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#11 | ||||
Dead Serious
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It is 1:30 am. I ought to be in bed.
Clearly, however, I am not, and so I am here offering no help whatsoever- and a full 12 hours or so before I'd predicted I'd be doing that. Quote:
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For what it's worth, I haven't been able to keep up with this game as closely as I have in times past. The adjustment to reading full pages at a time and trying to digest their full meaning... doesn't work for me. And I'm too lazy to try. Quote:
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![]() Seriously, I have very little to offer which is new, relevant, or sensible. Other than popping my head in to assure you all that I'm still alive- what else have I to do? And, incidentally, I am still very much alive. Now, although it is my avowed intention to be no use whatsoever, allow me to put forward a tidbit of caution regarding the evil Saucepan Man. The Saucepan Man, as we call him, is an uncannily cunning Werewolf player- although often clueless in his guesses as to innocence. Possessed of the talent of persuasion, he is renowned for his ability to sway the village in favour of his candidate- wisely or not. However, thus far, this ability has always been coupled with an Innocent Demeanor. Therefore, if the Saucepan Man is infact the Saucepan Wolf what else could he do but play as he always has- lest the villagers sense the change and lynch him? However, it seems me that he came on a good deal stronger in this game than in those previous, hitting the ground running, so to speak, with typical Day 1 babble about his occupation: Day 1 babble that basically said "I'm a lawyer, so let me be in charge". As already noted, both Mormegil and the Saucepan Man, who are perhaps the two villagers best known for cunning and noisemaking, are not dead. Is this perhaps a sign of Werewolfishness? I remain, foolish villagers, uncertain of anything. But I agree that there are completely valid reason for looking closer at the Saucepan Man.
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I prefer history, true or feigned.
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