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Old 03-15-2006, 02:25 PM   #1
mormegil
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AHA! I've put it together. It's not really about werewolves at all. It's a drug war. Let me explain. JennyHallu and her 'mystery machine' is only a front for the mass distrubution of illegal substance. Mith, our 'pilgrim soul' came in and invaded their turf a bit for as we all know, or should know, pilgrim soul was her title but it really was an anagram for 'Grills Opium'. Case solved. Now who are Jenny's accomplises?
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Old 03-15-2006, 02:33 PM   #2
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If I were involved in a drug war, Morm, would I have pointed out these could not possibly be real werewolves?

If you are worried about drugs, I would suggest taking a hard look at Sleepy Ranger. How else would the man look so somnolent all the time? Honestly, he's almost as bad as my old friend Shaggy.
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Old 03-15-2006, 02:43 PM   #3
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Boots Another pint

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It's a drug war.
Speaking of which...what have you been smoking?

Just because we have werewolves on the loose doesn't mean that we can let all the other laws go all to pot...I mean fall by the wayside (did I say "pot"?)

In other words, I'm still going to be hot on the trail of all you litterbugs, jaywalkers, and those dangerous people who take the tags off of pillows that say "Do not remove under penalty of Law." (I never could stand those people.)

In fact, I wouldn't be surprised if the recent rash of jaywalking and the outbreak of werewolves is more than coincidental.
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Old 03-15-2006, 02:44 PM   #4
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Go go gadget bandwagon!

++Kuruharan

I ♥ you, Kuru. *looks sweet*
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Old 03-15-2006, 02:53 PM   #5
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*checks pillows* I seem to be good, Kuru!


I also think we should be keeping a close eye on Gil-Galad. The man walks around town dressed as a bat...obviously he has deep-seated issues.

And did anyone have a grudge against Mith? It's always the ones with a grudge...
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Old 03-15-2006, 03:06 PM   #6
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1) Diamond- I mean it's such a sweet name, diamond. Everyone thinks diamonds are pretty and sparkly. But all I see when I think of diamonds is a hefty hole in my wallet. Werewolfs=bad, diamonds=bad, put them together. You're all smart
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I also think we should be keeping a close eye on Gil-Galad. The man walks around town dressed as a bat...obviously he has deep-seated issues.
If we're going to do things like that I think we should watch out for Firefoot. I mean Mith had received a message before her death saying "Beware the Ides of March" a quote made famous by Shakespeare. Shakespeare who was a writer. Mmmm, and Firefoot is a writer. Coincidence? I think not.

Anywho, I see Fea is abusing the retractable votes deal early on. Why am I not surprised?
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Old 03-15-2006, 03:10 PM   #7
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Quote:
Originally Posted by Kitanna
Anywho, I see Fea is abusing the retractable votes deal early on. Why am I not surprised?
I'm not abusing it, I'm enjoying it. It's a form of recreation. Much like mormy's drugs.
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Old 03-15-2006, 03:24 PM   #8
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I have further substantiation of my theory.

JennyHallu really means AN HUN's JELLY, which of course the Hun's enjoyed their Opium egro kill Mith means more profit.
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Old 03-15-2006, 03:25 PM   #9
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Some people here seem to be emptying their pints with quite a haste?

But maybe we should also use our "little grey cells". Well, basically, that is nothing I have invented myself: it surely was that Belgian guy, much more sophisticated than I am. But as I still am an inspector, I would like to propose an idea to be thought of by us all. I know, I almost got lynched the first day in my last game to go on proposing this, but I might try it again, as this company is made out of experts in this inspecting stuff.

So I propose, we start to insert some pressure on the wolves (or drugdealers, or whatever we have here) by voicing our common concern with the silent partners (silent = not posting, or only posting nonsense). We might even "decide" to go for them as the evening draws nearer, if we don't have better ideas.

Why this way?
1) These silent one's are like submarines: they become all the more nauseating and dangerous as the game goes on, and the number of players reduces.
2) The first day lynching is quite random anyhow, with this one, we could have at least something to stand with (not picking randomly the one who is two names down from oneself in the original list of players - I've seen that reasoning in a game!), and in the worst scenario, eg. there really being people who actually don't play, having them removed in the first day, not dragging them all the way to the more critical situations.
3) It would make the wolves posting during the first day: something that could turn out to be useful later on.
4) These silent ones are not good gaming company anyhow. And any specific RL hindrances should be declared in the admin. thread.

I hope this concern is invalid, and all the players turn up, with something to say. The list looks promising, but still...

And I know, that it's hard to make the difference between nonsense and sense, at least on the first day.

But I hope you consider this.
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Old 03-15-2006, 03:38 PM   #10
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Oh fine.

--Kuruharan

I tried. *pouts*

Nogrod, I like your idea. Mercilessly slaughter the quiet ones. If you have a legitimate reason to be away, we'll know it. If you don't, you're simply floating. It's better for everyone if all are forced to participate. That way if somebody, for example, says "Fea's a wolf.", they'll actually have some evidence to back them up.

See? I've learned things in my college writing courses. When you make a statement, you have to back it up. All killing quieties does is ascertain that we'll have our works cited page.

