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#1 |
Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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I don't think there's any point in lynching Greenie. If she is a bluffing cobbler - which I doubt - we won't gain anything (except uncertainity about a certain person) but we will risk our seer by showing to the wolves that s/he's still alive! And if she's the real seer, we will have a known innocent which we already kind of have and we lose the only ghost who's made an effort to be helpful this far.
As for lynching Annu, well, I have the feeling it would reveal nothing but I should maybe reread yesterDay to judge it better. I think the biggest problem is simply that her lynch was sort of a side issue especially towards the end of the Day and if I recall correctly, not nearly everybody was invlolved in the debate about her. edit: xed with Shasta
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Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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#2 | |
Shady She-Penguin
Join Date: Dec 2004
Location: In a far land beyond the Sea
Posts: 8,093
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Shasta, Eönwë - ooh you are actually correct, now that I think of it. In this game, the seer does not have to be afraid of taking his/her dreams to the grave with him and take chances on when to reveal, since s/he can always do it as a ghost. But I still trust Greenie and live in the sad belief we've lost the seer already, it seems the most porbable to me.
Quote:
edit: xed with Zil, Mith, Eönwë and Boro
__________________
Like the stars chase the sun, over the glowing hill I will conquer Blood is running deep, some things never sleep Double Fenris
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