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#1 | |
Beloved Shadow
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![]() Quote:
But the self-vote... Was it just tradition, or an honest tactic? (i.e. You can't be around much at first anyway so may as well die since you'll still be alive in the Dead Thread and it will dodge the chance of a Gifted being offed Day 1... Sort of a noble kinda-sorta-sacrifice.)
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#2 |
Beloved Shadow
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I swear, every time I refresh the Mirth forum I think, "Ooo, haven't read that thread!" and nearly click on the Dead Thread.
![]() Am I the only person this is happening to?
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#3 | |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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Quote:
![]() (Also, yes, me too. I'm going to have to be very careful while on my phone so I don't mix up the two threads.)
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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#4 | ||
Beloved Shadow
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![]() Quote:
Quote:
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#5 |
The Sweetest Spoiler
Join Date: Nov 2007
Location: from beneath you it giggles incessantly
Posts: 5,789
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Bless.
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"My heart always cowers behind the defense of my wit." Friendship is two pals munching on a well-cooked face together. Fenris bookworm.
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#6 |
Beloved Shadow
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But anyway, that first scenario might be a bit dark, so let's look at another direction this thing can go...
Seer dreams of two innocents Night 1 and two innocents Night 2 (not that unlikely). We purposefully tie the vote Day 1 and 2 so we don't lynch anyone. Night 2 kills are only Ordos (or a WW and an Ordo, or a protection and an Ordo). Day 3 Seer reveals himself and 4 innocent dreams and Ranger/Hunter/Lovers also reveal, giving us 9 known innocents. That night the Ranger protects the Seer and the Seer brings us two additional innocents to balance the Ranger/Lover that were offed during the Night. We would at that point have 9 known innocents in a village of 19, thus giving us a 60% chance of lynching a WW. Let's say that night the WWs kill the Seer and other Lover, but the day before the Seer could tell us exactly who he was dreaming that night and whoever he finds innocent he'll make sure the Dead Thread gives a bonus vote to that person (so we have another known) meaning that even if we missed on the lynch yet again the day after we'd be sitting at 7-3-3 with SIX known innocents, thus we'd have a 6/7 chance of lynching a WW. If we missed yet again we'd sit at 4-3-3 with all four innocents being KNOWN, meaning all six Werewolves would then be known. (But then who the heck knows how that would go down, since everyone would know who was guilty and yet the innocents would be outweighed overall 4-6.) (At least I THINK I did all of that correctly. ![]() So, you can see that by just avoiding killing Gifteds and getting good dreams, we can still have a possible win even if we're terrible at lynching. But back to my earlier scenario, if the Seer (or Seer & Ranger) both die in the first two cycles, then the village could be cut down very swiftly and would be lucky indeed to pull through. I mean, wow, Kuru- this thing is mighty complicated!
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#7 |
Beloved Shadow
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There Sally. Text to chew on. I even broke it into two pieces so it seems like more. (like sliders)
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#8 | ||
Leaf-clad Lady
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A couple of things.
Quote:
Quote:
EDIT: x-ed with two Lotties! <3
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"But some stories, small, simple ones about setting out on adventures or people doing wonders, tales of miracles and monsters, have outlasted all the people who told them, and some of them have outlasted the lands in which they were created." Last edited by A Little Green; 06-02-2015 at 12:50 AM. Reason: typo |
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#9 | |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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Quote:
Then again, it seems to me that the best way to set the two packs against each other is simply to kill one wolf from either pack - then the pack which is down a member will by necessity switch its focus from the Gifteds to the other pack, since the only way for them to win would be to kill at least two members of the other pack. Whether or not the other pack switched focus, too - though I think they would soon enough - we would have a bit of a reprieve. Plus, to have two wolves actively and jointly targeting the others would be much more obvious than to have three wolves coasting in the background. To get back to my point, I think probably we should take any chance we can to bag a wolf, since doing so would not only wittle down the pack numbers, but would also help turn the Night kills away from our Gifteds and towards the other pack. The question is, I guess, is it better statistically to have the chance to potentially turn the Night kills away from the Gifteds, or to avoid the risk that we ourselves might kill a Gifted by mistake? If we kill the Seer Day 1, we're in huge trouble, but I suppose they can still do some good in the Dead Thread. If we kill a wolf, we've gained a lot, and I might be hugely naive here, but I feel like they are less of a threat in the Dead Thread than in the Living Thread. So I would say that I personally think a Day 1 lynch is worth the risk, but that's kind of subjective, and I would definitely like to see other peoples' perspectives.
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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#10 |
The Werewolf's Companion
Join Date: Aug 2009
Location: The Moon
Posts: 3,021
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Just to clarify, because in hindsight I realized I never did quote it, I was responding in my above post to this comment of the phantom's:
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I have loved the stars too fondly to be fearful of the night. Double Fenris
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