So... can I kill you Nogrod? Please? I need somebody onto whom I can latch.
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Old 03-15-2006, 03:40 PM   #11
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And btw. we really should start with nonsense. I totally agree. What else can we do? But let's just see, who can't come out from it and start making sense as the day goes forwards...

I'll add a piece to this other part of the first day maddness.

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And did anyone have a grudge against Mith? It's always the ones with a grudge...
Well, she just made me Hercule Poirot in the introduction, as I am not! Grudge-grudge...
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Old 03-15-2006, 03:54 PM   #12
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If we're going to do things like that I think we should watch out for Firefoot. I mean Mith had received a message before her death saying "Beware the Ides of March" a quote made famous by Shakespeare. Shakespeare who was a writer. Mmmm, and Firefoot is a writer. Coincidence? I think not.
You know, if being accused of werewolvery is what it takes to be compared with Shakespeare... I think I can take that. And if you really want to know if I'm a wolf, compare me to JRRT and you won't even have to lynch me - I'll die and go to heaven.

But if you, Kitanna, are a wolf, I will unfortunately have to conclude that you were on drugs when you said that and assume that it is not true, which would be extremely sad. So don't be a wolf.
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Old 03-15-2006, 10:35 PM   #13
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Well, I see Nogrod has made quite a name for himself since I last checked. His "lynch the silent villagers" plan seems more malicious than wolfish to me.
Quote:
Originally Posted by Nogrod
Why this way?
1) These silent one's are like submarines: they become all the more nauseating and dangerous as the game goes on, and the number of players reduces.
2) The first day lynching is quite random anyhow, with this one, we could have at least something to stand with (not picking randomly the one who is two names down from oneself in the original list of players - I've seen that reasoning in a game!), and in the worst scenario, eg. there really being people who actually don't play, having them removed in the first day, not dragging them all the way to the more critical situations.
3) It would make the wolves posting during the first day: something that could turn out to be useful later on.
4) These silent ones are not good gaming company anyhow. And any specific RL hindrances should be declared in the admin. thread.
His first three points can be seen as reasonable, but his fourth point is more of an attack on anyone who can't get on often. Despite his overeagerness to get the silent ones I'd hesitate voting for him (at this point at least). I feel this move on his part is too wreckless for a wolf. But still Nogrod has raised a few warning flags, yet, for me it is too early to make a desicion that can comdemn him.
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Old 03-16-2006, 01:03 AM   #14
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tired...

Just thought I'd check in. I'm still around; watching. I'm uncertain of my thoughts toward Nogrod. The inexplicably random part of me is calling for a closer look at him. Nobody addressed my maths question, and that makes me sad, since I don't know if I'm right or wrong about the whole probability thing.

The nice calm (read: exhausted) part of me says "Let's let it all wait until tomorrow. We'll think about Nogrod then." The awake part (read: I had caffiene recently) says "It already is tomorrow. It turned tomorrow while you were outlining your term paper in the studio as your screen-filler dried and you were trying to come up with next week's lesson plan. Just lynch him, see if he's a wolf trying to manipulate us, and if he's innocent, feel a bit bad and then take his advice as what it then would obviously be: that of an outspoken innocent. And if he IS innocent, you can take close looks at anybody that voted for him. Evidence is evidence no matter the circumstances under which it is gained."

As you can see, when I'm tired, the voices in my head argue as to what I ought to be thinking about villagers that everybody else thinks are suspicious. I'm rather of the opinion that I should ignore the caffiene, since it's also saying that I should cartwheel down my hall. I haven't seen anything of Nogrod to make me nervous. All of Nogrod's points seemed and still seem pretty valid. What's got me wondering at all is that Zali and Morm seem so worried. Maybe they've seen something I haven't.

Which is why, after this meandering post, I've decided to wait until after class tomorrow (I'll be back around 12:30 PM EST) to make any decisions. In theory, by that point I'll be a bit rested. Try not to kill anyone without me. But talk a lot. Especially the wolves. It would be very nice of you to come out and reveal yourselves. Please? It would be fun. You like fun. Right?
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Old 03-16-2006, 04:50 AM   #15
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Quote:
Originally Posted by Nogrod
Why this way?
1) These silent one's are like submarines: they become all the more nauseating and dangerous as the game goes on, and the number of players reduces.
2) The first day lynching is quite random anyhow, with this one, we could have at least something to stand with (not picking randomly the one who is two names down from oneself in the original list of players - I've seen that reasoning in a game!), and in the worst scenario, eg. there really being people who actually don't play, having them removed in the first day, not dragging them all the way to the more critical situations.
3) It would make the wolves posting during the first day: something that could turn out to be useful later on.
4) These silent ones are not good gaming company anyhow. And any specific RL hindrances should be declared in the admin. thread.
Quote:
Originally Posted by Kitanna
His first three points can be seen as reasonable, but his fourth point is more of an attack on anyone who can't get on often.
Well, that was not intended like that. I have been in two games, and at both ones, there have been people who write max. once a day, and say only "Oh how sad X died... boohoohoo..." And that's it. All of it! I don't think anyone likes to play with that kind of players - then see reason 1). We seem to be having something like an example on Gil (again) today. If there are no other posts by him today, then you see what I mean with "silent" or "nonsubstantial"...

I really enjoy playing with someone, who only posts once a day, if there really is substance in that post (well, at least twice should of course be better).
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