPM -> Feanor (Spawn - 1, Feanor - 1)
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Old 05-29-2006, 07:03 PM   #17
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Grave Digger reporting to the village. I shall now catch up on the discussion.
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Old 05-29-2006, 07:21 PM   #18
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Suspicionés Randomnarum:

Wolves:

Saucy - of course; 'tis a matter of form.
Celuien - a marriage made in Thangorodrim
Formendacil - he's always a werewolf when I'm in the village. Just the way it is.

Nobody has said anything particularly noteworthy, so I'm done here for now.
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Old 05-29-2006, 07:46 PM   #19
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White Tree

Celuien, I would like to point you out to Code 101: B-13 Section 99105, Paragraph 4.3 on the town charter:
Quote:
The votes will be retractable, with as many changes of vote as wanted permitted. The last name voted for at the deadline will be counted.
Therefor, I can do this and I precisely mean to do this...

--Spawn

++Sauce


Think of it this way Sauce, I'm saving you from being devoured by wolves, atleast now you can still have a body and be buried (or cremated- whatever your preference) the proper way...instead of being ripped to shreds by wolves at night. Aren't I a nice guy?
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Old 05-29-2006, 07:48 PM   #20
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Doh. Retractables. I knew that, but old habits of checking vote timing and making lists die hard, you know.

Shall I attempt to keep my list updated? Probably not.
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Old 05-29-2006, 08:02 PM   #21
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Poor Kath, who met her unfortunate, although slightly ironic, ‘downfall’ in the form of a plummeting reptile. Although this tragedy is quite appalling, we must move on to better aid the village.

As far as keeping track of votes, it seems like it would be beneficial to keep track of all of the votes… regardless of weather they may change or not. So maybe the end list could look something like this:

1. A > B (B - 1)
2. F > G (B – 1, G - 1)
3. A > G (B – 1 retracted, G - 2)
4. Z > B (B – 1, B – 1 retracted, G - 2)

Does that sound like a good idea? I have never used retractable votes before so if someone has a better idea we should use it. It just seems like it is better than changing the whole list each time and it also gives us an idea of how votes have changed over each day.
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Old 05-29-2006, 08:09 PM   #22
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The updated list for today would be:
1. Boromir --> Spawn (Spawn - 1)
2. SPM -> Feanor (Spawn - 1, Feanor - 1)
3. Boromir -> SPM (Spawn – R1, Feanor -1, SPM -1)

The R instead of the word retracted seemed less confusing.
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Old 05-29-2006, 08:38 PM   #23
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Alas! Poor, dear Kath! She always used to ask to hear my latest poems.

To her unhappy head came a hurtling disc,
A terrible turtle, now turned fatal risk.


Now, on to business. We've three wolves to catch! I have to say I love watching people deal with Day 1. LMP, SPM, and Feanor have given us some interesting theories. Quite straightforward, you three are!

On the other hand, there's Nogrod, with his newfangled "hamburger restaurant". We've always wondered what he put in those hamburgers... Might he be a wolf bent on deadly culinary success?
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Old 05-29-2006, 09:15 PM   #24
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Well, I must sleep. I'll be back before the deadline, but just to be on the safe side:

++Celuien

...because she's a ketchup grower, and I can't think of a word that rhymes with "ketchup". The sooner we get rid of her, the less necessary it is that I work her and her unrhymable occupation into the epic poem I'll be writing and publishing when this ordeal is over.
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Old 05-29-2006, 09:53 PM   #25
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Silmaril *yawns*

I woke up this morning thinking of DotA. I'm trying to master Broodmother now, and I'm wondering, Do I really need a Sange and Yasha if I plan to build the Butterfly?

Then I got hold of the newspaper, and saw the the Filipinos are now in 14th place in the Turin Chess Olympiad, after trouncing the Icelanders 3.5-0.5 (best game in that round, although the last move, 22. Qe5# is not there.) At the same time, the Filipinas beat the Finnish women, 2.5-0.5. Whee! Go Philippines! Show those ex-Soviet republics what true chess is!

(EDIT: I just found out as I got online that they lost to China 0.5-3.5. )

So, now I'm motivated to come up with plans to help us avenge my daughter's death.

