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Visit The *EVEN NEWER* Barrow-Downs Photo Page |
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#1 |
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Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,463
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Well I don't want to give up on it and leave Erenor and co in a tunnel forever.....
I while Erenor's intention was to attempt a break for Mithlond if a western exit was found, the troll and spider fighting episodes has bonded her more with at least the Dunedain she fought alongside and assuming she survives her current injuries, she may be less likely to take the " every man (elf) for himself approach given the chance. However she would not be keen on going north. Just a factual question .... do we know how Arvedui's sons were alerted to their father's plight to send the ship north for the disastrous rescue? Is there scope for some of our people being the messengers or was it done by palantir? Feel quite sad about everyone meeting a chilly and damp end but I guess that was what we signed up for....
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#2 |
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Wight
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That sounds good to me, Mithalwen. I'd posted something similar to that here
which was responded to in here But that seems a little irrelevent now. However, I don't think it ever says when or where Arvedui's sons left their father, or indeed how they knew he was heading to the north. We could, at the end of this little cave adventure, talk to Arvedui's sons and convince them to go to the Havens with us. Anyone still desiring a watery grave could still go on the ship to pick up the king and company ![]() Either way though is ok with me. We did indeed sign up for such an end, so marching into the snows is cool too.
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This is my quest, to follow that star; no matter how hopeless, no matter how far. To fight for the right, without question or pause. To be willing to march into Hell for a Heavenly cause! -Man of La Mancha |
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#3 |
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Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,463
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ah yes I do remember that now..... so long ago!!!
So who is still active? You, me, Saurreg, Osse Nilp is back and I guess Aman will be too soon enough..? Lal?
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#4 |
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Scion of The Faithful
Join Date: Apr 2003
Location: The brink, where hope and despair are akin. [The Philippines]
Posts: 5,312
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I would like Bethiril to be left with the King. I've always envisioned him dying sometime in this game. But she's still alive, so I guess this is the place and time to kill her.
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フェンリス鴨 (Fenrisu Kamo) The plot, cut, defeated. I intend to copy this sig forever - so far so good...
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#5 |
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Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,463
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OOOh interesting..... sorry for delay -WW5
Sunday? Sorry
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#6 |
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Shade of Carn Dûm
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My last post can be changed. No pressure people. No pressure.
Let me suggest the following course to end this RPG: 1. The much reduced refugees (sans king and entourage) makes their way to the Elven havens. 2. They are attacked by some enemies - lotsa injuries and deaths. 3. The survivors make it to Mithlond. Here is where I think ideas diverge. Some players want to drown in sea. I for one intend for Saurreg and some of his men to remain and form the nucleus of the embryonic Rangers of the north. There are players whom would obviously want to quit this game as soon as possible, which is sad but understandable. Let's have three "fall out" exits. exit 1 = During the attack by the enemy on the snowfields. exit 2 = At Mithlond exit 3 = on the sinking ship I propose to those whom want to leave ASAP to stay on for just alittle while and take the first exit. Players who have left without any instructions should have their characters destroyed there also. Exit 2 is meant for Saurreg (Belegorn) and the others who wish to remain in Arnor. Exit 3 would be used to tie up the game. Comments?
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
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#7 |
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Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,463
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Personally for me it is not "an as soon as possible " thing... more that I want a good end rather than it to just die. The splinter group works better for my char.
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#8 |
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Shadow of Starlight
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If no one minds terribly, Faerim had decided to drop in on the battle. Terribly sorry for any inconvenience and all that.
Watery death sounds good to me. Or not. Either way. I like that idea, Garen, it opens up a different perspective; I don't have any particular preference, although I certainly don't want this game to end yet. I am alive, blessing or curse as that may appear. Does anyone know, out of interest, where Kransha has actually gone? Haven't seen Lalwende for a while though... Not sure exactly how we've managed to end up as a rather depleted group of six, but hey, that's not too few
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I am what I was, a harmless little devil |
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#9 |
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Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,463
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The fewness perhaps makes the splinter group option viable?
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#10 |
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Shade of Carn Dûm
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I have entered a TGV speed summary post of the battle and delivered the characters to safety above ground again. Go me!
Alright now, you may all start stoning me for the horrendous post. But at least we've left the tunnels behind us.
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"Those who can make you believe absurdities can make you commit atrocities. " ~Voltaire
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#11 | |
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Desultory Dwimmerlaik
Join Date: Mar 2002
Location: Pickin' flowers with Bill the Cat.....
