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Old 04-18-2007, 09:47 AM   #1
Volo
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Quote:
Originally Posted by Eomer of the Rohirrim
There could be 4 deaths in one night?
In fact there can be 6 deaths in one night, if both the Hunter and the VHunter succeed... But let's hope that such things don't happen.
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Old 04-18-2007, 09:55 AM   #2
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My initial reaction is scepticism (though don't think I'm not intrigued by these new ideas ). It's perfectly feasible, even perhaps likely, in that case, for the game to be over in 2 days. There's a high chance it will be a swift and utter bloodbath.
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Old 04-18-2007, 10:05 AM   #3
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I'm a bit skeptical too...I'm still undecided about the PMing of our votes (eventhough if this way the Vamps don't get to vote to muddle things up)...secretive votes seems to be cutting off one of the ordinary villager's greatest advantages to the game and putting a lot of focus on the reliability of the gifteds. If the gifteds get whacked early, I think this will be a bloodbath (in the vamps' favor) as Eomer has so dubbed.

Though I like challenges and I think this one will be even more challenging than Nogrod's game without the seer!
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Old 04-18-2007, 10:38 AM   #4
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Quote:
Originally Posted by Boromir88
Though I like challenges and I think this one will be even more challenging than Nogrod's game without the seer!


This is the reason I want many players. If that is the case is somebody NOT willing to send their votes by e-mail?

We'll never know whether this works if we don't try. A lot will depend on the Shade and all the anti-Vampire things we decide to put into the game, this being one of them.
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Old 04-18-2007, 10:55 AM   #5
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Quote:
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Quote:
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Did I understand correctly? The person to be lynched dies at the end of the night, at the same time with Vampire and Shade victims? What if the Vampires or the Shade choose to kill someone who is "already dead"; eg. the Vampires want to kill Boromir, not knowing he'll be lynched?
I suppose I have missed something.
Hmm... Didn't think about this... If we want to make the Varmpires' game harder, we could leave this like it is. Otherwise, the Vampires should post several kill candidates.
I kind of like the idea of leaving it how it is. This way the Vampires won't be at a total advantage, and there won't be a complete bloodbath.
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Old 04-18-2007, 11:40 AM   #6
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You're right, it doesn't hurt to try something new...and we won't know until we give something a try.

I'm ok with sending in secret votes (and I think the vamps inability to vote balances that out). I just wanted to raise a concern that votes are the biggest advantage (no matter how 'circumstantial' and 'biased' they might be) to ordinary villagers. Wolves (or vamps if you prefer) can hide behind their words, but not their votes too well. Perhaps I've always been dilusional and it's simply been blind luck, but with no 'gifted' knowledge the villagers use votes and discussion to help them make their decision. And essentially what's being done is part of the ordinary's advantage (as slight or little as it might be...as I think most of it is just luck) is being taken away. Therefor, there is definitely added pressure on the gifteds to stay alive and figure out information, because if they go I doubt the innocents will have any chance.

Anyway, that was my concern that I just wanted to bring out...and we won't know how things work until we try it. So, I say go for it, who knows I could be completely wrong and the vamps inability to vote might prove to be a bigger asset to the village than making everyone's vote public.
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Old 04-18-2007, 02:25 PM   #7
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Quite interesting things you have come up with Volo (and Kath, if I understood the first briefing correctly)!

I'm all in for a try-out of this.

But I would also still like to make a few comments.

Maybe we should still think about the number of kills possible during the Night. I know not all the chances to kill someone will play out every Night. It will be most unlikely that happens indeed. But, with these rules we will get something like 2-3 kills turning out to be the norm / Night. (the vampires kill one anyhow - at least they try to, the shade can kill every other Night If I got it right, the probability of the one being lynched to wish to kill someone else as well / someone trusting that person the licence for it might be something like 50-50 and we have two hunters with a foolproof-kill as well). If we add to that the lynching of one every Day we get the total of 3-4 kills / Day-Night cycle on average, meaning that in a village of 14-15 players the wolves might indeed win in two Days without any extraordinary luck...

I also do agree with a few here and think we should not give the vampires a chance to give a list of Nightly kills and thence end up in a double kill during the Night if they try to kill someone who is lynched. That to me seems the least we can do on the basis of rules to balance this a bit.

Otherwise the new roles (the shade, the lynch-seer) look really promising! Although, if we're concerned about the number of kills, should we leave the option open that the one who is going to be lynched and whose riddle someone makes public might decline the kill if s/he thinks s/he's not cabable of making a judgement?
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Old 04-18-2007, 02:32 PM   #8
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Well, that's really confusing. I'm sure I'll get it when it actually happens.

Couldn't we simply publically discuss votes and privately vote? That seems to fit into the rules, without taking away any advantage.
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