We have two options: go for the middle game quick kill, or take the safe endgame win. I'll explain both in detail.

The first option involves expert tactical playing, actively hunting werewolves and the like. The problem is that it's gifted-intensive; once we start losing the gifteds we'll be caught looking the wrong way and we're bound to lose the endgame.

The second plan involves exchanging major pieces (lynching possible threats). Par example, morm, Sauce, and Fea. The problem with this plan is that we lose time hunting werewolves, but at least, even when we lose the gifteds, we won't have to worry about these chappies (who are excellent at exuding an innocent feel) turning beastie on us.

So, here's my vote.

++The Saucepan Man

Because I'm not yet avenged.
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Old 05-29-2006, 10:05 PM   #26
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I feel so important that y'all are so keen on me just now. Sad, really... used to be that when somebody tried to kill me, I knew they were evil... or just trying to find out how my Great Glass Feavator works... or getting the recipe for Gobstoppers... you all know the drill, I'm sure, especially with the enthusiasm with which dentists seem to approach my customers.

Nowadays? No... nobody trusts poor Fea. And she's almost always pure as the ingredients she puts into sweets as sweet as she is. Sure, sometimes the sweet is a little nutty, but you know the old saying... Almond Joy's got nuts, Mounds don't. Must be Nilp and Spam don't like Almond Joys, but such is the sad lot of a confectionist working in a small town.
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Old 05-29-2006, 11:19 PM   #27
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Silmaril Hmmm . . .

That reminds me. Shortie hasn't caught Wartortle yet, hasn't he? If he had . . .

Does anybody have an Electabuzz here? How about a Zapdos?

I thought you were a chess ex-world champion.

Well, you can't exactly use the Nimzo-Indian on a turtle that blasts targets with water, can you?
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Old 05-30-2006, 12:15 AM   #28
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About the Changeling, Celuien, I don't think s/he becomes a threat to this village till much later on. As s/he is only ever wolvish during Night time, s/he shall be primarily on the village's side. Because of the Seer-like quality of the role, the wolves will probably have slain this wildcard far before it becomes a liability to us. Otherwise, I think it's a case of let's worry when we need to worry.

Well, I had this really nice story worked out for this village, but -and it's quite tragic really, tragic, tragic- somehow I lost it into virtually reality so I shall give you a brief summary. Soon in a theatre near you, with I, the Leading Lady, in a role of such dramatics, passion and misguided innocence, it has never been shown before.

Summary: We're all going to die. Lhuna will be first.

++LHUNARDAWEN

Oh no, this Kath was first, huh? Well, death by a flying turtle just lacks the finesse to work on stage.

(More reason hopefully to arrive after a nice, long day of classes. See you all tonight)
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Old 05-30-2006, 12:39 AM   #29
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As promised, after having been gone for a while, I am back... and destined to be gone again and back again at least once more ere the village's day is over.

Don't know why I bother... there's nothing of use happening. But a promise is a promise, and I'm a wanderer of my word.

As usual, someone sums up all the stereotypes for us (this time it was Saucy), throwing in a few off-the-cuff remarks. Some people sum up what's happened so far (that would be me). There's been confusion about the rules (retractable votes, see Celuien). There's been blessedly little discussion about the new role (the Changling). And, retractable votes being the norm, there has been some voting.

All in all, the same old, same old...

.... be back later, after someone has said something suspicious and is looking likely to be lynched for it.
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Old 05-30-2006, 01:32 AM   #30
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Killed by an eagle using a turtle! So we'll just figure out all the turtle- and eaglelike characters and put them in a line to be questioned...

But really. I think we can do better than this. The feel in the village is like we were all gathered on a picnic. Still we quite definitively have to lynch someone in the evening. And this way we just end up with wild guesses (and messing it all up with all these retractions).