Posts: 7,779
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It’s my understanding that the two sons of Arvedui left their father during the capture of Fornost. They were driven westward over the Lune by the King of Angmar’s forces.
Arvedui and some of his guard went north to the North Downs just above Fornost and battled Angmar’s troops. Then Arvedui and his small remnant fled northwest & eventually hid in the old dwarven tunnels at the far northern end of the Blue Mountains. Aranarth, Arvedui's son, and his group of Dunedain must have reached Cirdan about the same time his father reached the Snowmen. I don't think the king could have used the palantir to signal Cirdan and his sons, since it would require them to have a palantir. It seems to me that Aranarth knew his father was heading north and Cirdan sent a ship with a search party to Forochel to start the search there. It was sheer chance that the king and his men had kept a signal fire on the beach of the Ice Bay and that it was spotted by the sailors. Quote:
The Lossoth were amazed at the sight of the ship. They could not remember ever seeing one in the Bay. They took some of their sliding carts and went out onto the ice as far as they dared with the king and his men to meet the boats from the ship. The Lossoth smelled danger in the wind and counseled the king to let the boats bring them supplies of food and other things so that the king and his little band could wait until summer, when the power of the Witch-king wanes – “. . . but now his breath is deadly and his cold arm is long . . .” the chief of the Lossoth told the king. Arvedui did not heed the counsel. In parting he gave the chief his ring (the Ring of Barahir), later ransomed by the Dunedain. The Dunedain got on the ship. A great storm of wind with blinding snow from the North came up before they could leave they bay. It drove the ship back onto the ice and piled up ice against it. In the night, the ice crushed the hull of the ship and the vessel foundered. All were lost including the 2 palantiri – the Stone of Annuminas and that of Amon Sul.
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Eldest, that’s what I am . . . I knew the dark under the stars when it was fearless - before the Dark Lord came from Outside. Last edited by piosenniel; 06-24-2005 at 11:03 AM. |
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#12 |
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Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,463
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Cheers Pio..
Saurreg's post does seem to have made the decision though.. surely a splinter group would have sought a western exit?
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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#13 |
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Wight
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I like the idea that the Dwarves led them to a western exit, far from the camp of the king. It provides a good chance for Belegorn and the guardsmen -assuming they want to rejoin the king- to have some conflict with the Elves, who'd probably see this as the perfect chance to break for civilization. And bringing the message to the sons of Arvedui at Mithlond seems as good a way to end the game as drowning in the bay. It seems like everyone who's weighed in has agreed with that sentiment, thus far at least. Any strong supporters of marching north?
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This is my quest, to follow that star; no matter how hopeless, no matter how far. To fight for the right, without question or pause. To be willing to march into Hell for a Heavenly cause! -Man of La Mancha |
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#14 |
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Shade of Carn Dûm
Join Date: Jul 2003
Location: The Encircling Sea, deciding which ship to ruin next...could be yours.
Posts: 274
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A splinter would be interesting... perhaps the elves finally get fed up, and convince some of the dunedain to go with them to the Havens... Faerim especially would have to choose between what was wise and what was his duty. Obviously the more intelligent and self-preserving of the Dunedain would listen to the Elvish council... but the more pig-headed and dutiful would not. I like the way this is sounding.
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'A thinking tyrant, it seemed to Vetinari, had a much harder job than a ruler raised to power by some idiot system like democracy. At least HE could tell the people he was THEIR fault.' Last edited by Osse; 06-28-2005 at 04:52 PM. |
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#15 |
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Pilgrim Soul
Join Date: May 2004
Location: watching the wonga-wonga birds circle...
Posts: 9,463
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Ok I am going to make a post for Erenor that will rais ethis possibility. If we decide to go with the splinter group plan it will only effect about the last sentence of Saureg's otherwise effective "winding up post". If Erenor is again overruled at least it will tidy up her injuries. I have thought of various possible strategies to take some dunedain along if they don't want to desert...
We managed to regain a bit of momentum lets not lose it again. I have ot say that I think the splinter group would be the easiest way for our reduced numbers to bring this to a satisfactory and dignified conclusion - and anyone who wants a watery death could join the search ship? I have to say that while the Elves were overruled when they were in the minority, I think it is inconceivable (!) that they would not make a bid for the havens when they were in a small group. However Erenor would certainly not want Faerim (& co) to go to what she regards as certain death....
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“But Finrod walks with Finarfin his father beneath the trees in Eldamar.”
Christopher Tolkien, Requiescat in pace |
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