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#1 |
Maundering Mage
Join Date: Apr 2005
Location: Texas
Posts: 4,651
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Having played in several games I am for various roles. I think it adds some extra elements that make it very interesting. I was reticent to have the cobbler role introduced but I loved it. The Shirriff's I feel neutral about but I've always enjoyed the other roles, with the exception of the cursed villager which hasn't played too much of a role yet. I think the mythomaniac, introduced by mithalwen, was fun but needs to be used in a larger game. And finally I guess I don't fully understand this new role the werehamster or black beoring. I don't know what I don't understand to tell you
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“I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.” |
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#2 |
Drummer in the Deep
Join Date: Feb 2003
Location: Next Sunday A.D.
Posts: 2,145
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Should we have four Wolves, a Werehamster and a Cobbler?
Or three Wolves, a Werehamster, a Cobbler and a Cursed? Gee, there's an awful lot of roles. Let's take the Seer out for this game. ![]()
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But all the while I sit and think of times there were before
I listen for returning feet and voices at the door |
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#3 |
Shade of Carn Dûm
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Can I sign up for WWVIII? I haven't played in the past two games, due to being busy at the wrong times, so I'm really hoping I can join in this time!! *pitifil little-kid "please" look*
So if there's room for me, count me in!! ![]()
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"Wherever I have been, I am back." |
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#4 | |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,461
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Quote:
How about 3 wolves a Werehamster, a cobbler and a mythomaniac ![]()
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#5 | |
Illusionary Holbytla
Join Date: Dec 2003
Posts: 7,547
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Right now I think there are 19 players. For the game to be "fair," gifted villagers should not outnumber the ordinary villagers.
So if we have: 3 wolves 1 werehamster 1 cursed 1 cobbler 2 shirriffs 1 seer 1 ranger 1 hunter 7 ordinary villagers The number of ordinary villagers equals the number of gifteds (if you count the cursed). I could go for this set up. If anyone else drops out, though, I would consider removing one of the gifted roles (not sure which). I am against having another wolf. Between the werehamster and the cobbler, I think having a cursed villager is plenty fine. Quote:
And if the werehamster dies when the seer dreams of them, does it still get its kill for the night? And, Oddwen, somehow you didn't finish your response to that question of why the hamster dies when the seer dreams of them; the sentence ends "I always supposed it was because". |
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#6 |
Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,461
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4 wolves would bake a complete bloodbath certain surely. REmember the Hamster will double teh number of night kills... and if the cursed turns wolf ..... My what long teeth you have grandma.......
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#7 | |||
Corpus Cacophonous
Join Date: Jan 2003
Location: A green and pleasant land
Posts: 8,390
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Those currently down to play (taking account of recent withdrawals) are as follows:
Azaelia of Willowbottom Meneltarmacil Nonnacedak Durelin Gurthang Arcticstorm Encaitare Alcarillo The Saucepan Man SamwiseGamgee Wilwarin538 Boromir88 CaptainofDespair Firefoot Mormegil Dancing Spawn of Ungoliant Mithalwen Laitaine Gil-Galad As Firefoot says, that's 19 players. On which basis, I agree with her that the following roles should work: 3 wolves 1 werehamster 1 cursed 1 cobbler 2 shirriffs 1 seer 1 ranger 1 hunter 7 ordinary villagers Concerning the Werehamster (or Black Beorning): Quote:
What if there are four people remaining as the final NIGHT begins, the remaining Wolf kills an innocent and the Werehamster kills the Wolf. Does the game end with a villager victory because all the Wolves are dead? That would seem rather unfair on the Werehamster. A similar issue arises if, at the beginning of the final DAY, there are three players left: one Wolf, the Werehamster and an innocent villager. If the Wolf is lynched, would the villagers or the Werehamster be victorious? I like the idea of the game continuing with the Werehamster against just the remaining innocent villagers, but I certainly think that the Werehamster should win if the final Wolf dies leaving just the Werehamster and one innocent villager. Quote:
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Do you mind? I'm busy doing the fishstick. It's a very delicate state of mind! |
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#8 |
Itinerant Songster
Join Date: Jan 2002
Location: The Edge of Faerie
Posts: 7,066
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Prediction
With two kills per night (minimum) as long as the black beorning survives, and one lynching per day, throw in a cobbler and a cursed villager, the werewolves have a statistical advantage.
Can the Black Beorning kill a werewolf during the night? If so, that evens things out a little. If not, I predict a werewolf win in a shatteringly quick game. Consider: Night 1: Oddwen dies Day 1: one lynching: 18 villagers remain: 3 werewolves, 1 cobbler, 1 beorning, 13 innocents. Night 2: two killings; statistical likelihood of it being two innocents: ------ 16 villagers remain: 3 werewolves, 1 cobbler, 1 beorning, and 11 innocents. Day 2: one lynching: 15 villagers. Night 3: two killings: 14 villagers remain: probably 3 werewolves, 1 cobbler, 1 beorning, and 8 innocents. My numbers look to be off somewhere, but you get the picture. As the number of innocents goes down, the chance of a werewolf lynching increases, but the deaths happen too fast. What's the solution to this? 1. Make darned sure the shirriffs get to announce themselves when they want to. 2. Can the black beorning or cobbler. My opinion. |
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#9 |
Fluttering Enchantment
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I really like the cobbler role, I wasn't sure of it at first but now I really like it.
The shirriff role would have been better if we could have revealed ourselves. I'm not to sure about the werehamster/black beorning. I think we should drop that role, maybe replace it with the mytho, that sounded interesting to me.
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Comme une étoile amarante Comme un papillon de nuit C'est la lumière qui m'attire La flamme qui m'éblouit Fenris Muffin
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#10 | |
Shadow of the Past
Join Date: Jul 2005
Location: Minas Mor-go
Posts: 1,007
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I agree with littlemanpoet that it seems as though the wolves would have a statistical advantage. If we drop a role, I think it should be the werehamster/black beorning. It's too complicated for me. The cobbler was a great addition to the games and I'd like to see it too.
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