This Changeling, though is our real asset - as soon as s/he realizes it truly. I'm in total agreement with Spm here:
Quote:
The likelihood is that the Changeling will end up on the village's side at the end. Ergo she should act on behalf of the village throughout, even when she chooses a Wolf's identity to steal at Night. Use the power of the Wolves against them, my dear, that's my advice.
I would add to this, that the Changeling - if alive on Day4 or something - should actually take her/his role as our second seer by then. S/he's not allowed to say that she knows the things because of her role, but no one can deny any one of us to write f.ex. "I just know that X, Y & Z are innocents and W is a wolf". I think we should be on the lookout for that kind of messages later on the game - and the Changeling should make them. With two seers, we're having the upper hand here.
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Old 05-30-2006, 01:58 AM   #31
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Poor Kath.
May she rest in peace.

I think the Changeling is an advantage to the village in most cases. If she (I use feminine pronouns of all unknowns) chooses a wolf, she can mess the wolves' plans by killing someone they don't plan to kill. If she chooses an ordo, we know for sure that she's on our side.

The only problem about her is that she can mess the gifteds' plans as well as the wolves' plans. Anyway, if we have stupid gifteds (which I hope we don't) that can be an advantage as well. Besides, even then she's not evil.

Retractable votes create confusion. There are lots of early votes thrown around... I understand people just want to stir the discussion a bit, or have fun, but wouldn't that make a perfect cover for a wolf? Especially when there's plenty of these random votes around...
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Old 05-30-2006, 02:08 AM   #32
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Well, these retractable votes are sure fun to play with, and they probably will be used as bluffs on both Good and Evil side, but usually when someone has received a vote, the villagers have been able to draw conclusions throughout the Day about who voted for whom and how they did react. Now with the votes flying around, receiving one isn't a big deal, so if we want to get somewhere toDay, I'd suggest making as serious theories as possible. I don't mean that we'd need to abandon the Day 1 frolicing, it's quite fun, really, but I think there is often plenty of material for something more concrete, too, than just the village banter.

Quote:
Originally Posted by Sauce
PPS The likelihood is that the Changeling will end up on the village's side at the end. Ergo she should act on behalf of the village throughout, even when she chooses a Wolf's identity to steal at Night. Use the power of the Wolves against them, my dear, that's my advice.
That's what I was thinking, too. The rules don't specify if the Changeling should work for the Wolves' benefit if s/he stumbles across one. Seeing that the Changeling has the power to decide on the Night's kill, s/he could just pick someone who looks the most suspicious to him/her (I assume s/he can't choose to kill the Wolf whose role s/he stole) - or can't the Wolves kill each other?
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Old 05-30-2006, 02:14 AM   #33
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I could maybe join the "I hate Day 1s"-club. Everybody's just babbling nonsense except a few changeling-speculations.

I would like to say that Cailín's usually more reasonable and her behaviour today worries me, but the prevailing conditions being retractable votes and Day 1, I really can't say anything, except that whoever the wolves are it's easy to hide for them toDay.

I think that it's quite probable that at least one wolf-on-wolf-vote will be thrown toDay and be retracted.

My lunch break draws to its end, so I have to go. I will be back before Nightfall...

edit: xed with spawn
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Old 05-30-2006, 02:41 AM   #34
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I know this may sound futile to some, but I still think we should explore, or at least pay heed to all possible (even though unprobable) sides of the game dynamics when there are new things around.

We all were asked about our animal for the game. Now it was actually an Eagle and a Turtle that killed Kath. I don't know, whether it helps us a lot toDay (we can always speculate about them if we wish), but if the same three animals seem to appear on the nightly kills, we should probably take them more seriously.

I agree with Spawn and Lommy about looking more closely the votes cast early on and also the banter.
Quote:
= Spawn
Seeing that the Changeling has the power to decide on the Night's kill, s/he could just pick someone who looks the most suspicious to him/her (I assume s/he can't choose to kill the Wolf whose role s/he stole) - or can't the Wolves kill each other?
I kind of remember that she can't kill the wolf she picked, but she is able to kill another wolf. And then of course she may reveal the wolf she picked later (among a possible host of innocents). That's why I'd ike to call her our second Seer. Now if we could just come up with means for the Changeling and the Seer to distribute the picks among themselves so that they wouldn't overlap, like the one picking up the loudmouths and the other the quieter ones or something...
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Old 05-30-2006, 03:02 AM   #35
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What?! Kath dead? Three werewolves? This wasn't in the pamphlet...

