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#11 | |
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Dead Serious
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Quote:
I have to say, I completely agree with Nilp about the overpowerful Seers. The Wolves already had one strike against them with the Lover in their midst. Two Seers just tipped the balance. That said, the game could have been a Werewolf win- but for the Double-Lynchings. As I've said time and time and time again- I hate them. I really do. They tip the balance far too much to one side- to the village side in the case of having Known Innocents, and to the Werewolf side in the case of No Known Innocents. Furthermore, to my way of thinking, they ruin the essential elements of bandwaggoning, scheming, and reckless debating that is the true fun of the game. They tend, by and large, to place power in the hands of select, village-guiding few. So I think I may well hold to my wrathful promise of my rant-post and never play in another double-lynching game again. I really, really don't like them. Now, to my own playing... I think my problem is that I deliberately geared my game to the voting record. I consciously voted with the idea in mind of building myself a Good Reputation. The problem, though, is that such a reputation requires Ordos around at the end of the game to speak up on your behalf, and all of our Voting Record people had died off: LMP, Spawn, TGWBS... All that was left was the Gut Feeling people (for the most part), and here I was shot.
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I prefer history, true or feigned.
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