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Old 10-06-2008, 04:09 PM   #1
SamwiseGamgee
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SamwiseGamgee has just left Hobbiton.
Pipe

Well, of course, this is all a little random at the moment, but at the risk of becoming prominent I'll get the first post up before I head off to bed.
I think that our dearly departed Eomer's words are fairly clear as regards those gifted Wargs in our midst: one to see the truth and one to protect the innocent. In those councils of the lesser peoples of this Middle Earth they are known as the seer and the ranger.
As regards those pernicious, traiterous beasts in our midst who are not fit to be called Wargs my mind is troubled, though. Listen carefully to those dying words of dear Eomer: 'But again the pairs, and again the pairs'. Are there any others among us who are concerned we may be battling against six fell enemies. Surely the first again would indicate there had already been an initial evil pair?
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Old 10-06-2008, 05:52 PM   #2
Gwathagor
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Quote:
Originally Posted by Thinlómien View Post
if we're extra smart and lucky, we can win this game very easily...
Ha ha.

Quote:
Originally Posted by Legate of Amon Lanc View Post
Two nassty monstersss now (ah, sorry... wargs don't hiss. I mistook it with something else), and if we don't get them, two more later? Actually it sounds good, even for a balance.
[...]
And as for Seer and Ranger, cf. above, if I did not miss something
Yeah, that's how I understand it.
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Old 10-06-2008, 06:19 PM   #3
Gwathagor
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Quote:
Originally Posted by Eomer of the Rohirrim View Post
He was almost giddy as the night crept nearer. In pairs they come! he would repeat. Two to spill blood on the sacred ground! They bring terror and death. One night, a second and yea! a third, of this I know. But what follows! Two will follow, after the third night, great enemies! Their war beats and tramples us, and brings about that dread circumstance: the pain of Wargs is here. Two amoral forces, to subvert all others. The twain will come, at the behest of their following master, and his foe is at their heels. The pain of Wargs is the only certainty.
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Originally Posted by SamwiseGamgee View Post
Listen carefully to those dying words of dear Eomer: 'But again the pairs, and again the pairs'. Are there any others among us who are concerned we may be battling against six fell enemies. Surely the first again would indicate there had already been an initial evil pair?
Actually, now that I look at it again, I think you may be right, SamGam: two traitors each night for three nights - and then the prophecy seems to indicate that something crazy happens, but I can't tell what exactly. After the prophecy has already discussed the six traitors over three days, it says that: "Two will follow, great enemies, after the third night, great enemies!" This is something different, as these two new figures follow the regular traitors and are apparently enemies. Might they be something along the lines of the wizards of Dueling Wizard fame/igominy? Or something else? Any ideas? I'm also curious what the prophecy means when it says (just following this), "The twain will come at the behest of their following master, and his foe is at their heels." If "twain" refers to the earlier pairs of traitors, then the meaning is relatively clear, as the "master" and the "foe" are apparently the two great enemies of the previous lines. But, if "twain" refers, rather, to those two enemies, then we have something entirely weird on our hands. What exactly, I couldn't begin to say. I'm inclined to think the first interpretation more likely. Occam's razor, you know.
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Old 10-06-2008, 08:24 PM   #4
Kitanna
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Kitanna is battling Black Riders on Weathertop.Kitanna is battling Black Riders on Weathertop.
Well fiddlesticks. I am present and unenthused with our situation. Unfortunately I have little time before I must go to bed. So allow me to lament and make my presence known. When I awake I will return with more substance.
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Old 10-06-2008, 10:01 PM   #5
Brinniel
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I bet I could spend a lot of my time reading through the narrations and trying to analyse what it means...but I'm not going to. Mainly because I simply don't have the time to and honestly, all I really need to know right now is that there are traitors among us and all our efforts should be put towards lynching them. As much as I hate to feel clueless about the game, I'm not going to waste time trying to figure out the details as long as I know the main goal.

With that said, I mean it when I tell you I am short on time particularly toDay (and so stressed with RL I admit I'm feeling rather moody, which is why I won't linger tonight). Unfortunately, this means I'll have to vote extremely early (in about 9 hours). Well, I could risk voting later since there's a slight chance I might make it back later...but it's a risk I'm not willing to take.

Anyways, I am looking forward to playing with some new faces (there's three, I think), and also old faces too. Well, with the exception of Rune...as he always manages to get me lynched whenever I play with him.
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Old 10-06-2008, 10:19 PM   #6
Shastanis Althreduin
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I wonder how possible it is that there are three pairs of two traitor-Wargs each, that kill rotationally?
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Old 10-07-2008, 01:55 AM   #7
Thinlómien
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Quote:
Originally Posted by Shastanis Althreduin View Post
I wonder how possible it is that there are three pairs of two traitor-Wargs each, that kill rotationally?
Like, that they take turns whose turn it's to pick a kill? And they would only win as separate teams? Hmm... Could be, but honestly, I can't see anything pointing at that especially... But Samwise and Gwath do make me wonder... this seems a little confusing.

Quote:
Originally Posted by Eomer, boldings&numbers mine
In pairs they come! he would repeat. Two to spill blood on the sacred ground! They bring terror and death. 1) One night, a second and yea! a third, of this I know. But what follows! Two will follow, after the third night, great enemies! 2) Their war beats and tramples us, and brings about that dread circumstance: the pain of Wargs is here.3) Two amoral forces, to subvert all others. The twain will come, at the behest of their following master, and his foe is at their heels. The pain of Wargs is the only certainty.
1) Doesn't make sense. Three traitors? But didn't he just write that there are two of them? ("The two enemies of Wargs may talk and scheme...") Weird.
2) "Their war"? Do we have fighting wolf teams, after all?
3) Two forces? Two traitors or two traitor teams? Or something else?

I'm starting to be inclined to think like Brinn. Maybe we should just get rid of the two traitors that exist now and see what happens later. All this interpretation chaos causes mess and makes my brain hurt and it won't probably lead anywhere. (Granted, it's a good topic to discuss while there's nothing else.) I think it's clear enough that Eomer will add two more wolves after Night3, whether to the same team or establish a new team, I don't know. But I trust him to clarify what exactly he's doing when he does that...
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