Wait, Animalia? What am I doing here? I'm supposed to be in Animalta!

Oh well...

There's only one thing I can say right now: Form is the Changeling. Look at him, he's a homeless wanderer.

Day Ones are simply wonderful, aren't they?
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Old 05-30-2006, 03:24 AM   #36
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After a bit of thinking - directionless for the most part - I finally understood what Nogrod meant by calling the Changeling the second Seer. Doh! He'll know the roles and get to play them for a time. With there having more innocents than fiends, then he's more likely to pick an innocent, and a well-timed revelation of what he knows and what the Seer knows will lead us closer to victory - even without double lynches.

A downside, though a bit unlikely, here is if the Changeling is inherently evil and chooses to play for the dark side. Like if he catches the Seer one Night and a wolf the next, he could kill the Seer for the lycans. Unlikely, as I said, though still very probable.

I don't know about you guys, but I hate it when someone holds this much power.
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Old 05-30-2006, 03:33 AM   #37
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Frolic frolic

Feels like early morning here and the graves don't dig themselves. However I have a moment.

++ FORMENDACIL

I just don't trust him. Lupine. Wolvish. Sneak.
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Old 05-30-2006, 03:48 AM   #38
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I guess I must be off. I leave you with

++THE GUY WHO BE SHORT

because who knows what beast he might use against one of us next?

Now, if you'll excuse me...which way is the hut where I'm staying?
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Old 05-30-2006, 05:00 AM   #39
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White Tree

I don't understand all the gloom about retractable votes. They could be a great benefit to the village. Let's say if you're a wolf, instead of one carefully planned vote, you can go back and change your strategy, perhaps to save a partner, perhaps to lynch a suspected gifted...etc. See wolves no who's on their side, retractable votes can be a benefit to them, but also to their own demise.

Also, retractable votes have no bearing on the voting record, which is still an important key to deciding who's a wolf and who isn't.

Since I'm innocent I can't say how retractable votes benefit me. That will only give the wolves clues to my thought process, and inside information to my own mind. And that's not good, if the wolves know their victims they are much more dangerous. So, I prefer to with hold information as to some things that I feel like doing (retracting votes for instance).
Quote:
Retractable votes create confusion. There are lots of early votes thrown around... I understand people just want to stir the discussion a bit, or have fun, but wouldn't that make a perfect cover for a wolf? Especially when there's plenty of these random votes around...~Thinlomien
If this is directed to me, I accept your challenge...

--Sauce

++Lommy


Retractable votes create confusion? The only confusion it would create a hastle for is for Kath...who's now dead, so it shouldn't matter. Please explain, I want to hear what makes retractable votes "confusing?" (Note: Anyone can step up to the plate on this one if they have an explanation...I'm merely trying to understand this view of retractable votes being confusing and useless. I've explained the why not, now I want to hear the "why's").
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Old 05-30-2006, 05:03 AM   #40
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Quote:
Originally Posted by Lhunardawen
After a bit of thinking - directionless for the most part - I finally understood what Nogrod meant by calling the Changeling the second Seer. Doh! He'll know the roles and get to play them for a time. With there having more innocents than fiends, then he's more likely to pick an innocent, and a well-timed revelation of what he knows and what the Seer knows will lead us closer to victory - even without double lynches.

A downside, though a bit unlikely, here is if the Changeling is inherently evil and chooses to play for the dark side. Like if he catches the Seer one Night and a wolf the next, he could kill the Seer for the lycans. Unlikely, as I said, though still very probable.

I don't know about you guys, but I hate it when someone holds this much power.
Well, I don't like the situation very much either, but we just have to cope with it.

Well, let's hope the Changeling plays on the good side and if she plays on the wrong side, she doesn't catch the seer. But as said before, it would profit the Changeling herself more if she was on the Good side.

And more frolicing... I hope the situation is a bit better when I come back this evening. (I'm in +3 GMT.)

Day One is pretty useless on Day One, but on the next Days, it is usually even more useful than one could suspect.

edit: xed with Boromir
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